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Compare commits
No commits in common. "master" and "v2.0.0" have entirely different histories.
21
.github/workflows/build.yml
vendored
21
.github/workflows/build.yml
vendored
|
@ -1,21 +0,0 @@
|
|||
on: [push, pull_request]
|
||||
name: build
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v4
|
||||
|
||||
- name: Install LuaRocks
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -qqq luarocks
|
||||
- name: Install pre-commit and LuaCheck
|
||||
run: |
|
||||
pip3 install pre-commit
|
||||
luarocks install --local luacheck
|
||||
- name: Run LuaCheck with pre-commit
|
||||
run: |
|
||||
pre-commit run --all-files
|
||||
$HOME/.luarocks/bin/luacheck .
|
|
@ -3,10 +3,6 @@ unused_args = false
|
|||
allow_defined_top = true
|
||||
max_line_length = 90
|
||||
|
||||
globals = {
|
||||
"maptools"
|
||||
}
|
||||
|
||||
stds.minetest = {
|
||||
read_globals = {
|
||||
"DIR_DELIM",
|
||||
|
@ -27,3 +23,7 @@ stds.minetest = {
|
|||
},
|
||||
}
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
"intllib",
|
||||
}
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
repos:
|
||||
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||
rev: v3.3.0
|
||||
rev: v2.3.0
|
||||
hooks:
|
||||
- id: fix-byte-order-marker
|
||||
- id: end-of-file-fixer
|
||||
- id: trailing-whitespace
|
||||
|
||||
|
|
15
.travis.yml
Normal file
15
.travis.yml
Normal file
|
@ -0,0 +1,15 @@
|
|||
dist: bionic
|
||||
language: python
|
||||
|
||||
python:
|
||||
- 3.7.1
|
||||
|
||||
install:
|
||||
- sudo apt-get update -qq
|
||||
- sudo apt-get install -qqq luarocks
|
||||
- pip3 install pre-commit
|
||||
- luarocks install --local luacheck
|
||||
|
||||
script:
|
||||
- pre-commit run --all-files
|
||||
- $HOME/.luarocks/bin/luacheck .
|
37
CHANGELOG.md
Normal file
37
CHANGELOG.md
Normal file
|
@ -0,0 +1,37 @@
|
|||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
|
||||
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [2.0.0] - 2019-11-25
|
||||
|
||||
### Changed
|
||||
|
||||
- The minimum supported Minetest version is now 5.0.0.
|
||||
- Map Tools nodes/items can no longer be dropped to prevent them from falling
|
||||
into bad hands.
|
||||
|
||||
### Fixed
|
||||
|
||||
- The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip`
|
||||
and `ignore_like_no_point` now use textures that are available in
|
||||
Minetest Game 5.0.0.
|
||||
|
||||
## [1.1.0] - 2019-03-23
|
||||
|
||||
### Changed
|
||||
|
||||
- Increased the range of the Admin Pickaxe from 12 to 20 nodes.
|
||||
- Updated intllib support to avoid using deprecated functions.
|
||||
|
||||
## 1.0.0 - 2017-02-19
|
||||
|
||||
- Initial versioned release.
|
||||
|
||||
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.0.0...HEAD
|
||||
[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
|
||||
[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
|
|
@ -1,6 +1,6 @@
|
|||
# zlib license
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors
|
||||
|
||||
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
|
||||
|
||||
|
|
|
@ -12,34 +12,28 @@ use `-1` as the amount.
|
|||
as they cannot be removed by hand (they can only be removed with
|
||||
[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
|
||||
|
||||
> **Note**
|
||||
>
|
||||
> All of the nodes mentioned below have aliases which can be used as well.\
|
||||
> Here's the full aliases list: <https://github.com/minetest-mods/maptools/blob/master/aliases.lua>
|
||||
|
||||
| Item code | Description |
|
||||
| ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| ----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
|
||||
| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
|
||||
| `maptools:playerclip` | :warning: Invisible, non-pointable block that blocks players and entities. |
|
||||
| `maptools:fullclip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:fullclip_face`). |
|
||||
| `maptools:smoke` | Some smoke. Decreases visibility, but doesn't damage players or entities). |
|
||||
| `maptools:nobuild` | :warning: Very basic building prevention. |
|
||||
| `maptools:nointeract` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
|
||||
| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
|
||||
| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
|
||||
| `maptools:smoke_block` | Some smoke (doesn't damage players or entities). |
|
||||
| `maptools:no_build` | :warning: Very basic building prevention. |
|
||||
| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
|
||||
| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
|
||||
| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
|
||||
| `maptools:drowning` | :warning: Simulates drowning in water. |
|
||||
| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
|
||||
| `maptools:lightbulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
|
||||
| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
|
||||
|
||||
## Items
|
||||
|
||||
| Item code | Description |
|
||||
| -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ |
|
||||
| `maptools:pick_admin` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
|
||||
| `maptools:pick_admin_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
|
||||
| `maptools:infinitefuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
|
||||
| `maptools:superapple` | A yellow apple which heals the player by 20 HP when used. |
|
||||
| -------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| `maptools:admin_pick` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
|
||||
| `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
|
||||
| `maptools:infinite_fuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
|
||||
| `maptools:super_apple` | A yellow apple which heals the player by 20 HP when used. |
|
||||
| `maptools:copper_coin` | Decorative item (can be used in mini-games). |
|
||||
| `maptools:silver_coin` | Decorative item (can be used in mini-games). |
|
||||
| `maptools:gold_coin` | Decorative item (can be used in mini-games). |
|
10
README.md
10
README.md
|
@ -1,4 +1,4 @@
|
|||
# Map Tools [![](https://github.com/minetest-mods/maptools/workflows/build/badge.svg)](https://github.com/minetest-mods/maptools/actions)
|
||||
# Map Tools
|
||||
|
||||
Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
|
||||
world block sandbox game.
|
||||
|
@ -6,7 +6,7 @@ world block sandbox game.
|
|||
## Resources
|
||||
|
||||
- [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
|
||||
- [List of nodes and items available](docs/NODES_ITEMS.md)
|
||||
- [List of nodes and items available](NODES_ITEMS.md)
|
||||
|
||||
## Installation
|
||||
|
||||
|
@ -21,7 +21,9 @@ git clone https://github.com/minetest-mods/maptools.git
|
|||
|
||||
You can also
|
||||
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
|
||||
of Map Tools.
|
||||
of Map Tools. If you do so, you will need to extract the archive then rename
|
||||
the resulting folder from `maptools-master` to `maptools` – this is
|
||||
**absolutely** required, as the mod won't work otherwise.
|
||||
|
||||
### Enable the mod
|
||||
|
||||
|
@ -67,7 +69,7 @@ versions than 5.0.0 will generally not be fixed.
|
|||
|
||||
## License
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors
|
||||
|
||||
- Map Tools code is licensed under the zlib license, see
|
||||
[`LICENSE.md`](LICENSE.md) for details.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
--[[
|
||||
Map Tools: alias definitions
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
--[[
|
||||
Map Tools: configuration handling
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
|
@ -27,5 +27,3 @@ end
|
|||
|
||||
-- Show Map Tools stuff in creative inventory (1 or 0):
|
||||
setting("integer", "hide_from_creative_inventory", 1)
|
||||
-- Enable crafting recipes for coins (true or false):
|
||||
setting("bool", "enable_coin_crafting", false)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
--[[
|
||||
Map Tools: item definitions
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
|
@ -14,52 +14,29 @@ minetest.register_craftitem("maptools:copper_coin", {
|
|||
inventory_image = "maptools_copper_coin.png",
|
||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
if maptools.config and maptools.config.enable_coin_crafting then
|
||||
minetest.register_craft({
|
||||
output = "maptools:copper_coin 10",
|
||||
type = "shapeless",
|
||||
recipe = { "default:copper_ingot", "default:copper_ingot" }
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("maptools:silver_coin", {
|
||||
description = S("Silver Coin"),
|
||||
inventory_image = "maptools_silver_coin.png",
|
||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
if maptools.config and maptools.config.enable_coin_crafting then
|
||||
if minetest.get_modpath("moreores") then
|
||||
minetest.register_craft({
|
||||
output = "maptools:silver_coin 10",
|
||||
type = "shapeless",
|
||||
recipe = { "moreores:silver_ingot", "moreores:silver_ingot" }
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craftitem("maptools:gold_coin", {
|
||||
description = S("Gold Coin"),
|
||||
inventory_image = "maptools_gold_coin.png",
|
||||
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
if maptools.config and maptools.config.enable_coin_crafting then
|
||||
minetest.register_craft({
|
||||
output = "maptools:gold_coin 10",
|
||||
type = "shapeless",
|
||||
recipe = { "default:gold_ingot", "default:gold_ingot" }
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("maptools:infinitefuel", {
|
||||
description = S("Infinite Fuel"),
|
||||
inventory_image = "maptools_infinitefuel.png",
|
||||
stack_max = 65535,
|
||||
stack_max = 10000,
|
||||
groups = {not_in_creative_inventory = maptools.creative},
|
||||
})
|
||||
|
||||
|
|
|
@ -1,184 +1,295 @@
|
|||
--[[
|
||||
Map Tools: unbreakable default nodes
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local S = maptools.S
|
||||
local register_node = maptools.register_node
|
||||
|
||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||
|
||||
register_node("maptools:stone", {
|
||||
minetest.register_node("maptools:stone", {
|
||||
description = S("Unbreakable Stone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_stone.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:stonebrick", {
|
||||
minetest.register_node("maptools:stonebrick", {
|
||||
description = S("Unbreakable Stone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_stone_brick.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:tree", {
|
||||
minetest.register_node("maptools:tree", {
|
||||
description = S("Unbreakable Tree"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
on_place = minetest.rotate_node,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:jungletree", {
|
||||
minetest.register_node("maptools:jungletree", {
|
||||
description = S("Unbreakable Jungle Tree"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {
|
||||
"default_jungletree_top.png",
|
||||
"default_jungletree_top.png",
|
||||
"default_jungletree.png",
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
on_place = minetest.rotate_node,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:cactus", {
|
||||
minetest.register_node("maptools:cactus", {
|
||||
description = S("Unbreakable Cactus"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
on_place = minetest.rotate_node,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:papyrus", {
|
||||
minetest.register_node("maptools:papyrus", {
|
||||
description = S("Unbreakable Papyrus"),
|
||||
drawtype = "plantlike",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_papyrus.png"},
|
||||
inventory_image = "default_papyrus.png",
|
||||
wield_image = "default_papyrus.png",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:dirt", {
|
||||
minetest.register_node("maptools:dirt", {
|
||||
description = S("Unbreakable Dirt"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_dirt.png"},
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:wood", {
|
||||
minetest.register_node("maptools:wood", {
|
||||
description = S("Unbreakable Wooden Planks"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:junglewood", {
|
||||
minetest.register_node("maptools:junglewood", {
|
||||
description = S("Unbreakable Junglewood Planks"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_junglewood.png"},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:glass", {
|
||||
minetest.register_node("maptools:glass", {
|
||||
description = S("Unbreakable Glass"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "glasslike",
|
||||
tiles = {"default_glass.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:leaves", {
|
||||
minetest.register_node("maptools:leaves", {
|
||||
description = S("Unbreakable Leaves"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "allfaces_optional",
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:sand", {
|
||||
minetest.register_node("maptools:sand", {
|
||||
description = S("Unbreakable Sand"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_sand.png"},
|
||||
sounds = default.node_sound_sand_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:gravel", {
|
||||
minetest.register_node("maptools:gravel", {
|
||||
description = S("Unbreakable Gravel"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_gravel.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.35},
|
||||
dug = {name="default_gravel_footstep", gain=0.6},
|
||||
})
|
||||
}),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:clay", {
|
||||
minetest.register_node("maptools:clay", {
|
||||
description = S("Unbreakable Clay"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_clay.png"},
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:desert_sand", {
|
||||
minetest.register_node("maptools:desert_sand", {
|
||||
description = S("Unbreakable Desert Sand"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_sand.png"},
|
||||
sounds = default.node_sound_sand_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:sandstone", {
|
||||
minetest.register_node("maptools:sandstone", {
|
||||
description = S("Unbreakable Sandstone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_sandstone.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:sandstone_brick", {
|
||||
minetest.register_node("maptools:sandstone_brick", {
|
||||
description = S("Unbreakable Sandstone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_sandstone_brick.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:desert_stone", {
|
||||
minetest.register_node("maptools:desert_stone", {
|
||||
description = S("Unbreakable Desert Stone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_stone.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:desert_cobble", {
|
||||
minetest.register_node("maptools:desert_cobble", {
|
||||
description = S("Unbreakable Desert Cobble"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_cobble.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:desert_stonebrick", {
|
||||
minetest.register_node("maptools:desert_stonebrick", {
|
||||
description = S("Unbreakable Desert Stone Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_desert_stone_brick.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:grass", {
|
||||
minetest.register_node("maptools:grass", {
|
||||
description = S("Unbreakable Dirt with Grass"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {
|
||||
"default_grass.png",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png^default_grass_side.png",
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain = 0.4},
|
||||
})
|
||||
}),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:fullgrass", {
|
||||
minetest.register_node("maptools:fullgrass", {
|
||||
description = S("Unbreakable Full Grass"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_grass.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
})
|
||||
}),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
for slab_num = 1,3,1 do
|
||||
register_node("maptools:slab_grass_" .. slab_num * 4, {
|
||||
minetest.register_node("maptools:slab_grass_" .. slab_num * 4, {
|
||||
description = S("Grass Slab"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {
|
||||
"default_grass.png",
|
||||
"default_dirt.png",
|
||||
|
@ -192,90 +303,150 @@ for slab_num = 1,3,1 do
|
|||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_dirt_defaults(
|
||||
{footstep = {name="default_grass_footstep", gain = 0.4}}
|
||||
)
|
||||
),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
end
|
||||
|
||||
register_node("maptools:cobble", {
|
||||
minetest.register_node("maptools:cobble", {
|
||||
description = S("Unbreakable Cobblestone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_cobble.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:mossycobble", {
|
||||
minetest.register_node("maptools:mossycobble", {
|
||||
description = S("Unbreakable Mossy Cobblestone"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_mossycobble.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:brick", {
|
||||
minetest.register_node("maptools:brick", {
|
||||
description = S("Unbreakable Brick"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_brick.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:coalblock", {
|
||||
minetest.register_node("maptools:coalblock", {
|
||||
description = S("Unbreakable Coal Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_coal_block.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
|
||||
register_node("maptools:steelblock", {
|
||||
minetest.register_node("maptools:steelblock", {
|
||||
description = S("Unbreakable Steel Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_steel_block.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:goldblock", {
|
||||
minetest.register_node("maptools:goldblock", {
|
||||
description = S("Unbreakable Gold Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_gold_block.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:copperblock", {
|
||||
minetest.register_node("maptools:copperblock", {
|
||||
description = S("Unbreakable Copper Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_copper_block.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:bronzeblock", {
|
||||
minetest.register_node("maptools:bronzeblock", {
|
||||
description = S("Unbreakable Bronze Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_bronze_block.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:diamondblock", {
|
||||
minetest.register_node("maptools:diamondblock", {
|
||||
description = S("Unbreakable Diamond Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"default_diamond_block.png"},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
-- Farming:
|
||||
|
||||
register_node("maptools:soil_wet", {
|
||||
minetest.register_node("maptools:soil_wet", {
|
||||
description = "Wet Soil",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {
|
||||
"default_dirt.png^farming_soil_wet.png",
|
||||
"default_dirt.png^farming_soil_wet_side.png",
|
||||
},
|
||||
drop = "",
|
||||
groups = {
|
||||
unbreakable = 1,
|
||||
not_in_creative_inventory = maptools.creative,
|
||||
soil = 3,
|
||||
wet = 1,
|
||||
grassland = 1,
|
||||
},
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:desert_sand_soil_wet", {
|
||||
minetest.register_node("maptools:desert_sand_soil_wet", {
|
||||
description = "Wet Desert Sand Soil",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drop = "",
|
||||
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
||||
groups = {
|
||||
unbreakable = 1,
|
||||
not_in_creative_inventory = maptools.creative,
|
||||
soil = 3,
|
||||
wet = 1,
|
||||
desert = 1,
|
||||
},
|
||||
sounds = default.node_sound_sand_defaults()
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
|
|
@ -1,64 +0,0 @@
|
|||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
|
||||
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Fixed
|
||||
|
||||
- [The Admin Pickaxe can now dig More Ores' mithril blocks with client-side prediction (thanks to `maxlevel` being increased from 3 to 5).](https://github.com/minetest-mods/maptools/pull/30)
|
||||
|
||||
## [2.2.0] - 2021-06-28
|
||||
|
||||
### Changed
|
||||
|
||||
- [Disabled crafting recipes for coins by default.](https://github.com/minetest-mods/maptools/pull/29)
|
||||
- They can be enabled again by setting `maptools.enable_coin_crafting = true`
|
||||
in `minetest.conf`.
|
||||
- Map Tools nodes can no longer be exploded by TNT.
|
||||
- Switched from Travis CI to GitHub Actions for continuous integration.
|
||||
|
||||
## [2.1.0] - 2020-06-08
|
||||
|
||||
### Changed
|
||||
|
||||
- 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold).
|
||||
- Silver coins require [More Ores](https://github.com/minetest-mods/moreores)
|
||||
to be crafted, since minetest_game doesn't have silver ingots.
|
||||
- Coins are now displayed in the creative inventory.
|
||||
- Moved translations from intllib to Minetest's built-in localization system.
|
||||
- This allows translations to show up independently of the server's language.
|
||||
|
||||
## [2.0.0] - 2019-11-25
|
||||
|
||||
### Changed
|
||||
|
||||
- The minimum supported Minetest version is now 5.0.0.
|
||||
- Map Tools nodes/items can no longer be dropped to prevent them from falling
|
||||
into bad hands.
|
||||
|
||||
### Fixed
|
||||
|
||||
- The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip`
|
||||
and `ignore_like_no_point` now use textures that are available in
|
||||
Minetest Game 5.0.0.
|
||||
|
||||
## [1.1.0] - 2019-03-23
|
||||
|
||||
### Changed
|
||||
|
||||
- Increased the range of the Admin Pickaxe from 12 to 20 nodes.
|
||||
- Updated intllib support to avoid using deprecated functions.
|
||||
|
||||
## 1.0.0 - 2017-02-19
|
||||
|
||||
- Initial versioned release.
|
||||
|
||||
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.2.0...HEAD
|
||||
[2.2.0]: https://github.com/minetest-mods/maptools/compare/v2.1.0...v2.2.0
|
||||
[2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0
|
||||
[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
|
||||
[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
|
24
init.lua
24
init.lua
|
@ -3,7 +3,7 @@
|
|||
** Map Tools **
|
||||
By Calinou.
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
=====================================================================
|
||||
--]]
|
||||
|
@ -12,33 +12,15 @@ maptools = {}
|
|||
|
||||
local modpath = minetest.get_modpath("maptools")
|
||||
|
||||
local S = minetest.get_translator("maptools")
|
||||
local S, NS = dofile(modpath .. "/intllib.lua")
|
||||
maptools.S = S
|
||||
maptools.NS = NS
|
||||
|
||||
maptools.drop_msg = function(itemstack, player)
|
||||
local name = player:get_player_name()
|
||||
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
|
||||
end
|
||||
|
||||
function maptools.register_node(name, def)
|
||||
-- Increase the interaction range when holding Map Tools nodes to make building easier.
|
||||
def.range = 12
|
||||
def.stack_max = 65535
|
||||
def.drop = ""
|
||||
if def.groups then
|
||||
if not def.groups.dig_immediate then
|
||||
def.groups.unbreakable = 1
|
||||
end
|
||||
def.groups.not_in_creative_inventory = maptools.creative
|
||||
else
|
||||
def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
|
||||
end
|
||||
def.on_drop = maptools.drop_msg
|
||||
-- Prevent Map Tools nodes from being exploded by TNT.
|
||||
def.on_blast = function() end
|
||||
minetest.register_node(name, def)
|
||||
end
|
||||
|
||||
dofile(modpath .. "/config.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
dofile(modpath .. "/craftitems.lua")
|
||||
|
|
44
intllib.lua
Normal file
44
intllib.lua
Normal file
|
@ -0,0 +1,44 @@
|
|||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
39
locale/es.txt
Normal file
39
locale/es.txt
Normal file
|
@ -0,0 +1,39 @@
|
|||
# Translation by kaeza
|
||||
|
||||
[maptools] loaded. = [maptools] cargado.
|
||||
|
||||
Cloud = Nube
|
||||
Infinite Fuel = Combustible Infinito
|
||||
Admin Pickaxe = Pico de Administrador
|
||||
Copper Coin = Moneda de Cobre
|
||||
Silver Coin = Moneda de Plata
|
||||
Gold Coin = Moneda de Oro
|
||||
Super Apple = Super Manzana
|
||||
Fake Ladder = Escalera Falsa
|
||||
Smoke Block = Bloque de Humo
|
||||
Damaging Block: %s = Bloque Dañino: %s
|
||||
Kill Block = Bloque Mortal
|
||||
Build Prevention = Bloqueador de Construcción
|
||||
Interact Prevention = Bloqueador de Interacción
|
||||
Climb Block = Bloque Escalable
|
||||
Light Block = Bloqueador de Luz
|
||||
Light Bulb = Lamparilla
|
||||
Player Clip = Bloqueo de Jugador
|
||||
Full Clip = Bloqueo Total
|
||||
|
||||
Unbreakable Stone = Piedra Irrompible
|
||||
Unbreakable Sand = Arena Irrompible
|
||||
Unbreakable Desert Stone = Piedra Desértica Irrompible
|
||||
Unbreakable Desert Sand = Arena Desértica Irrompible
|
||||
Unbreakable Gravel = Gravilla Irrompible
|
||||
Unbreakable Dirt = Tierra Irrompible
|
||||
Unbreakable Dirt with Grass = Hierba Irrompible
|
||||
Unbreakable Full Grass= Bloque de Hierba Irrompible
|
||||
Unbreakable Brick = Ladrillos Irrompibles
|
||||
Unbreakable Wooden Planks = Planchas de Madera Irrompibles
|
||||
Unbreakable Tree = Tronco de Árbol Irrompible
|
||||
Unbreakable Glass = Cristal Irrompible
|
||||
Unbreakable Sandstone = Arenisca Irrompible
|
||||
Unbreakable Leaves = Foliaje Irrompible
|
||||
Unbreakable Cobblestone = Guijarros Irrompibles
|
||||
Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles
|
47
locale/fr.txt
Normal file
47
locale/fr.txt
Normal file
|
@ -0,0 +1,47 @@
|
|||
# Translation by Calinou
|
||||
|
||||
[maptools] loaded. = [maptools] a été chargé.
|
||||
|
||||
Cloud = Nuage
|
||||
Infinite Fuel = Carburant infini
|
||||
Admin Pickaxe = Pioche d'administrateur
|
||||
Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets
|
||||
Copper Coin = Pièce de cuivre
|
||||
Silver Coin = Pièce d'argent
|
||||
Gold Coin = Pièce d'or
|
||||
Super Apple = Super pomme
|
||||
Fake Ladder = Fausse échelle
|
||||
Smoke Block = Bloc de fumée
|
||||
Damaging Block: %s = Bloc de dégâts : %s
|
||||
Kill Block = Bloc qui tue
|
||||
Build Prevention = Prévention de construction
|
||||
Interact Prevention = Prévention d'interaction
|
||||
Climb Block = Bloc à grimper
|
||||
Light Block = Bloqueur de lumière
|
||||
Light Bulb = Bloc lumineux
|
||||
Player Clip = Bloque-joueurs
|
||||
Player Clip Bottom Face = Face inférieure de bloque-joueurs
|
||||
Player Clip Top Face = Face supérieure de bloque-joueurs
|
||||
Full Clip = Bloque-tout
|
||||
Full Clip Face = Face de bloque-tout
|
||||
Permanent Fire = Feu permanent
|
||||
Fake Fire = Faux feu
|
||||
Igniter = Incendieur
|
||||
Pusher: %s = Pousseur : %s
|
||||
|
||||
Unbreakable Stone = Pierre incassable
|
||||
Unbreakable Sand = Sable incassable
|
||||
Unbreakable Desert Stone = Pierre de désert incassable
|
||||
Unbreakable Desert Sand = Sable de désert incassable
|
||||
Unbreakable Gravel = Gravier incassable
|
||||
Unbreakable Dirt = Terre incassable
|
||||
Unbreakable Dirt with Grass = Herbe incassable
|
||||
Unbreakable Full Grass= Bloc d'herbe incassable
|
||||
Unbreakable Brick = Briques incassables
|
||||
Unbreakable Wooden Planks = Planches de bois incassables
|
||||
Unbreakable Tree = Tronc d'arbre incassable
|
||||
Unbreakable Glass = Verre incassable
|
||||
Unbreakable Sandstone = Grès incassable
|
||||
Unbreakable Leaves = Feuillage incassable
|
||||
Unbreakable Cobblestone = Pierre taillée incassable
|
||||
Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable
|
47
locale/it.txt
Normal file
47
locale/it.txt
Normal file
|
@ -0,0 +1,47 @@
|
|||
# Translation by Emon
|
||||
|
||||
[maptools] loaded. = [maptools] caricato.
|
||||
|
||||
Cloud = Nuvola
|
||||
Infinite Fuel = Combustibile infinito
|
||||
Admin Pickaxe = Piccone della amministrazione
|
||||
Admin Pickaxe With Drops = Piccone della amministrazione che lascia cadere a terra
|
||||
Copper Coin = Moneta di rame
|
||||
Silver Coin = Moneta di argento
|
||||
Gold Coin = Moneta di oro
|
||||
Super Apple = Super mela
|
||||
Fake Ladder = Finta scala a pioli
|
||||
Smoke Block = Blocco di fumo
|
||||
Damaging Block: %s = Blocco che danneggia : %s
|
||||
Kill Block = Blocco che uccide
|
||||
Build Prevention = Impedimento alla costruzione
|
||||
Interact Prevention = Impedimento alla interazione
|
||||
Climb Block = Blocco su cui ci si può arrampicare
|
||||
Light Block = Blocco di luce
|
||||
Light Bulb = Lampadina
|
||||
Player Clip = Blocca giocatori
|
||||
Player Clip Bottom Face = Blocca giocatori - faccia inferiore
|
||||
Player Clip Top Face = Glocca giocatori - faccia superiore
|
||||
Full Clip = Blocca tutti
|
||||
Full Clip Face = Faccia del blocca tutti
|
||||
Permanent Fire = Fuoco eterno
|
||||
Fake Fire = Fuoco finto
|
||||
Igniter = Accendino
|
||||
Pusher: %s = Che ha spinto : %s
|
||||
|
||||
Unbreakable Stone = Pietra infrangibile
|
||||
Unbreakable Sand = Sabbia infrangibile
|
||||
Unbreakable Desert Stone = Pietra del deserto infrangibile
|
||||
Unbreakable Desert Sand = Sabbia del deserto infrangibile
|
||||
Unbreakable Gravel = Ghiaia infrangibile
|
||||
Unbreakable Dirt = Terra infrangibile
|
||||
Unbreakable Dirt with Grass = Erba infrangibile
|
||||
Unbreakable Full Grass= Blocco d'erba infrangibile
|
||||
Unbreakable Brick = Mattoni infrangibile
|
||||
Unbreakable Wooden Planks = Assi in legno infrangibili
|
||||
Unbreakable Tree = Albero infrangibile
|
||||
Unbreakable Glass = Vetro infrangibile
|
||||
Unbreakable Sandstone = Arenaria infrangibile
|
||||
Unbreakable Leaves = Foglie infrangibili
|
||||
Unbreakable Cobblestone = Ciottolo infrangibile
|
||||
Unbreakable Mossy Cobblestone = Ciottolo muschioso infrangibile
|
|
@ -1,38 +0,0 @@
|
|||
# textdomain: maptools
|
||||
[maptools] loaded.=[maptools] cargado.
|
||||
|
||||
Cloud=Nube
|
||||
Infinite Fuel=Combustible Infinito
|
||||
Admin Pickaxe=Pico de Administrador
|
||||
Copper Coin=Moneda de Cobre
|
||||
Silver Coin=Moneda de Plata
|
||||
Gold Coin=Moneda de Oro
|
||||
Super Apple=Super Manzana
|
||||
Fake Ladder=Escalera Falsa
|
||||
Smoke Block=Bloque de Humo
|
||||
Damaging Block: %s=Bloque Dañino: %s
|
||||
Kill Block=Bloque Mortal
|
||||
Build Prevention=Bloqueador de Construcción
|
||||
Interact Prevention=Bloqueador de Interacción
|
||||
Climb Block=Bloque Escalable
|
||||
Light Block=Bloqueador de Luz
|
||||
Light Bulb=Lamparilla
|
||||
Player Clip=Bloqueo de Jugador
|
||||
Full Clip=Bloqueo Total
|
||||
|
||||
Unbreakable Stone=Piedra Irrompible
|
||||
Unbreakable Sand=Arena Irrompible
|
||||
Unbreakable Desert Stone=Piedra Desértica Irrompible
|
||||
Unbreakable Desert Sand=Arena Desértica Irrompible
|
||||
Unbreakable Gravel=Gravilla Irrompible
|
||||
Unbreakable Dirt=Tierra Irrompible
|
||||
Unbreakable Dirt with Grass=Hierba Irrompible
|
||||
Unbreakable Full Grass=Bloque de Hierba Irrompible
|
||||
Unbreakable Brick=Ladrillos Irrompibles
|
||||
Unbreakable Wooden Planks=Planchas de Madera Irrompibles
|
||||
Unbreakable Tree=Tronco de Árbol Irrompible
|
||||
Unbreakable Glass=Cristal Irrompible
|
||||
Unbreakable Sandstone=Arenisca Irrompible
|
||||
Unbreakable Leaves=Foliaje Irrompible
|
||||
Unbreakable Cobblestone=Guijarros Irrompibles
|
||||
Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles
|
|
@ -1,46 +0,0 @@
|
|||
# textdomain: maptools
|
||||
[maptools] loaded.=[maptools] a été chargé.
|
||||
|
||||
Cloud=Nuage
|
||||
Infinite Fuel=Carburant infini
|
||||
Admin Pickaxe=Pioche d'administrateur
|
||||
Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets
|
||||
Copper Coin=Pièce de cuivre
|
||||
Silver Coin=Pièce d'argent
|
||||
Gold Coin=Pièce d'or
|
||||
Super Apple=Super pomme
|
||||
Fake Ladder=Fausse échelle
|
||||
Smoke Block=Bloc de fumée
|
||||
Damaging Block: %s=Bloc de dégâts : %s
|
||||
Kill Block=Bloc qui tue
|
||||
Build Prevention=Prévention de construction
|
||||
Interact Prevention=Prévention d'interaction
|
||||
Climb Block=Bloc à grimper
|
||||
Light Block=Bloqueur de lumière
|
||||
Light Bulb=Bloc lumineux
|
||||
Player Clip=Bloque-joueurs
|
||||
Player Clip Bottom Face=Face inférieure de bloque-joueurs
|
||||
Player Clip Top Face=Face supérieure de bloque-joueurs
|
||||
Full Clip=Bloque-tout
|
||||
Full Clip Face=Face de bloque-tout
|
||||
Permanent Fire=Feu permanent
|
||||
Fake Fire=Faux feu
|
||||
Igniter=Incendieur
|
||||
Pusher: %s=Pousseur : %s
|
||||
|
||||
Unbreakable Stone=Pierre incassable
|
||||
Unbreakable Sand=Sable incassable
|
||||
Unbreakable Desert Stone=Pierre de désert incassable
|
||||
Unbreakable Desert Sand=Sable de désert incassable
|
||||
Unbreakable Gravel=Gravier incassable
|
||||
Unbreakable Dirt=Terre incassable
|
||||
Unbreakable Dirt with Grass=Herbe incassable
|
||||
Unbreakable Full Grass=Bloc d'herbe incassable
|
||||
Unbreakable Brick=Briques incassables
|
||||
Unbreakable Wooden Planks=Planches de bois incassables
|
||||
Unbreakable Tree=Tronc d'arbre incassable
|
||||
Unbreakable Glass=Verre incassable
|
||||
Unbreakable Sandstone=Grès incassable
|
||||
Unbreakable Leaves=Feuillage incassable
|
||||
Unbreakable Cobblestone=Pierre taillée incassable
|
||||
Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable
|
|
@ -1,46 +0,0 @@
|
|||
# textdomain: maptools
|
||||
[maptools] loaded.=[maptools] caricato.
|
||||
|
||||
Cloud=Nuvola
|
||||
Infinite Fuel=Combustibile infinito
|
||||
Admin Pickaxe=Piccone della amministrazione
|
||||
Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra
|
||||
Copper Coin=Moneta di rame
|
||||
Silver Coin=Moneta di argento
|
||||
Gold Coin=Moneta di oro
|
||||
Super Apple=Super mela
|
||||
Fake Ladder=Finta scala a pioli
|
||||
Smoke Block=Blocco di fumo
|
||||
Damaging Block: %s=Blocco che danneggia : %s
|
||||
Kill Block=Blocco che uccide
|
||||
Build Prevention=Impedimento alla costruzione
|
||||
Interact Prevention=Impedimento alla interazione
|
||||
Climb Block=Blocco su cui ci si può arrampicare
|
||||
Light Block=Blocco di luce
|
||||
Light Bulb=Lampadina
|
||||
Player Clip=Blocca giocatori
|
||||
Player Clip Bottom Face=Blocca giocatori - faccia inferiore
|
||||
Player Clip Top Face=Glocca giocatori - faccia superiore
|
||||
Full Clip=Blocca tutti
|
||||
Full Clip Face=Faccia del blocca tutti
|
||||
Permanent Fire=Fuoco eterno
|
||||
Fake Fire=Fuoco finto
|
||||
Igniter=Accendino
|
||||
Pusher: %s=Che ha spinto : %s
|
||||
|
||||
Unbreakable Stone=Pietra infrangibile
|
||||
Unbreakable Sand=Sabbia infrangibile
|
||||
Unbreakable Desert Stone=Pietra del deserto infrangibile
|
||||
Unbreakable Desert Sand=Sabbia del deserto infrangibile
|
||||
Unbreakable Gravel=Ghiaia infrangibile
|
||||
Unbreakable Dirt=Terra infrangibile
|
||||
Unbreakable Dirt with Grass=Erba infrangibile
|
||||
Unbreakable Full Grass=Blocco d'erba infrangibile
|
||||
Unbreakable Brick=Mattoni infrangibile
|
||||
Unbreakable Wooden Planks=Assi in legno infrangibili
|
||||
Unbreakable Tree=Albero infrangibile
|
||||
Unbreakable Glass=Vetro infrangibile
|
||||
Unbreakable Sandstone=Arenaria infrangibile
|
||||
Unbreakable Leaves=Foglie infrangibili
|
||||
Unbreakable Cobblestone=Ciottolo infrangibile
|
||||
Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile
|
|
@ -1,46 +0,0 @@
|
|||
# textdomain: maptools
|
||||
[maptools] loaded.=
|
||||
|
||||
Cloud=Nuage
|
||||
Infinite Fuel=
|
||||
Admin Pickaxe=
|
||||
Admin Pickaxe With Drops=
|
||||
Copper Coin=
|
||||
Silver Coin=
|
||||
Gold Coin=
|
||||
Super Apple=
|
||||
Fake Ladder=
|
||||
Smoke Block=
|
||||
Damaging Block: %s=
|
||||
Kill Block=
|
||||
Build Prevention=
|
||||
Interact Prevention=
|
||||
Climb Block=
|
||||
Light Block=
|
||||
Light Bulb=
|
||||
Player Clip=
|
||||
Player Clip Bottom Face=
|
||||
Player Clip Top Face=
|
||||
Full Clip=
|
||||
Full Clip Face=
|
||||
Permanent Fire=
|
||||
Fake Fire=
|
||||
Igniter=
|
||||
Pusher: %s=
|
||||
|
||||
Unbreakable Stone=
|
||||
Unbreakable Sand=
|
||||
Unbreakable Desert Stone=
|
||||
Unbreakable Desert Sand=
|
||||
Unbreakable Gravel=
|
||||
Unbreakable Dirt=
|
||||
Unbreakable Dirt with Grass=
|
||||
Unbreakable Full Grass=
|
||||
Unbreakable Brick=
|
||||
Unbreakable Wooden Planks=
|
||||
Unbreakable Tree=
|
||||
Unbreakable Glass=
|
||||
Unbreakable Sandstone=
|
||||
Unbreakable Leaves=
|
||||
Unbreakable Cobblestone=
|
||||
Unbreakable Mossy Cobblestone=
|
3
mod.conf
3
mod.conf
|
@ -1,5 +1,4 @@
|
|||
name = maptools
|
||||
description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
|
||||
depends = default
|
||||
optional_depends = moreores
|
||||
min_minetest_version = 5.0.0
|
||||
optional_depends = intllib
|
||||
|
|
213
nodes.lua
213
nodes.lua
|
@ -1,49 +1,68 @@
|
|||
--[[
|
||||
Map Tools: node definitions
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local S = maptools.S
|
||||
local register_node = maptools.register_node
|
||||
|
||||
maptools.creative = maptools.config["hide_from_creative_inventory"]
|
||||
|
||||
-- Redefine cloud so that the admin pickaxe can mine it
|
||||
register_node(":default:cloud", {
|
||||
minetest.register_node(":default:cloud", {
|
||||
description = S("Cloud"),
|
||||
tiles = {"default_cloud.png"},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
-- Nodes
|
||||
|
||||
register_node("maptools:black", {
|
||||
minetest.register_node("maptools:black", {
|
||||
description = S("Black"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"black.png"},
|
||||
drop = "",
|
||||
post_effect_color = {a=255, r=0, g=0, b=0},
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:white", {
|
||||
minetest.register_node("maptools:white", {
|
||||
description = S("White"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"white.png"},
|
||||
drop = "",
|
||||
post_effect_color = {a=255, r=128, g=128, b=128},
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:playerclip", {
|
||||
minetest.register_node("maptools:playerclip", {
|
||||
description = S("Player Clip"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_green.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
pointable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:fake_walkable", {
|
||||
minetest.register_node("maptools:fake_walkable", {
|
||||
description = S("Player Clip"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_green.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
|
@ -55,18 +74,28 @@ register_node("maptools:fake_walkable", {
|
|||
{0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:fullclip", {
|
||||
minetest.register_node("maptools:fullclip", {
|
||||
description = S("Full Clip"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_blue.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:fake_walkable_pointable", {
|
||||
minetest.register_node("maptools:fake_walkable_pointable", {
|
||||
description = S("Player Clip"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_green.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
|
@ -77,125 +106,167 @@ register_node("maptools:fake_walkable_pointable", {
|
|||
{0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:ignore_like", {
|
||||
minetest.register_node("maptools:ignore_like", {
|
||||
description = S("Ignore-like"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_pink.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:ignore_like_no_clip", {
|
||||
minetest.register_node("maptools:ignore_like_no_clip", {
|
||||
description = S("Ignore-like (no clip)"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_violet.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
|
||||
register_node("maptools:ignore_like_no_point", {
|
||||
minetest.register_node("maptools:ignore_like_no_point", {
|
||||
description = S("Ignore-like (no point)"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_violet.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
pointable = false,
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:ignore_like_no_clip_no_point", {
|
||||
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
|
||||
description = S("Ignore-like (no clip, no point)"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_pink.png",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:fullclip_face", {
|
||||
minetest.register_node("maptools:fullclip_face", {
|
||||
description = S("Full Clip Face"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_white.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {
|
||||
unbreakable = 1,
|
||||
not_in_creative_inventory = maptools.creative,
|
||||
fall_damage_add_percent = -100,
|
||||
},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:playerclip_bottom", {
|
||||
minetest.register_node("maptools:playerclip_bottom", {
|
||||
description = S("Player Clip Bottom Face"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_orange.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {
|
||||
unbreakable = 1,
|
||||
not_in_creative_inventory = maptools.creative,
|
||||
fall_damage_add_percent = -100,
|
||||
},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:playerclip_top", {
|
||||
minetest.register_node("maptools:playerclip_top", {
|
||||
description = S("Player Clip Top Face"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_yellow.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {
|
||||
unbreakable = 1,
|
||||
not_in_creative_inventory = maptools.creative,
|
||||
fall_damage_add_percent = -100,
|
||||
},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
for pusher_num=1,10,1 do
|
||||
register_node("maptools:pusher_" .. pusher_num, {
|
||||
minetest.register_node("maptools:pusher_" .. pusher_num, {
|
||||
description = S("Pusher (%s)"):format(pusher_num),
|
||||
inventory_image = "default_steel_block.png^default_apple.png",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_apple.png",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"invisible.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
|
||||
},
|
||||
drop = "",
|
||||
groups = {
|
||||
unbreakable = 1,
|
||||
not_in_creative_inventory = maptools.creative,
|
||||
fall_damage_add_percent = -100,
|
||||
bouncy = pusher_num * 100,
|
||||
},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
end
|
||||
|
||||
register_node("maptools:lightbulb", {
|
||||
minetest.register_node("maptools:lightbulb", {
|
||||
description = S("Light Bulb"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
|
@ -203,29 +274,44 @@ register_node("maptools:lightbulb", {
|
|||
light_source = 14,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:nobuild", {
|
||||
minetest.register_node("maptools:nobuild", {
|
||||
description = S("Build Prevention"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_flint.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:nointeract", {
|
||||
minetest.register_node("maptools:nointeract", {
|
||||
description = S("Interact Prevention"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_bush_stem.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:climb", {
|
||||
minetest.register_node("maptools:climb", {
|
||||
description = S("Climb Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^default_ladder_wood.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
|
@ -233,11 +319,16 @@ register_node("maptools:climb", {
|
|||
pointable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
for damage_num=1,5,1 do
|
||||
register_node("maptools:damage_" .. damage_num, {
|
||||
minetest.register_node("maptools:damage_" .. damage_num, {
|
||||
description = S("Damaging Block (%s)"):format(damage_num),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
|
@ -245,11 +336,16 @@ register_node("maptools:damage_" .. damage_num, {
|
|||
damage_per_second = damage_num,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
end
|
||||
|
||||
register_node("maptools:kill", {
|
||||
minetest.register_node("maptools:kill", {
|
||||
description = S("Kill Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
inventory_image = "default_steel_block.png^dye_black.png",
|
||||
drawtype = "airlike",
|
||||
walkable = false,
|
||||
|
@ -257,19 +353,29 @@ register_node("maptools:kill", {
|
|||
damage_per_second = 20,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:smoke", {
|
||||
minetest.register_node("maptools:smoke", {
|
||||
description = S("Smoke Block"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
tiles = {"maptools_smoke.png"},
|
||||
drawtype = "allfaces_optional",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
post_effect_color = {a=192, r=96, g=96, b=96},
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:ladder", {
|
||||
minetest.register_node("maptools:ladder", {
|
||||
description = S("Fake Ladder"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "signlike",
|
||||
tiles = {"default_ladder_wood.png"},
|
||||
inventory_image = "default_ladder_wood.png",
|
||||
|
@ -281,11 +387,16 @@ register_node("maptools:ladder", {
|
|||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:permanent_fire", {
|
||||
minetest.register_node("maptools:permanent_fire", {
|
||||
description = S("Permanent Fire"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {{
|
||||
|
@ -294,13 +405,18 @@ register_node("maptools:permanent_fire", {
|
|||
}},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
light_source = 14,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
damage_per_second = 4,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:fake_fire", {
|
||||
minetest.register_node("maptools:fake_fire", {
|
||||
description = S("Fake Fire"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "plantlike",
|
||||
paramtype = "light",
|
||||
tiles = {{
|
||||
|
@ -309,23 +425,32 @@ register_node("maptools:fake_fire", {
|
|||
}},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
light_source = 14,
|
||||
drop = "",
|
||||
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:igniter", {
|
||||
minetest.register_node("maptools:igniter", {
|
||||
drawtype = "airlike",
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
description = S("Igniter"),
|
||||
paramtype = "light",
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
groups = {igniter=2},
|
||||
drop = "",
|
||||
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||
sunlight_propagates = true,
|
||||
pointable = false,
|
||||
walkable = false,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
||||
register_node("maptools:superapple", {
|
||||
minetest.register_node("maptools:superapple", {
|
||||
description = S("Super Apple"),
|
||||
range = 12,
|
||||
stack_max = 10000,
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"maptools_superapple.png"},
|
||||
|
@ -340,15 +465,5 @@ register_node("maptools:superapple", {
|
|||
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
|
||||
on_use = minetest.item_eat(20),
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
register_node("maptools:drowning", {
|
||||
description = S("Drownable Air"),
|
||||
inventory_image = "default_steel_block.png^dye_black.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
pointable = false,
|
||||
walkable = false,
|
||||
drowning = 1,
|
||||
sunlight_propagates = true,
|
||||
on_drop = maptools.drop_msg
|
||||
})
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
# If `true`, enables coin crafting recipes. If `false`, disables coin crafting recipes.
|
||||
# Takes effect only at load-time; runtime changes to this setting are ignored.
|
||||
maptools.enable_coin_crafting (Enable crafting recipes for coins) bool false
|
16
tools.lua
16
tools.lua
|
@ -1,7 +1,7 @@
|
|||
--[[
|
||||
Map Tools: tool definitions
|
||||
|
||||
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
|
@ -13,13 +13,13 @@ local pick_admin_toolcaps = {
|
|||
full_punch_interval = 0.1,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
|
||||
unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
|
||||
},
|
||||
damage_groups = {fleshy = 1000},
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user