Version MFF.

This commit is contained in:
sys4-fr
2018-09-08 00:31:40 +02:00
parent 04483e4fd7
commit 48b8f8a726
37 changed files with 317 additions and 100 deletions

222
default_nodes.lua Normal file → Executable file
View File

@ -1,7 +1,7 @@
--[[
Map Tools: unbreakable default nodes
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@ -199,6 +199,8 @@ minetest.register_node("maptools:sandstone_brick", {
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
-- Compatibility for change made there ^
minetest.register_alias("maptools:sandstone_brick","maptools:sandstonebrick")
minetest.register_node("maptools:desert_stone", {
description = S("Unbreakable Desert Stone"),
@ -372,7 +374,7 @@ minetest.register_node("maptools:soil_wet", {
description = "Wet Soil",
range = 12,
stack_max = 10000,
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
sounds = default.node_sound_dirt_defaults(),
@ -387,3 +389,219 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
sounds = default.node_sound_sand_defaults(),
})
-- Fence:
local function dockable(nodename)
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
return true
end
end
local function find_dock(pos, second)
if pos == nil then
return false
end
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
local code = 0
if dockable(l1.name) then
code = code+1
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
end
end
if dockable(r1.name) then
code = code+2
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
end
end
if dockable(v1.name) then
code = code+11
if second < 2 then
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
end
end
if dockable(h1.name) then
code = code+21
if second < 2 then
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
end
end
local me = minetest.get_node(pos)
if code > 0 then
local tmp_name = "fences:fence_wood_"..code
--minetest.chat_send_all(tmp_name)
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
if second > 0 then
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
elseif code == 0 then
if second == 2 then
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
end
end
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
local p3 = {0, 0, 0, 0, 0, 0}
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
minetest.register_node(":fences:fence_wood", {
description = S("Unbreakable Wooden Fence"),
range = 12,
stack_max = 10000,
tiles = {"default_wood.png"},
inventory_image = "default_wood.png",
wield_image = "default_wood.png",
paramtype = "light",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
drop = "",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {p0,p1,p2,p3,p4,p5,}
},
selection_box = {
type = "fixed",
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
},
on_construct = function(pos)
find_dock(pos, 1)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
find_dock(pos, -1)
end
})
-- carts:
minetest.register_node(":maptools:unbreakable_rail", {
description = "Unbreakable Rail",
drawtype = "raillike",
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
inventory_image = "default_rail.png",
wield_image = "default_rail.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
minetest.register_node(":maptools:unbreakable_rail_copper", {
description = "Unbreakable Copper Rail",
drawtype = "raillike",
tiles = {"carts_rail_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
inventory_image = "carts_rail_cp.png",
wield_image = "carts_rail_cp.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
after_place_node = function(pos, placer, itemstack)
if not mesecon then
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end
end,
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
minetest.register_node("maptools:unbreakable_rail_power", {
description = "Unbreakable Powered Rail",
drawtype = "raillike",
tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
inventory_image = "carts_rail_pwr.png",
wield_image = "carts_rail_pwr.png",
paramtype = "light",
stack_max = 10000,
sunlight_propagates = true,
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
after_place_node = function(pos, placer, itemstack)
if not mesecon then
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end
end,
mesecons = {
effector = {
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
local chestdef = minetest.registered_nodes["default:chest"]
minetest.register_node("maptools:chest",{
description = "Chest",
tiles = chestdef.tiles,
stack_max = 1000,
paramtype2 = "facedir",
on_construct = chestdef.on_construct,
on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
groups = {unbreakable = 1, not_in_creative_inventory = 1},
})