Change tr docs and manuals
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@ -14,7 +14,7 @@ as they cannot be removed by hand (they can only be removed with
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| Item code | Description |
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| ----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
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| `{modname}:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`default:stone_u`, `default:wood_u`, …) |
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| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
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| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
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| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
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@ -20,19 +20,4 @@ Light Bulb=Lamparilla
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Player Clip=Bloqueo de Jugador
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Full Clip=Bloqueo Total
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Unbreakable Stone=Piedra Irrompible
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Unbreakable Sand=Arena Irrompible
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Unbreakable Desert Stone=Piedra Desértica Irrompible
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Unbreakable Desert Sand=Arena Desértica Irrompible
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Unbreakable Gravel=Gravilla Irrompible
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Unbreakable Dirt=Tierra Irrompible
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Unbreakable Dirt with Grass=Hierba Irrompible
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Unbreakable Full Grass=Bloque de Hierba Irrompible
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Unbreakable Brick=Ladrillos Irrompibles
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Unbreakable Wooden Planks=Planchas de Madera Irrompibles
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Unbreakable Tree=Tronco de Árbol Irrompible
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Unbreakable Glass=Cristal Irrompible
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Unbreakable Sandstone=Arenisca Irrompible
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Unbreakable Leaves=Foliaje Irrompible
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Unbreakable Cobblestone=Guijarros Irrompibles
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Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles
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Unbreakable=Piedra
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@ -28,19 +28,4 @@ Fake Fire=Faux feu
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Igniter=Incendieur
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Pusher: %s=Pousseur : %s
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Unbreakable Stone=Pierre incassable
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Unbreakable Sand=Sable incassable
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Unbreakable Desert Stone=Pierre de désert incassable
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Unbreakable Desert Sand=Sable de désert incassable
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Unbreakable Gravel=Gravier incassable
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Unbreakable Dirt=Terre incassable
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Unbreakable Dirt with Grass=Herbe incassable
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Unbreakable Full Grass=Bloc d'herbe incassable
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Unbreakable Brick=Briques incassables
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Unbreakable Wooden Planks=Planches de bois incassables
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Unbreakable Tree=Tronc d'arbre incassable
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Unbreakable Glass=Verre incassable
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Unbreakable Sandstone=Grès incassable
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Unbreakable Leaves=Feuillage incassable
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Unbreakable Cobblestone=Pierre taillée incassable
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Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable
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Unbreakable=Pierre
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@ -28,19 +28,4 @@ Fake Fire=Fuoco finto
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Igniter=Accendino
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Pusher: %s=Che ha spinto : %s
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Unbreakable Stone=Pietra infrangibile
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Unbreakable Sand=Sabbia infrangibile
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Unbreakable Desert Stone=Pietra del deserto infrangibile
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Unbreakable Desert Sand=Sabbia del deserto infrangibile
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Unbreakable Gravel=Ghiaia infrangibile
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Unbreakable Dirt=Terra infrangibile
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Unbreakable Dirt with Grass=Erba infrangibile
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Unbreakable Full Grass=Blocco d'erba infrangibile
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Unbreakable Brick=Mattoni infrangibile
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Unbreakable Wooden Planks=Assi in legno infrangibili
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Unbreakable Tree=Albero infrangibile
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Unbreakable Glass=Vetro infrangibile
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Unbreakable Sandstone=Arenaria infrangibile
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Unbreakable Leaves=Foglie infrangibili
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Unbreakable Cobblestone=Ciottolo infrangibile
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Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile
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Unbreakable=Pietra
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@ -28,19 +28,4 @@ Fake Fire=
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Igniter=
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Pusher: %s=
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Unbreakable Stone=
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Unbreakable Sand=
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Unbreakable Desert Stone=
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Unbreakable Desert Sand=
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Unbreakable Gravel=
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Unbreakable Dirt=
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Unbreakable Dirt with Grass=
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Unbreakable Full Grass=
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Unbreakable Brick=
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Unbreakable Wooden Planks=
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Unbreakable Tree=
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Unbreakable Glass=
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Unbreakable Sandstone=
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Unbreakable Leaves=
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Unbreakable Cobblestone=
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Unbreakable Mossy Cobblestone=
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Unbreakable=
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@ -24,7 +24,7 @@ function maptools.register_unbreakable_node(name)
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return false
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end
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local dst_def = shallowCopy(src_def)
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dst_def.description = "Unbreakable "..src_def.description
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dst_def.description = maptools.S("Unbreakable").." "..src_def.description
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dst_def.range = 12
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dst_def.stack_max = 10000
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dst_def.drop = ""
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