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			v1.1.0
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										11
									
								
								.github/workflows/build.yml
									
									
									
									
										vendored
									
									
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						| @@ -0,0 +1,11 @@ | |||||||
|  | on: [push, pull_request] | ||||||
|  | name: build | ||||||
|  | jobs: | ||||||
|  |   lint: | ||||||
|  |     runs-on: ubuntu-latest | ||||||
|  |     steps: | ||||||
|  |       - uses: actions/checkout@master | ||||||
|  |       - name: lint | ||||||
|  |         uses: Roang-zero1/factorio-mod-luacheck@master | ||||||
|  |         with: | ||||||
|  |           luacheckrc_url: "" | ||||||
| @@ -3,6 +3,10 @@ unused_args = false | |||||||
| allow_defined_top = true | allow_defined_top = true | ||||||
| max_line_length = 90 | max_line_length = 90 | ||||||
|  |  | ||||||
|  | globals = { | ||||||
|  | 	"maptools" | ||||||
|  | } | ||||||
|  |  | ||||||
| stds.minetest = { | stds.minetest = { | ||||||
| 	read_globals = { | 	read_globals = { | ||||||
| 		"DIR_DELIM", | 		"DIR_DELIM", | ||||||
| @@ -23,7 +27,3 @@ stds.minetest = { | |||||||
| 		}, | 		}, | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
|  |  | ||||||
| read_globals = { |  | ||||||
| 	"intllib", |  | ||||||
| } |  | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| repos: | repos: | ||||||
|   - repo: https://github.com/pre-commit/pre-commit-hooks |   - repo: https://github.com/pre-commit/pre-commit-hooks | ||||||
|     rev: v2.1.0 |     rev: v2.3.0 | ||||||
|     hooks: |     hooks: | ||||||
|       - id: end-of-file-fixer |       - id: end-of-file-fixer | ||||||
|       - id: trailing-whitespace |       - id: trailing-whitespace | ||||||
|   | |||||||
							
								
								
									
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								.travis.yml
									
									
									
									
									
								
							
							
						
						| @@ -1,15 +0,0 @@ | |||||||
| language: generic |  | ||||||
|  |  | ||||||
| addons: |  | ||||||
|   apt: |  | ||||||
|     packages: |  | ||||||
|     - luarocks |  | ||||||
|  |  | ||||||
| install: |  | ||||||
|   - pyenv global 3.6.3 |  | ||||||
|   - pip3 install --user pre-commit |  | ||||||
|   - luarocks install --local luacheck |  | ||||||
|  |  | ||||||
| script: |  | ||||||
|   - $HOME/.local/bin/pre-commit run --all-files |  | ||||||
|   - $HOME/.luarocks/bin/luacheck . |  | ||||||
							
								
								
									
										22
									
								
								CHANGELOG.md
									
									
									
									
									
								
							
							
						
						| @@ -1,22 +0,0 @@ | |||||||
| # Changelog |  | ||||||
|  |  | ||||||
| All notable changes to this project will be documented in this file. |  | ||||||
|  |  | ||||||
| The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) |  | ||||||
| and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). |  | ||||||
|  |  | ||||||
| ## [Unreleased] |  | ||||||
|  |  | ||||||
| ## [1.1.0] - 2019-03-23 |  | ||||||
|  |  | ||||||
| ### Changed |  | ||||||
|  |  | ||||||
| - Increased the range of the Admin Pickaxe from 12 to 20 nodes. |  | ||||||
| - Updated intllib support to avoid using deprecated functions. |  | ||||||
|  |  | ||||||
| ## 1.0.0 - 2017-02-19 |  | ||||||
|  |  | ||||||
| - Initial versioned release. |  | ||||||
|  |  | ||||||
| [Unreleased]: https://github.com/minetest-mods/maptools/compare/v1.1.0...HEAD |  | ||||||
| [1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0 |  | ||||||
							
								
								
									
										5
									
								
								LICENSE.md
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| @@ -1,6 +1,7 @@ | |||||||
| # zlib license | zlib license | ||||||
|  | ============ | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors | Copyright © 2012-2020 Hugo Locurcio and contributors | ||||||
|  |  | ||||||
| **This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.** | **This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.** | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										26
									
								
								NODES.md
									
									
									
									
									
								
							
							
						
						| @@ -1,26 +0,0 @@ | |||||||
| # Item names for spawning the items using /give or /giveme |  | ||||||
|  |  | ||||||
| ## Items |  | ||||||
|  |  | ||||||
| - `admin_pick`: magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course. |  | ||||||
| - `admin_pick_with_drops`: same as admin pickaxe, but drops stuff. |  | ||||||
| - `infinite_fuel`: fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years. |  | ||||||
| - `super_apple`: a yellow apple which heals 20 HP. |  | ||||||
| - `copper_coin`, |  | ||||||
| - `silver_coin`, |  | ||||||
| - `gold_coin`: these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops. |  | ||||||
|  |  | ||||||
| ## Blocks |  | ||||||
|  |  | ||||||
| **[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar). |  | ||||||
| - `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, … |  | ||||||
| - `full_grass`: unbreakable block with the grass texture on all sides. |  | ||||||
| - `player_clip`: **[!]** invisible block, not pointable. |  | ||||||
| - `full_clip`: invisible block, pointable. Also available as a thin face: full_clip_face. |  | ||||||
| - `smoke_block`: some smoke (does not harm players or entities). |  | ||||||
| - `no_build`: **[!]** very basic building prevention. |  | ||||||
| - `no_interact`: prevents interacting through the block (opening chests, furnaces, attacking entities, …). |  | ||||||
| - `damage_(1…5)`: **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second). |  | ||||||
| - `kill`: **[!]** instant kill (deals 10 heart damage) blocks. |  | ||||||
| - `light_block`: **[!]** invisible non-solid block, prevents light from passing through. |  | ||||||
| - `light_bulb`: **[!]** invisible non-solid block, emitting a good amount of light. |  | ||||||
							
								
								
									
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								README.md
									
									
									
									
									
										
										
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						| @@ -1,9 +1,12 @@ | |||||||
| # Map Tools | # Map Tools [](https://github.com/minetest-mods/maptools/actions) | ||||||
|  |  | ||||||
| Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite | Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite | ||||||
| world block sandbox game. | world block sandbox game. | ||||||
|  |  | ||||||
| [**Forum topic**](https://forum.minetest.net/viewtopic.php?f=11&t=1882) | ## Resources | ||||||
|  |  | ||||||
|  | - [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882) | ||||||
|  | - [List of nodes and items available](docs/NODES_ITEMS.md) | ||||||
|  |  | ||||||
| ## Installation | ## Installation | ||||||
|  |  | ||||||
| @@ -18,9 +21,7 @@ git clone https://github.com/minetest-mods/maptools.git | |||||||
|  |  | ||||||
| You can also | You can also | ||||||
| [download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip) | [download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip) | ||||||
| of Map Tools. If you do so, you will need to extract the archive then rename | of Map Tools. | ||||||
| the resulting folder from `maptools-master` to `maptools` – this is |  | ||||||
| **absolutely** required, as the mod won't work otherwise. |  | ||||||
|  |  | ||||||
| ### Enable the mod | ### Enable the mod | ||||||
|  |  | ||||||
| @@ -60,13 +61,13 @@ on that line. | |||||||
|  |  | ||||||
| ## Version compatibility | ## Version compatibility | ||||||
|  |  | ||||||
| Map Tools is currently primarily tested with Minetest 0.4.17. | Map Tools is currently primarily tested with Minetest 5.1.0. | ||||||
| It may or may not work with newer or older versions. Issues arising in older | It may or may not work with newer or older versions. Issues arising in older | ||||||
| versions than 0.4.17 will generally not be fixed. | versions than 5.0.0 will generally not be fixed. | ||||||
|  |  | ||||||
| ## License | ## License | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors | Copyright © 2012-2020 Hugo Locurcio and contributors | ||||||
|  |  | ||||||
| - Map Tools code is licensed under the zlib license, see | - Map Tools code is licensed under the zlib license, see | ||||||
|   [`LICENSE.md`](LICENSE.md) for details. |   [`LICENSE.md`](LICENSE.md) for details. | ||||||
|   | |||||||
							
								
								
									
										2
									
								
								aliases.lua
									
									
									
									
									
										
										
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						| @@ -1,7 +1,7 @@ | |||||||
| --[[ | --[[ | ||||||
| Map Tools: alias definitions | Map Tools: alias definitions | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
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								config.lua
									
									
									
									
									
										
										
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						| @@ -1,14 +1,14 @@ | |||||||
| --[[ | --[[ | ||||||
| Map Tools: configuration handling | Map Tools: configuration handling | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
| maptools.config = {} | maptools.config = {} | ||||||
|  |  | ||||||
| local function getbool_default(setting, default) | local function getbool_default(setting, default) | ||||||
| 	local value = minetest.setting_getbool(setting) | 	local value = minetest.settings:get_bool(setting) | ||||||
| 	if value == nil then | 	if value == nil then | ||||||
| 		value = default | 		value = default | ||||||
| 	end | 	end | ||||||
| @@ -21,9 +21,9 @@ local function setting(settingtype, name, default) | |||||||
| 			getbool_default("maptools." .. name, default) | 			getbool_default("maptools." .. name, default) | ||||||
| 	else | 	else | ||||||
| 		maptools.config[name] = | 		maptools.config[name] = | ||||||
| 			minetest.setting_get("maptools." .. name) or default | 			minetest.settings:get("maptools." .. name) or default | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| -- Show Map Tools stuff in creative inventory (1 or 0): | -- Show Map Tools stuff in creative inventory (1 or 0): | ||||||
| setting("integer", "hide_from_creative_inventory", 1) | setting("integer", "hide_from_creative_inventory", 0) | ||||||
|   | |||||||
							
								
								
									
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								craftitems.lua
									
									
									
									
									
										
										
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						| @@ -1,7 +1,7 @@ | |||||||
| --[[ | --[[ | ||||||
| Map Tools: item definitions | Map Tools: item definitions | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
| @@ -14,7 +14,6 @@ minetest.register_craftitem("maptools:copper_coin", { | |||||||
| 	inventory_image = "maptools_copper_coin.png", | 	inventory_image = "maptools_copper_coin.png", | ||||||
| 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	groups = {not_in_creative_inventory = maptools.creative}, |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("maptools:silver_coin", { | minetest.register_craftitem("maptools:silver_coin", { | ||||||
| @@ -22,7 +21,6 @@ minetest.register_craftitem("maptools:silver_coin", { | |||||||
| 	inventory_image = "maptools_silver_coin.png", | 	inventory_image = "maptools_silver_coin.png", | ||||||
| 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	groups = {not_in_creative_inventory = maptools.creative}, |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("maptools:gold_coin", { | minetest.register_craftitem("maptools:gold_coin", { | ||||||
| @@ -30,7 +28,6 @@ minetest.register_craftitem("maptools:gold_coin", { | |||||||
| 	inventory_image = "maptools_gold_coin.png", | 	inventory_image = "maptools_gold_coin.png", | ||||||
| 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	groups = {not_in_creative_inventory = maptools.creative}, |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("maptools:infinitefuel", { | minetest.register_craftitem("maptools:infinitefuel", { | ||||||
|   | |||||||
							
								
								
									
										560
									
								
								default_nodes.lua
									
									
									
									
									
										
										
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						| @@ -1,7 +1,7 @@ | |||||||
| --[[ | --[[ | ||||||
| Map Tools: unbreakable default nodes | Map Tools: unbreakable default nodes | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
| @@ -9,287 +9,216 @@ local S = maptools.S | |||||||
|  |  | ||||||
| maptools.creative = maptools.config["hide_from_creative_inventory"] | maptools.creative = maptools.config["hide_from_creative_inventory"] | ||||||
|  |  | ||||||
| minetest.register_node("maptools:stone", { | local function register_node(name, def) | ||||||
|  | 	-- Increase the interaction range when holding Map Tools nodes to make building easier. | ||||||
|  | 	def.range = 12 | ||||||
|  | 	def.stack_max = 10000 | ||||||
|  | 	def.drop = "" | ||||||
|  | 	if def.groups then | ||||||
|  | 		def.groups.unbreakable = 1 | ||||||
|  | 		def.groups.not_in_creative_inventory = maptools.creative | ||||||
|  | 	else | ||||||
|  | 		def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative} | ||||||
|  | 	end | ||||||
|  | 	def.on_drop = maptools.drop_msg | ||||||
|  | 	-- Prevent Map Tools nodes from being exploded by TNT. | ||||||
|  | 	def.on_blast = function() end | ||||||
|  | 	minetest.register_node(name, def) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | register_node("maptools:stone", { | ||||||
| 	description = S("Unbreakable Stone"), | 	description = S("Unbreakable Stone"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_stone.png"}, | 	tiles = {"default_stone.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:stonebrick", { | register_node("maptools:stonebrick", { | ||||||
| 	description = S("Unbreakable Stone Brick"), | 	description = S("Unbreakable Stone Brick"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_stone_brick.png"}, | 	tiles = {"default_stone_brick.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:tree", { | register_node("maptools:tree", { | ||||||
| 	description = S("Unbreakable Tree"), | 	description = S("Unbreakable Tree"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, | 	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, | ||||||
| 	drop = "", |  | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_wood_defaults(), | 	sounds = default.node_sound_wood_defaults(), | ||||||
| 	on_place = minetest.rotate_node, | 	on_place = minetest.rotate_node | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:jungletree", { | register_node("maptools:jungletree", { | ||||||
| 	description = S("Unbreakable Jungle Tree"), | 	description = S("Unbreakable Jungle Tree"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = { | 	tiles = { | ||||||
| 		"default_jungletree_top.png", | 		"default_jungletree_top.png", | ||||||
| 		"default_jungletree_top.png", | 		"default_jungletree_top.png", | ||||||
| 		"default_jungletree.png", | 		"default_jungletree.png", | ||||||
| 	}, | 	}, | ||||||
| 	drop = "", |  | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_wood_defaults(), | 	sounds = default.node_sound_wood_defaults(), | ||||||
| 	on_place = minetest.rotate_node, | 	on_place = minetest.rotate_node | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:cactus", { | register_node("maptools:cactus", { | ||||||
| 	description = S("Unbreakable Cactus"), | 	description = S("Unbreakable Cactus"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, | 	tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, | ||||||
| 	drop = "", |  | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_wood_defaults(), | 	sounds = default.node_sound_wood_defaults(), | ||||||
| 	on_place = minetest.rotate_node, | 	on_place = minetest.rotate_node | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:papyrus", { | register_node("maptools:papyrus", { | ||||||
| 	description = S("Unbreakable Papyrus"), | 	description = S("Unbreakable Papyrus"), | ||||||
| 	drawtype = "plantlike", | 	drawtype = "plantlike", | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_papyrus.png"}, | 	tiles = {"default_papyrus.png"}, | ||||||
| 	inventory_image = "default_papyrus.png", | 	inventory_image = "default_papyrus.png", | ||||||
| 	wield_image = "default_papyrus.png", | 	wield_image = "default_papyrus.png", | ||||||
| 	walkable = false, | 	walkable = false, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	sunlight_propagates = true, | 	sunlight_propagates = true, | ||||||
| 	drop = "", |  | ||||||
| 	selection_box = { | 	selection_box = { | ||||||
| 		type = "fixed", | 		type = "fixed", | ||||||
| 		fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} | 		fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} | ||||||
| 	}, | 	}, | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | 	sounds = default.node_sound_leaves_defaults() | ||||||
| 	sounds = default.node_sound_leaves_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:dirt", { | register_node("maptools:dirt", { | ||||||
| 	description = S("Unbreakable Dirt"), | 	description = S("Unbreakable Dirt"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_dirt.png"}, | 	tiles = {"default_dirt.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_dirt_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_dirt_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:wood", { | register_node("maptools:wood", { | ||||||
| 	description = S("Unbreakable Wooden Planks"), | 	description = S("Unbreakable Wooden Planks"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_wood.png"}, | 	tiles = {"default_wood.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_wood_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_wood_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:junglewood", { | register_node("maptools:junglewood", { | ||||||
| 	description = S("Unbreakable Junglewood Planks"), | 	description = S("Unbreakable Junglewood Planks"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_junglewood.png"}, | 	tiles = {"default_junglewood.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_wood_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_wood_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:glass", { | register_node("maptools:glass", { | ||||||
| 	description = S("Unbreakable Glass"), | 	description = S("Unbreakable Glass"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	drawtype = "glasslike", | 	drawtype = "glasslike", | ||||||
| 	tiles = {"default_glass.png"}, | 	tiles = {"default_glass.png"}, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	sunlight_propagates = true, | 	sunlight_propagates = true, | ||||||
| 	drop = "", | 	sounds = default.node_sound_glass_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_glass_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:leaves", { | register_node("maptools:leaves", { | ||||||
| 	description = S("Unbreakable Leaves"), | 	description = S("Unbreakable Leaves"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	drawtype = "allfaces_optional", | 	drawtype = "allfaces_optional", | ||||||
| 	tiles = {"default_leaves.png"}, | 	tiles = {"default_leaves.png"}, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	drop = "", | 	sounds = default.node_sound_leaves_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_leaves_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:sand", { | register_node("maptools:sand", { | ||||||
| 	description = S("Unbreakable Sand"), | 	description = S("Unbreakable Sand"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_sand.png"}, | 	tiles = {"default_sand.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_sand_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_sand_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:gravel", { | register_node("maptools:gravel", { | ||||||
| 	description = S("Unbreakable Gravel"), | 	description = S("Unbreakable Gravel"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_gravel.png"}, | 	tiles = {"default_gravel.png"}, | ||||||
| 	drop = "", |  | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_dirt_defaults({ | 	sounds = default.node_sound_dirt_defaults({ | ||||||
| 		footstep = {name="default_gravel_footstep", gain=0.35}, | 		footstep = {name="default_gravel_footstep", gain=0.35}, | ||||||
| 		dug = {name="default_gravel_footstep", gain=0.6}, | 		dug = {name="default_gravel_footstep", gain=0.6}, | ||||||
| 	}), | 	}) | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:clay", { | register_node("maptools:clay", { | ||||||
| 	description = S("Unbreakable Clay"), | 	description = S("Unbreakable Clay"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_clay.png"}, | 	tiles = {"default_clay.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_dirt_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_dirt_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:desert_sand", { | register_node("maptools:desert_sand", { | ||||||
| 	description = S("Unbreakable Desert Sand"), | 	description = S("Unbreakable Desert Sand"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_desert_sand.png"}, | 	tiles = {"default_desert_sand.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_sand_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_sand_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:sandstone", { | register_node("maptools:sandstone", { | ||||||
| 	description = S("Unbreakable Sandstone"), | 	description = S("Unbreakable Sandstone"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_sandstone.png"}, | 	tiles = {"default_sandstone.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:sandstone_brick", { | register_node("maptools:sandstone_brick", { | ||||||
| 	description = S("Unbreakable Sandstone Brick"), | 	description = S("Unbreakable Sandstone Brick"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_sandstone_brick.png"}, | 	tiles = {"default_sandstone_brick.png"}, | ||||||
|  | 	sounds = default.node_sound_stone_defaults() | ||||||
|  | }) | ||||||
|  | -- Compatibility for change made there ^ | ||||||
|  | minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick") | ||||||
|  |  | ||||||
|  | minetest.register_node("maptools:desert_sandstone_brick", { | ||||||
|  | 	description = S("Unbreakable Desert Sandstone Brick"), | ||||||
|  | 	range = 12, | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	tiles = {"default_desert_sandstone_brick.png"}, | ||||||
| 	drop = "", | 	drop = "", | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
| 	sounds = default.node_sound_stone_defaults(), | 	sounds = default.node_sound_stone_defaults(), | ||||||
| 	on_drop = maptools.drop_msg | 	on_drop = maptools.drop_msg | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:desert_stone", { | minetest.register_node("maptools:silver_sandstone_brick", { | ||||||
|  | 	description = S("Unbreakable Silver Sandstone Brick"), | ||||||
|  | 	range = 12, | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	tiles = {"default_silver_sandstone_brick.png"}, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
|  | 	sounds = default.node_sound_stone_defaults(), | ||||||
|  | 	on_drop = maptools.drop_msg | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | register_node("maptools:desert_stone", { | ||||||
| 	description = S("Unbreakable Desert Stone"), | 	description = S("Unbreakable Desert Stone"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_desert_stone.png"}, | 	tiles = {"default_desert_stone.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:desert_cobble", { | register_node("maptools:desert_cobble", { | ||||||
| 	description = S("Unbreakable Desert Cobble"), | 	description = S("Unbreakable Desert Cobble"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_desert_cobble.png"}, | 	tiles = {"default_desert_cobble.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:desert_stonebrick", { | register_node("maptools:desert_stonebrick", { | ||||||
| 	description = S("Unbreakable Desert Stone Brick"), | 	description = S("Unbreakable Desert Stone Brick"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_desert_stone_brick.png"}, | 	tiles = {"default_desert_stone_brick.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:grass", { | register_node("maptools:grass", { | ||||||
| 	description = S("Unbreakable Dirt with Grass"), | 	description = S("Unbreakable Dirt with Grass"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = { | 	tiles = { | ||||||
| 		"default_grass.png", | 		"default_grass.png", | ||||||
| 		"default_dirt.png", | 		"default_dirt.png", | ||||||
| 		"default_dirt.png^default_grass_side.png", | 		"default_dirt.png^default_grass_side.png", | ||||||
| 	}, | 	}, | ||||||
| 	paramtype2 = "facedir", | 	paramtype2 = "facedir", | ||||||
| 	drop = "", |  | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_dirt_defaults({ | 	sounds = default.node_sound_dirt_defaults({ | ||||||
| 		footstep = {name="default_grass_footstep", gain = 0.4}, | 		footstep = {name="default_grass_footstep", gain = 0.4}, | ||||||
| 	}), | 	}) | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:fullgrass", { | register_node("maptools:fullgrass", { | ||||||
| 	description = S("Unbreakable Full Grass"), | 	description = S("Unbreakable Full Grass"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_grass.png"}, | 	tiles = {"default_grass.png"}, | ||||||
| 	drop = "", |  | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_dirt_defaults({ | 	sounds = default.node_sound_dirt_defaults({ | ||||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||||
| 	}), | 	}) | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| for slab_num = 1,3,1 do | for slab_num = 1,3,1 do | ||||||
| 	minetest.register_node("maptools:slab_grass_" .. slab_num * 4, { | 	register_node("maptools:slab_grass_" .. slab_num * 4, { | ||||||
| 		description = S("Grass Slab"), | 		description = S("Grass Slab"), | ||||||
| 		range = 12, |  | ||||||
| 		stack_max = 10000, |  | ||||||
| 		tiles = { | 		tiles = { | ||||||
| 			"default_grass.png", | 			"default_grass.png", | ||||||
| 			"default_dirt.png", | 			"default_dirt.png", | ||||||
| @@ -303,150 +232,307 @@ for slab_num = 1,3,1 do | |||||||
| 		sunlight_propagates = true, | 		sunlight_propagates = true, | ||||||
| 		paramtype = "light", | 		paramtype = "light", | ||||||
| 		paramtype2 = "facedir", | 		paramtype2 = "facedir", | ||||||
| 		drop = "", |  | ||||||
| 		groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 		sounds = default.node_sound_dirt_defaults( | 		sounds = default.node_sound_dirt_defaults( | ||||||
| 			{footstep = {name="default_grass_footstep", gain = 0.4}} | 			{footstep = {name="default_grass_footstep", gain = 0.4}} | ||||||
| 		), | 		) | ||||||
| 		on_drop = maptools.drop_msg |  | ||||||
| 	}) | 	}) | ||||||
| end | end | ||||||
|  |  | ||||||
| minetest.register_node("maptools:cobble", { | register_node("maptools:cobble", { | ||||||
| 	description = S("Unbreakable Cobblestone"), | 	description = S("Unbreakable Cobblestone"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_cobble.png"}, | 	tiles = {"default_cobble.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:mossycobble", { | register_node("maptools:mossycobble", { | ||||||
| 	description = S("Unbreakable Mossy Cobblestone"), | 	description = S("Unbreakable Mossy Cobblestone"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_mossycobble.png"}, | 	tiles = {"default_mossycobble.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:brick", { | register_node("maptools:brick", { | ||||||
| 	description = S("Unbreakable Brick"), | 	description = S("Unbreakable Brick"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_brick.png"}, | 	tiles = {"default_brick.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:coalblock", { | register_node("maptools:coalblock", { | ||||||
| 	description = S("Unbreakable Coal Block"), | 	description = S("Unbreakable Coal Block"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_coal_block.png"}, | 	tiles = {"default_coal_block.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  |  | ||||||
| minetest.register_node("maptools:steelblock", { | register_node("maptools:steelblock", { | ||||||
| 	description = S("Unbreakable Steel Block"), | 	description = S("Unbreakable Steel Block"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_steel_block.png"}, | 	tiles = {"default_steel_block.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:goldblock", { | register_node("maptools:goldblock", { | ||||||
| 	description = S("Unbreakable Gold Block"), | 	description = S("Unbreakable Gold Block"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_gold_block.png"}, | 	tiles = {"default_gold_block.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:copperblock", { | register_node("maptools:copperblock", { | ||||||
| 	description = S("Unbreakable Copper Block"), | 	description = S("Unbreakable Copper Block"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_copper_block.png"}, | 	tiles = {"default_copper_block.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:bronzeblock", { | register_node("maptools:bronzeblock", { | ||||||
| 	description = S("Unbreakable Bronze Block"), | 	description = S("Unbreakable Bronze Block"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_bronze_block.png"}, | 	tiles = {"default_bronze_block.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:diamondblock", { | register_node("maptools:diamondblock", { | ||||||
| 	description = S("Unbreakable Diamond Block"), | 	description = S("Unbreakable Diamond Block"), | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = {"default_diamond_block.png"}, | 	tiles = {"default_diamond_block.png"}, | ||||||
| 	drop = "", | 	sounds = default.node_sound_stone_defaults() | ||||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, |  | ||||||
| 	sounds = default.node_sound_stone_defaults(), |  | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| -- Farming: | -- Farming: | ||||||
|  |  | ||||||
| minetest.register_node("maptools:soil_wet", { | register_node("maptools:soil_wet", { | ||||||
| 	description = "Wet Soil", | 	description = "Wet Soil", | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	tiles = { | 	tiles = { | ||||||
| 		"default_dirt.png^farming_soil_wet.png", | 		"default_dirt.png^farming_soil_wet.png", | ||||||
| 		"default_dirt.png^farming_soil_wet_side.png", | 		"default_dirt.png^farming_soil_wet_side.png", | ||||||
| 	}, | 	}, | ||||||
| 	drop = "", |  | ||||||
| 	groups = { | 	groups = { | ||||||
| 		unbreakable = 1, |  | ||||||
| 		not_in_creative_inventory = maptools.creative, |  | ||||||
| 		soil = 3, | 		soil = 3, | ||||||
| 		wet = 1, | 		wet = 1, | ||||||
| 		grassland = 1, | 		grassland = 1, | ||||||
| 	}, | 	}, | ||||||
| 	sounds = default.node_sound_dirt_defaults(), | 	sounds = default.node_sound_dirt_defaults() | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_node("maptools:desert_sand_soil_wet", { | register_node("maptools:desert_sand_soil_wet", { | ||||||
| 	description = "Wet Desert Sand Soil", | 	description = "Wet Desert Sand Soil", | ||||||
| 	range = 12, |  | ||||||
| 	stack_max = 10000, |  | ||||||
| 	drop = "", |  | ||||||
| 	tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, | 	tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, | ||||||
| 	groups = { | 	groups = { | ||||||
| 		unbreakable = 1, |  | ||||||
| 		not_in_creative_inventory = maptools.creative, |  | ||||||
| 		soil = 3, | 		soil = 3, | ||||||
| 		wet = 1, | 		wet = 1, | ||||||
| 		desert = 1, | 		desert = 1, | ||||||
| 	}, | 	}, | ||||||
| 	sounds = default.node_sound_sand_defaults(), | 	sounds = default.node_sound_sand_defaults() | ||||||
| 	on_drop = maptools.drop_msg |  | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | -- Fence: | ||||||
|  |  | ||||||
|  | local function dockable(nodename) | ||||||
|  | 	if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  | local function find_dock(pos, second) | ||||||
|  | 	if pos == nil then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) | ||||||
|  | 	local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) | ||||||
|  | 	local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) | ||||||
|  | 	local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) | ||||||
|  | 	local code = 0 | ||||||
|  | 	if dockable(l1.name) then | ||||||
|  | 		code = code+1 | ||||||
|  | 		if second < 2 then | ||||||
|  | 			minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if dockable(r1.name) then | ||||||
|  | 		code = code+2 | ||||||
|  | 		if second < 2 then | ||||||
|  | 			minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if dockable(v1.name) then | ||||||
|  | 		code = code+11 | ||||||
|  | 		if second < 2 then | ||||||
|  | 			minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if dockable(h1.name) then | ||||||
|  | 		code = code+21 | ||||||
|  | 		if second < 2 then | ||||||
|  | 			minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 		local me = minetest.get_node(pos) | ||||||
|  | 		if code > 0 then | ||||||
|  | 			local tmp_name = "fences:fence_wood_"..code | ||||||
|  | 			--minetest.chat_send_all(tmp_name) | ||||||
|  | 			local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2} | ||||||
|  | 			if second > 0 then | ||||||
|  | 				local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2} | ||||||
|  | 				minetest.set_node(pos, tmp_node) | ||||||
|  | 			end | ||||||
|  | 		elseif code == 0 then | ||||||
|  | 			if second == 2 then | ||||||
|  | 				local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2} | ||||||
|  | 				minetest.set_node(pos, tmp_node) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16} | ||||||
|  | local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16} | ||||||
|  | local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16} | ||||||
|  | local p3 = {0, 0, 0, 0, 0, 0} | ||||||
|  | local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16} | ||||||
|  | local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16} | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_node(":fences:fence_wood", { | ||||||
|  | 	description = S("Unbreakable Wooden Fence"), | ||||||
|  | 	range = 12, | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	tiles = {"default_wood.png"}, | ||||||
|  | 	inventory_image = "default_wood.png", | ||||||
|  | 	wield_image = "default_wood.png", | ||||||
|  | 	paramtype = "light", | ||||||
|  | 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), | ||||||
|  | 	drop = "", | ||||||
|  | 	sunlight_propagates = true, | ||||||
|  | 	drawtype = "nodebox", | ||||||
|  | 	node_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = {p0,p1,p2,p3,p4,p5,} | ||||||
|  | 	}, | ||||||
|  | 	selection_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}, | ||||||
|  | 	}, | ||||||
|  | 	on_construct = function(pos) | ||||||
|  | 		find_dock(pos, 1) | ||||||
|  | 	end, | ||||||
|  | 	after_dig_node = function(pos, oldnode, oldmetadata, digger) | ||||||
|  | 		find_dock(pos, -1) | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- carts: | ||||||
|  |  | ||||||
|  | minetest.register_node(":maptools:unbreakable_rail", { | ||||||
|  | 	description = "Unbreakable Rail", | ||||||
|  | 	drawtype = "raillike", | ||||||
|  | 	tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"}, | ||||||
|  | 	inventory_image = "carts_rail_straight.png", | ||||||
|  | 	wield_image = "carts_rail_straight.png", | ||||||
|  | 	paramtype = "light", | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	sunlight_propagates = true, | ||||||
|  | 	is_ground_content = true, | ||||||
|  | 	walkable = false, | ||||||
|  | 	selection_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, | ||||||
|  | 	}, | ||||||
|  | 	groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
|  | 	mesecons = { | ||||||
|  | 		effector = { | ||||||
|  | 			action_off = function(pos, node) | ||||||
|  | 				minetest.get_meta(pos):set_string("cart_acceleration", "0.5") | ||||||
|  | 			end, | ||||||
|  |  | ||||||
|  | 			action_on = function(pos, node) | ||||||
|  | 				minetest.get_meta(pos):set_string("cart_acceleration", "0") | ||||||
|  | 			end, | ||||||
|  | 		}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node(":maptools:unbreakable_rail_copper", { | ||||||
|  | 	description = "Unbreakable Copper Rail", | ||||||
|  | 	drawtype = "raillike", | ||||||
|  | 	tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"}, | ||||||
|  | 	inventory_image = "carts_rail_straight_cp.png", | ||||||
|  | 	wield_image = "carts_rail_straight_cp.png", | ||||||
|  | 	paramtype = "light", | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	sunlight_propagates = true, | ||||||
|  | 	is_ground_content = true, | ||||||
|  | 	walkable = false, | ||||||
|  | 	selection_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, | ||||||
|  | 	}, | ||||||
|  | 	groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
|  |  | ||||||
|  | 	after_place_node = function(pos, placer, itemstack) | ||||||
|  | 		if not mesecon then | ||||||
|  | 			minetest.get_meta(pos):set_string("cart_acceleration", "0.5") | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	mesecons = { | ||||||
|  | 		effector = { | ||||||
|  | 			action_off = function(pos, node) | ||||||
|  | 				minetest.get_meta(pos):set_string("cart_acceleration", "0.5") | ||||||
|  | 			end, | ||||||
|  |  | ||||||
|  | 			action_on = function(pos, node) | ||||||
|  | 				minetest.get_meta(pos):set_string("cart_acceleration", "0") | ||||||
|  | 			end, | ||||||
|  | 		}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("maptools:unbreakable_rail_power", { | ||||||
|  | 	description = "Unbreakable Powered Rail", | ||||||
|  | 	drawtype = "raillike", | ||||||
|  | 	tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"}, | ||||||
|  | 	inventory_image = "carts_rail_straight_pwr.png", | ||||||
|  | 	wield_image = "carts_rail_straight_pwr.png", | ||||||
|  | 	paramtype = "light", | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	sunlight_propagates = true, | ||||||
|  | 	is_ground_content = true, | ||||||
|  | 	walkable = false, | ||||||
|  | 	selection_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, | ||||||
|  | 	}, | ||||||
|  | 	groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
|  |  | ||||||
|  | 	after_place_node = function(pos, placer, itemstack) | ||||||
|  | 		if not mesecon then | ||||||
|  | 			minetest.get_meta(pos):set_string("cart_acceleration", "0.5") | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	mesecons = { | ||||||
|  | 		effector = { | ||||||
|  | 			action_off = function(pos, node) | ||||||
|  | 				minetest.get_meta(pos):set_string("cart_acceleration", "0.5") | ||||||
|  | 			end, | ||||||
|  |  | ||||||
|  | 			action_on = function(pos, node) | ||||||
|  | 				minetest.get_meta(pos):set_string("cart_acceleration", "0") | ||||||
|  | 			end, | ||||||
|  | 		}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | local chestdef = minetest.registered_nodes["default:chest"] | ||||||
|  |  | ||||||
|  | minetest.register_node("maptools:chest",{ | ||||||
|  | 	description = "Chest", | ||||||
|  | 	tiles = chestdef.tiles, | ||||||
|  | 	stack_max = 1000, | ||||||
|  | 	paramtype2 = "facedir", | ||||||
|  | 	on_construct = chestdef.on_construct, | ||||||
|  | 	on_metadata_inventory_move = chestdef.on_metadata_inventory_move, | ||||||
|  | 	on_metadata_inventory_put  = chestdef.on_metadata_inventory_put, | ||||||
|  | 	on_metadata_inventory_take = chestdef.on_metadata_inventory_take, | ||||||
|  | 	groups = {unbreakable = 1, not_in_creative_inventory = 1}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1 +0,0 @@ | |||||||
| default |  | ||||||
| @@ -1 +0,0 @@ | |||||||
| Adds various special versions of normal blocks, tools, and other map maintainer tools. |  | ||||||
							
								
								
									
										54
									
								
								docs/CHANGELOG.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,54 @@ | |||||||
|  | # Changelog | ||||||
|  |  | ||||||
|  | All notable changes to this project will be documented in this file. | ||||||
|  |  | ||||||
|  | The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) | ||||||
|  | and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). | ||||||
|  |  | ||||||
|  | ## [Unreleased] | ||||||
|  |  | ||||||
|  | ### Changed | ||||||
|  |  | ||||||
|  | - Map Tools nodes can no longer be exploded by TNT. | ||||||
|  | - Switched from Travis CI to GitHub Actions for continuous integration. | ||||||
|  |  | ||||||
|  | ## [2.1.0] - 2020-06-08 | ||||||
|  |  | ||||||
|  | ### Changed | ||||||
|  |  | ||||||
|  | - 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold). | ||||||
|  |   - Silver coins require [More Ores](https://github.com/minetest-mods/moreores) | ||||||
|  |     to be crafted, since minetest_game doesn't have silver ingots. | ||||||
|  | - Coins are now displayed in the creative inventory. | ||||||
|  | - Moved translations from intllib to Minetest's built-in localization system. | ||||||
|  |   - This allows translations to show up independently of the server's language. | ||||||
|  |  | ||||||
|  | ## [2.0.0] - 2019-11-25 | ||||||
|  |  | ||||||
|  | ### Changed | ||||||
|  |  | ||||||
|  | - The minimum supported Minetest version is now 5.0.0. | ||||||
|  | - Map Tools nodes/items can no longer be dropped to prevent them from falling | ||||||
|  |   into bad hands. | ||||||
|  |  | ||||||
|  | ### Fixed | ||||||
|  |  | ||||||
|  | - The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip` | ||||||
|  |   and `ignore_like_no_point` now use textures that are available in | ||||||
|  |   Minetest Game 5.0.0. | ||||||
|  |  | ||||||
|  | ## [1.1.0] - 2019-03-23 | ||||||
|  |  | ||||||
|  | ### Changed | ||||||
|  |  | ||||||
|  | - Increased the range of the Admin Pickaxe from 12 to 20 nodes. | ||||||
|  | - Updated intllib support to avoid using deprecated functions. | ||||||
|  |  | ||||||
|  | ## 1.0.0 - 2017-02-19 | ||||||
|  |  | ||||||
|  | - Initial versioned release. | ||||||
|  |  | ||||||
|  | [Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.1.0...HEAD | ||||||
|  | [2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0 | ||||||
|  | [2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0 | ||||||
|  | [1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0 | ||||||
							
								
								
									
										40
									
								
								docs/NODES_ITEMS.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,40 @@ | |||||||
|  | # List of nodes/items | ||||||
|  |  | ||||||
|  | To use an item, make sure you have the `give` privilege, then use | ||||||
|  | `/give <player> <item code> [amount]` or `/giveme <item code> [amount]`. | ||||||
|  |  | ||||||
|  | **Tip:** To give yourself a large amount of items quickly (65535 as of writing), | ||||||
|  | use `-1` as the amount. | ||||||
|  |  | ||||||
|  | ## Nodes | ||||||
|  |  | ||||||
|  | :warning: denotes an unpointable, unbreakable block; be very careful with them, | ||||||
|  | as they cannot be removed by hand (they can only be removed with | ||||||
|  | [WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar). | ||||||
|  |  | ||||||
|  | | Item code               | Description                                                                                                                                                            | | ||||||
|  | | ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | ||||||
|  | | `maptools:{block}_u`    | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) | | ||||||
|  | | `maptools:full_grass`   | Unbreakable block with the grass texture on all sides.                                                                                                                 | | ||||||
|  | | `maptools:player_clip`  | :warning: Invisible, non-pointable block that blocks players and entities.                                                                                             | | ||||||
|  | | `maptools:full_clip`    | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`).                                                | | ||||||
|  | | `maptools:smoke_block`  | Some smoke (doesn't damage players or entities).                                                                                                                       | | ||||||
|  | | `maptools:no_build`     | :warning: Very basic building prevention.                                                                                                                              | | ||||||
|  | | `maptools:no_interact`  | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.                                             | | ||||||
|  | | `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second.                                                                                                | | ||||||
|  | | `maptools:kill`         | :warning: Instant kill blocks (damages players by 20 HP per second).                                                                                                   | | ||||||
|  | | `maptools:drowning`     | :warning: Simulates drowning in water.                                         | | ||||||
|  | | `maptools:light_block`  | :warning: Invisible non-solid block, prevents light from passing through.                                                                                              | | ||||||
|  | | `maptools:light_bulb`   | :warning: Invisible non-solid block, emitting the maximum amount of light.                                                                                             | | ||||||
|  |  | ||||||
|  | ## Items | ||||||
|  |  | ||||||
|  | | Item code                        | Description                                                                                                                                       | | ||||||
|  | | -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ | | ||||||
|  | | `maptools:admin_pick`            | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. | | ||||||
|  | | `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes.                                                                                | | ||||||
|  | | `maptools:infinite_fuel`         | Fuel lasting for a near-infinite time (about 50 real-life years).                                                                                 | | ||||||
|  | | `maptools:super_apple`           | A yellow apple which heals the player by 20 HP when used.                                                                                         | | ||||||
|  | | `maptools:copper_coin`           | Decorative item (can be used in mini-games).                                                                                                      | | ||||||
|  | | `maptools:silver_coin`           | Decorative item (can be used in mini-games).                                                                                                      | | ||||||
|  | | `maptools:gold_coin`             | Decorative item (can be used in mini-games).                                                                                                      | | ||||||
							
								
								
									
										19
									
								
								init.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| @@ -3,7 +3,7 @@ | |||||||
| ** Map Tools ** | ** Map Tools ** | ||||||
| By Calinou. | By Calinou. | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| ===================================================================== | ===================================================================== | ||||||
| --]] | --]] | ||||||
| @@ -12,9 +12,13 @@ maptools = {} | |||||||
|  |  | ||||||
| local modpath = minetest.get_modpath("maptools") | local modpath = minetest.get_modpath("maptools") | ||||||
|  |  | ||||||
| local S, NS = dofile(modpath .. "/intllib.lua") | local S = minetest.get_translator("maptools") | ||||||
| maptools.S = S | maptools.S = S | ||||||
| maptools.NS = NS |  | ||||||
|  | maptools.drop_msg = function(itemstack, player) | ||||||
|  | 	local name = player:get_player_name() | ||||||
|  | 	minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!")) | ||||||
|  | end | ||||||
|  |  | ||||||
| dofile(modpath .. "/config.lua") | dofile(modpath .. "/config.lua") | ||||||
| dofile(modpath .. "/aliases.lua") | dofile(modpath .. "/aliases.lua") | ||||||
| @@ -22,12 +26,3 @@ dofile(modpath .. "/craftitems.lua") | |||||||
| dofile(modpath .. "/default_nodes.lua") | dofile(modpath .. "/default_nodes.lua") | ||||||
| dofile(modpath .. "/nodes.lua") | dofile(modpath .. "/nodes.lua") | ||||||
| dofile(modpath .. "/tools.lua") | dofile(modpath .. "/tools.lua") | ||||||
|  |  | ||||||
| maptools.drop_msg = function(itemstack, player) |  | ||||||
| 	local name = player:get_player_name() |  | ||||||
| 	minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!")) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| if minetest.setting_getbool("log_mods") then |  | ||||||
| 	minetest.log("action", S("[maptools] loaded.")) |  | ||||||
| end |  | ||||||
|   | |||||||
							
								
								
									
										44
									
								
								intllib.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,44 +0,0 @@ | |||||||
| -- Fallback functions for when `intllib` is not installed. |  | ||||||
| -- Code released under Unlicense <http://unlicense.org>. |  | ||||||
|  |  | ||||||
| -- Get the latest version of this file at: |  | ||||||
| --   https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua |  | ||||||
|  |  | ||||||
| local function format(str, ...) |  | ||||||
| 	local args = { ... } |  | ||||||
| 	local function repl(escape, open, num, close) |  | ||||||
| 		if escape == "" then |  | ||||||
| 			local replacement = tostring(args[tonumber(num)]) |  | ||||||
| 			if open == "" then |  | ||||||
| 				replacement = replacement..close |  | ||||||
| 			end |  | ||||||
| 			return replacement |  | ||||||
| 		else |  | ||||||
| 			return "@"..open..num..close |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl)) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| local gettext, ngettext |  | ||||||
| if minetest.get_modpath("intllib") then |  | ||||||
| 	if intllib.make_gettext_pair then |  | ||||||
| 		-- New method using gettext. |  | ||||||
| 		gettext, ngettext = intllib.make_gettext_pair() |  | ||||||
| 	else |  | ||||||
| 		-- Old method using text files. |  | ||||||
| 		gettext = intllib.Getter() |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| -- Fill in missing functions. |  | ||||||
|  |  | ||||||
| gettext = gettext or function(msgid, ...) |  | ||||||
| 	return format(msgid, ...) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| ngettext = ngettext or function(msgid, msgid_plural, n, ...) |  | ||||||
| 	return format(n==1 and msgid or msgid_plural, ...) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| return gettext, ngettext |  | ||||||
| @@ -1,39 +0,0 @@ | |||||||
| # Translation by kaeza |  | ||||||
|  |  | ||||||
| [maptools] loaded. = [maptools] cargado. |  | ||||||
|  |  | ||||||
| Cloud = Nube |  | ||||||
| Infinite Fuel = Combustible Infinito |  | ||||||
| Admin Pickaxe = Pico de Administrador |  | ||||||
| Copper Coin = Moneda de Cobre |  | ||||||
| Silver Coin = Moneda de Plata |  | ||||||
| Gold Coin = Moneda de Oro |  | ||||||
| Super Apple = Super Manzana |  | ||||||
| Fake Ladder = Escalera Falsa |  | ||||||
| Smoke Block = Bloque de Humo |  | ||||||
| Damaging Block: %s = Bloque Dañino: %s |  | ||||||
| Kill Block = Bloque Mortal |  | ||||||
| Build Prevention = Bloqueador de Construcción |  | ||||||
| Interact Prevention = Bloqueador de Interacción |  | ||||||
| Climb Block = Bloque Escalable |  | ||||||
| Light Block = Bloqueador de Luz |  | ||||||
| Light Bulb = Lamparilla |  | ||||||
| Player Clip = Bloqueo de Jugador |  | ||||||
| Full Clip = Bloqueo Total |  | ||||||
|  |  | ||||||
| Unbreakable Stone = Piedra Irrompible |  | ||||||
| Unbreakable Sand = Arena Irrompible |  | ||||||
| Unbreakable Desert Stone = Piedra Desértica Irrompible |  | ||||||
| Unbreakable Desert Sand = Arena Desértica Irrompible |  | ||||||
| Unbreakable Gravel = Gravilla Irrompible |  | ||||||
| Unbreakable Dirt = Tierra Irrompible |  | ||||||
| Unbreakable Dirt with Grass = Hierba Irrompible |  | ||||||
| Unbreakable Full Grass= Bloque de Hierba Irrompible |  | ||||||
| Unbreakable Brick = Ladrillos Irrompibles |  | ||||||
| Unbreakable Wooden Planks = Planchas de Madera Irrompibles |  | ||||||
| Unbreakable Tree = Tronco de Árbol Irrompible |  | ||||||
| Unbreakable Glass = Cristal Irrompible |  | ||||||
| Unbreakable Sandstone = Arenisca Irrompible |  | ||||||
| Unbreakable Leaves = Foliaje Irrompible |  | ||||||
| Unbreakable Cobblestone = Guijarros Irrompibles |  | ||||||
| Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles |  | ||||||
| @@ -1,47 +0,0 @@ | |||||||
| # Translation by Calinou |  | ||||||
|  |  | ||||||
| [maptools] loaded. = [maptools] a été chargé. |  | ||||||
|  |  | ||||||
| Cloud = Nuage |  | ||||||
| Infinite Fuel = Carburant infini |  | ||||||
| Admin Pickaxe = Pioche d'administrateur |  | ||||||
| Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets |  | ||||||
| Copper Coin = Pièce de cuivre |  | ||||||
| Silver Coin = Pièce d'argent |  | ||||||
| Gold Coin = Pièce d'or |  | ||||||
| Super Apple = Super pomme |  | ||||||
| Fake Ladder = Fausse échelle |  | ||||||
| Smoke Block = Bloc de fumée |  | ||||||
| Damaging Block: %s = Bloc de dégâts : %s |  | ||||||
| Kill Block = Bloc qui tue |  | ||||||
| Build Prevention = Prévention de construction |  | ||||||
| Interact Prevention = Prévention d'interaction |  | ||||||
| Climb Block = Bloc à grimper |  | ||||||
| Light Block = Bloqueur de lumière |  | ||||||
| Light Bulb = Bloc lumineux |  | ||||||
| Player Clip = Bloque-joueurs |  | ||||||
| Player Clip Bottom Face = Face inférieure de bloque-joueurs |  | ||||||
| Player Clip Top Face = Face supérieure de bloque-joueurs |  | ||||||
| Full Clip = Bloque-tout |  | ||||||
| Full Clip Face = Face de bloque-tout |  | ||||||
| Permanent Fire = Feu permanent |  | ||||||
| Fake Fire = Faux feu |  | ||||||
| Igniter = Incendieur |  | ||||||
| Pusher: %s = Pousseur : %s |  | ||||||
|  |  | ||||||
| Unbreakable Stone = Pierre incassable |  | ||||||
| Unbreakable Sand = Sable incassable |  | ||||||
| Unbreakable Desert Stone = Pierre de désert incassable |  | ||||||
| Unbreakable Desert Sand = Sable de désert incassable |  | ||||||
| Unbreakable Gravel = Gravier incassable |  | ||||||
| Unbreakable Dirt = Terre incassable |  | ||||||
| Unbreakable Dirt with Grass = Herbe incassable |  | ||||||
| Unbreakable Full Grass= Bloc d'herbe incassable |  | ||||||
| Unbreakable Brick = Briques incassables |  | ||||||
| Unbreakable Wooden Planks = Planches de bois incassables |  | ||||||
| Unbreakable Tree = Tronc d'arbre incassable |  | ||||||
| Unbreakable Glass = Verre incassable |  | ||||||
| Unbreakable Sandstone = Grès incassable |  | ||||||
| Unbreakable Leaves = Feuillage incassable |  | ||||||
| Unbreakable Cobblestone = Pierre taillée incassable |  | ||||||
| Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable |  | ||||||
| @@ -1,47 +0,0 @@ | |||||||
| # Translation by Emon |  | ||||||
|  |  | ||||||
| [maptools] loaded. = [maptools] caricato. |  | ||||||
|  |  | ||||||
| Cloud = Nuvola |  | ||||||
| Infinite Fuel = Combustibile infinito |  | ||||||
| Admin Pickaxe = Piccone della amministrazione |  | ||||||
| Admin Pickaxe With Drops = Piccone della amministrazione che lascia cadere a terra |  | ||||||
| Copper Coin = Moneta di rame |  | ||||||
| Silver Coin = Moneta di argento |  | ||||||
| Gold Coin = Moneta di oro |  | ||||||
| Super Apple = Super mela |  | ||||||
| Fake Ladder = Finta scala a pioli |  | ||||||
| Smoke Block = Blocco di fumo |  | ||||||
| Damaging Block: %s = Blocco che danneggia : %s |  | ||||||
| Kill Block = Blocco che uccide |  | ||||||
| Build Prevention = Impedimento alla costruzione |  | ||||||
| Interact Prevention = Impedimento alla interazione |  | ||||||
| Climb Block = Blocco su cui ci si può arrampicare |  | ||||||
| Light Block = Blocco di luce |  | ||||||
| Light Bulb = Lampadina |  | ||||||
| Player Clip = Blocca giocatori |  | ||||||
| Player Clip Bottom Face = Blocca giocatori - faccia inferiore |  | ||||||
| Player Clip Top Face = Glocca giocatori - faccia superiore |  | ||||||
| Full Clip = Blocca tutti |  | ||||||
| Full Clip Face = Faccia del blocca tutti |  | ||||||
| Permanent Fire = Fuoco eterno |  | ||||||
| Fake Fire = Fuoco finto |  | ||||||
| Igniter = Accendino |  | ||||||
| Pusher: %s = Che ha spinto : %s |  | ||||||
|  |  | ||||||
| Unbreakable Stone = Pietra infrangibile |  | ||||||
| Unbreakable Sand = Sabbia infrangibile |  | ||||||
| Unbreakable Desert Stone = Pietra del deserto infrangibile |  | ||||||
| Unbreakable Desert Sand = Sabbia del deserto infrangibile |  | ||||||
| Unbreakable Gravel = Ghiaia infrangibile |  | ||||||
| Unbreakable Dirt = Terra infrangibile |  | ||||||
| Unbreakable Dirt with Grass = Erba infrangibile |  | ||||||
| Unbreakable Full Grass= Blocco d'erba infrangibile |  | ||||||
| Unbreakable Brick = Mattoni infrangibile |  | ||||||
| Unbreakable Wooden Planks = Assi in legno infrangibili |  | ||||||
| Unbreakable Tree = Albero infrangibile |  | ||||||
| Unbreakable Glass = Vetro infrangibile |  | ||||||
| Unbreakable Sandstone = Arenaria infrangibile |  | ||||||
| Unbreakable Leaves = Foglie infrangibili |  | ||||||
| Unbreakable Cobblestone = Ciottolo infrangibile |  | ||||||
| Unbreakable Mossy Cobblestone = Ciottolo muschioso infrangibile |  | ||||||
							
								
								
									
										38
									
								
								locale/maptools.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | |||||||
|  | # textdomain: maptools | ||||||
|  | [maptools] loaded.=[maptools] cargado. | ||||||
|  |  | ||||||
|  | Cloud=Nube | ||||||
|  | Infinite Fuel=Combustible Infinito | ||||||
|  | Admin Pickaxe=Pico de Administrador | ||||||
|  | Copper Coin=Moneda de Cobre | ||||||
|  | Silver Coin=Moneda de Plata | ||||||
|  | Gold Coin=Moneda de Oro | ||||||
|  | Super Apple=Super Manzana | ||||||
|  | Fake Ladder=Escalera Falsa | ||||||
|  | Smoke Block=Bloque de Humo | ||||||
|  | Damaging Block: %s=Bloque Dañino: %s | ||||||
|  | Kill Block=Bloque Mortal | ||||||
|  | Build Prevention=Bloqueador de Construcción | ||||||
|  | Interact Prevention=Bloqueador de Interacción | ||||||
|  | Climb Block=Bloque Escalable | ||||||
|  | Light Block=Bloqueador de Luz | ||||||
|  | Light Bulb=Lamparilla | ||||||
|  | Player Clip=Bloqueo de Jugador | ||||||
|  | Full Clip=Bloqueo Total | ||||||
|  |  | ||||||
|  | Unbreakable Stone=Piedra Irrompible | ||||||
|  | Unbreakable Sand=Arena Irrompible | ||||||
|  | Unbreakable Desert Stone=Piedra Desértica Irrompible | ||||||
|  | Unbreakable Desert Sand=Arena Desértica Irrompible | ||||||
|  | Unbreakable Gravel=Gravilla Irrompible | ||||||
|  | Unbreakable Dirt=Tierra Irrompible | ||||||
|  | Unbreakable Dirt with Grass=Hierba Irrompible | ||||||
|  | Unbreakable Full Grass=Bloque de Hierba Irrompible | ||||||
|  | Unbreakable Brick=Ladrillos Irrompibles | ||||||
|  | Unbreakable Wooden Planks=Planchas de Madera Irrompibles | ||||||
|  | Unbreakable Tree=Tronco de Árbol Irrompible | ||||||
|  | Unbreakable Glass=Cristal Irrompible | ||||||
|  | Unbreakable Sandstone=Arenisca Irrompible | ||||||
|  | Unbreakable Leaves=Foliaje Irrompible | ||||||
|  | Unbreakable Cobblestone=Guijarros Irrompibles | ||||||
|  | Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles | ||||||
							
								
								
									
										46
									
								
								locale/maptools.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | |||||||
|  | # textdomain: maptools | ||||||
|  | [maptools] loaded.=[maptools] a été chargé. | ||||||
|  |  | ||||||
|  | Cloud=Nuage | ||||||
|  | Infinite Fuel=Carburant infini | ||||||
|  | Admin Pickaxe=Pioche d'administrateur | ||||||
|  | Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets | ||||||
|  | Copper Coin=Pièce de cuivre | ||||||
|  | Silver Coin=Pièce d'argent | ||||||
|  | Gold Coin=Pièce d'or | ||||||
|  | Super Apple=Super pomme | ||||||
|  | Fake Ladder=Fausse échelle | ||||||
|  | Smoke Block=Bloc de fumée | ||||||
|  | Damaging Block: %s=Bloc de dégâts : %s | ||||||
|  | Kill Block=Bloc qui tue | ||||||
|  | Build Prevention=Prévention de construction | ||||||
|  | Interact Prevention=Prévention d'interaction | ||||||
|  | Climb Block=Bloc à grimper | ||||||
|  | Light Block=Bloqueur de lumière | ||||||
|  | Light Bulb=Bloc lumineux | ||||||
|  | Player Clip=Bloque-joueurs | ||||||
|  | Player Clip Bottom Face=Face inférieure de bloque-joueurs | ||||||
|  | Player Clip Top Face=Face supérieure de bloque-joueurs | ||||||
|  | Full Clip=Bloque-tout | ||||||
|  | Full Clip Face=Face de bloque-tout | ||||||
|  | Permanent Fire=Feu permanent | ||||||
|  | Fake Fire=Faux feu | ||||||
|  | Igniter=Incendieur | ||||||
|  | Pusher: %s=Pousseur : %s | ||||||
|  |  | ||||||
|  | Unbreakable Stone=Pierre incassable | ||||||
|  | Unbreakable Sand=Sable incassable | ||||||
|  | Unbreakable Desert Stone=Pierre de désert incassable | ||||||
|  | Unbreakable Desert Sand=Sable de désert incassable | ||||||
|  | Unbreakable Gravel=Gravier incassable | ||||||
|  | Unbreakable Dirt=Terre incassable | ||||||
|  | Unbreakable Dirt with Grass=Herbe incassable | ||||||
|  | Unbreakable Full Grass=Bloc d'herbe incassable | ||||||
|  | Unbreakable Brick=Briques incassables | ||||||
|  | Unbreakable Wooden Planks=Planches de bois incassables | ||||||
|  | Unbreakable Tree=Tronc d'arbre incassable | ||||||
|  | Unbreakable Glass=Verre incassable | ||||||
|  | Unbreakable Sandstone=Grès incassable | ||||||
|  | Unbreakable Leaves=Feuillage incassable | ||||||
|  | Unbreakable Cobblestone=Pierre taillée incassable | ||||||
|  | Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable | ||||||
							
								
								
									
										46
									
								
								locale/maptools.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | |||||||
|  | # textdomain: maptools | ||||||
|  | [maptools] loaded.=[maptools] caricato. | ||||||
|  |  | ||||||
|  | Cloud=Nuvola | ||||||
|  | Infinite Fuel=Combustibile infinito | ||||||
|  | Admin Pickaxe=Piccone della amministrazione | ||||||
|  | Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra | ||||||
|  | Copper Coin=Moneta di rame | ||||||
|  | Silver Coin=Moneta di argento | ||||||
|  | Gold Coin=Moneta di oro | ||||||
|  | Super Apple=Super mela | ||||||
|  | Fake Ladder=Finta scala a pioli | ||||||
|  | Smoke Block=Blocco di fumo | ||||||
|  | Damaging Block: %s=Blocco che danneggia : %s | ||||||
|  | Kill Block=Blocco che uccide | ||||||
|  | Build Prevention=Impedimento alla costruzione | ||||||
|  | Interact Prevention=Impedimento alla interazione | ||||||
|  | Climb Block=Blocco su cui ci si può arrampicare | ||||||
|  | Light Block=Blocco di luce | ||||||
|  | Light Bulb=Lampadina | ||||||
|  | Player Clip=Blocca giocatori | ||||||
|  | Player Clip Bottom Face=Blocca giocatori - faccia inferiore | ||||||
|  | Player Clip Top Face=Glocca giocatori - faccia superiore | ||||||
|  | Full Clip=Blocca tutti | ||||||
|  | Full Clip Face=Faccia del blocca tutti | ||||||
|  | Permanent Fire=Fuoco eterno | ||||||
|  | Fake Fire=Fuoco finto | ||||||
|  | Igniter=Accendino | ||||||
|  | Pusher: %s=Che ha spinto : %s | ||||||
|  |  | ||||||
|  | Unbreakable Stone=Pietra infrangibile | ||||||
|  | Unbreakable Sand=Sabbia infrangibile | ||||||
|  | Unbreakable Desert Stone=Pietra del deserto infrangibile | ||||||
|  | Unbreakable Desert Sand=Sabbia del deserto infrangibile | ||||||
|  | Unbreakable Gravel=Ghiaia infrangibile | ||||||
|  | Unbreakable Dirt=Terra infrangibile | ||||||
|  | Unbreakable Dirt with Grass=Erba infrangibile | ||||||
|  | Unbreakable Full Grass=Blocco d'erba infrangibile | ||||||
|  | Unbreakable Brick=Mattoni infrangibile | ||||||
|  | Unbreakable Wooden Planks=Assi in legno infrangibili | ||||||
|  | Unbreakable Tree=Albero infrangibile | ||||||
|  | Unbreakable Glass=Vetro infrangibile | ||||||
|  | Unbreakable Sandstone=Arenaria infrangibile | ||||||
|  | Unbreakable Leaves=Foglie infrangibili | ||||||
|  | Unbreakable Cobblestone=Ciottolo infrangibile | ||||||
|  | Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile | ||||||
							
								
								
									
										46
									
								
								locale/maptools.template.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | |||||||
|  | # textdomain: maptools | ||||||
|  | [maptools] loaded.= | ||||||
|  |  | ||||||
|  | Cloud=Nuage | ||||||
|  | Infinite Fuel= | ||||||
|  | Admin Pickaxe= | ||||||
|  | Admin Pickaxe With Drops= | ||||||
|  | Copper Coin= | ||||||
|  | Silver Coin= | ||||||
|  | Gold Coin= | ||||||
|  | Super Apple= | ||||||
|  | Fake Ladder= | ||||||
|  | Smoke Block= | ||||||
|  | Damaging Block: %s= | ||||||
|  | Kill Block= | ||||||
|  | Build Prevention= | ||||||
|  | Interact Prevention= | ||||||
|  | Climb Block= | ||||||
|  | Light Block= | ||||||
|  | Light Bulb= | ||||||
|  | Player Clip= | ||||||
|  | Player Clip Bottom Face= | ||||||
|  | Player Clip Top Face= | ||||||
|  | Full Clip= | ||||||
|  | Full Clip Face= | ||||||
|  | Permanent Fire= | ||||||
|  | Fake Fire= | ||||||
|  | Igniter= | ||||||
|  | Pusher: %s= | ||||||
|  |  | ||||||
|  | Unbreakable Stone= | ||||||
|  | Unbreakable Sand= | ||||||
|  | Unbreakable Desert Stone= | ||||||
|  | Unbreakable Desert Sand= | ||||||
|  | Unbreakable Gravel= | ||||||
|  | Unbreakable Dirt= | ||||||
|  | Unbreakable Dirt with Grass= | ||||||
|  | Unbreakable Full Grass= | ||||||
|  | Unbreakable Brick= | ||||||
|  | Unbreakable Wooden Planks= | ||||||
|  | Unbreakable Tree= | ||||||
|  | Unbreakable Glass= | ||||||
|  | Unbreakable Sandstone= | ||||||
|  | Unbreakable Leaves= | ||||||
|  | Unbreakable Cobblestone= | ||||||
|  | Unbreakable Mossy Cobblestone= | ||||||
							
								
								
									
										3
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						| @@ -1 +1,4 @@ | |||||||
| name = maptools | name = maptools | ||||||
|  | description = Adds various special versions of normal blocks, tools, and other map maintainer tools. | ||||||
|  | depends = default | ||||||
|  | min_minetest_version = 5.0.0 | ||||||
|   | |||||||
							
								
								
									
										53
									
								
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						| @@ -1,7 +1,7 @@ | |||||||
| --[[ | --[[ | ||||||
| Map Tools: node definitions | Map Tools: node definitions | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
| @@ -128,7 +128,7 @@ minetest.register_node("maptools:ignore_like_no_clip", { | |||||||
| 	description = S("Ignore-like (no clip)"), | 	description = S("Ignore-like (no clip)"), | ||||||
| 	range = 12, | 	range = 12, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	inventory_image = "default_steel_block.png^dye_purple.png", | 	inventory_image = "default_steel_block.png^dye_violet.png", | ||||||
| 	tiles = {"invisible.png"}, | 	tiles = {"invisible.png"}, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	walkable = false, | 	walkable = false, | ||||||
| @@ -143,7 +143,7 @@ minetest.register_node("maptools:ignore_like_no_point", { | |||||||
| 	description = S("Ignore-like (no point)"), | 	description = S("Ignore-like (no point)"), | ||||||
| 	range = 12, | 	range = 12, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	inventory_image = "default_steel_block.png^dye_purple.png", | 	inventory_image = "default_steel_block.png^dye_violet.png", | ||||||
| 	tiles = {"invisible.png"}, | 	tiles = {"invisible.png"}, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	pointable = false, | 	pointable = false, | ||||||
| @@ -271,7 +271,7 @@ minetest.register_node("maptools:lightbulb", { | |||||||
| 	drawtype = "airlike", | 	drawtype = "airlike", | ||||||
| 	walkable = false, | 	walkable = false, | ||||||
| 	pointable = false, | 	pointable = false, | ||||||
| 	light_source = 14, | 	light_source = default.LIGHT_MAX, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	sunlight_propagates = true, | 	sunlight_propagates = true, | ||||||
| 	drop = "", | 	drop = "", | ||||||
| @@ -283,7 +283,7 @@ minetest.register_node("maptools:nobuild", { | |||||||
| 	description = S("Build Prevention"), | 	description = S("Build Prevention"), | ||||||
| 	range = 12, | 	range = 12, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	inventory_image = "default_steel_block.png^bones_bones.png", | 	inventory_image = "default_steel_block.png^default_flint.png", | ||||||
| 	drawtype = "airlike", | 	drawtype = "airlike", | ||||||
| 	walkable = false, | 	walkable = false, | ||||||
| 	pointable = false, | 	pointable = false, | ||||||
| @@ -298,7 +298,7 @@ minetest.register_node("maptools:nointeract", { | |||||||
| 	description = S("Interact Prevention"), | 	description = S("Interact Prevention"), | ||||||
| 	range = 12, | 	range = 12, | ||||||
| 	stack_max = 10000, | 	stack_max = 10000, | ||||||
| 	inventory_image = "default_steel_block.png^default_scorched_stuff.png", | 	inventory_image = "default_steel_block.png^default_bush_stem.png", | ||||||
| 	drawtype = "airlike", | 	drawtype = "airlike", | ||||||
| 	walkable = false, | 	walkable = false, | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| @@ -450,20 +450,45 @@ minetest.register_node("maptools:igniter", { | |||||||
| minetest.register_node("maptools:superapple", { | minetest.register_node("maptools:superapple", { | ||||||
| 	description = S("Super Apple"), | 	description = S("Super Apple"), | ||||||
| 	range = 12, | 	range = 12, | ||||||
| 	stack_max = 10000, | 	stack_max = 99, | ||||||
| 	drawtype = "plantlike", | 	drawtype = "nodebox", | ||||||
| 	visual_scale = 1.0, | 	visual_scale = 1.0, | ||||||
| 	tiles = {"maptools_superapple.png"}, | 	tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"}, | ||||||
| 	inventory_image = "maptools_superapple.png", | 	inventory_image = "maptools_superapple.png", | ||||||
| 	paramtype = "light", | 	paramtype = "light", | ||||||
| 	sunlight_propagates = true, | 	sunlight_propagates = true, | ||||||
| 	selection_box = { |  | ||||||
| 		type = "fixed", |  | ||||||
| 		fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} |  | ||||||
| 	}, |  | ||||||
| 	walkable = false, | 	walkable = false, | ||||||
| 	groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative}, | 	node_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = { | ||||||
|  | 			{-3/16,	-7/16,	-3/16,	3/16,	1/16,	3/16}, | ||||||
|  | 			{-4/16,	-6/16,	-3/16,	4/16,	0,		3/16}, | ||||||
|  | 			{-3/16,	-6/16,	-4/16,	3/16,	0,		4/16}, | ||||||
|  | 			{-1/32,	1/16,	-1/32,	1/32,	4/16,	1/32}, | ||||||
|  | 			{-1/16,	1.6/16,	0,		1/16,	1.8/16,	1/16}, | ||||||
|  | 			{-2/16,	1.4/16,	1/16,	1/16,	1.6/16,	2/16}, | ||||||
|  | 			{-2/16,	1.2/16,	2/16,	0,		1.4/16,	3/16}, | ||||||
|  | 			{-1.5/16,	1/16,	.5/16,	0.5/16,		1.2/16,	2.5/16}, | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	is_ground_content = true, | ||||||
|  | 	groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1}, | ||||||
| 	on_use = minetest.item_eat(20), | 	on_use = minetest.item_eat(20), | ||||||
| 	sounds = default.node_sound_defaults(), | 	sounds = default.node_sound_defaults(), | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("maptools:drowning", { | ||||||
|  | 	description = S("Drownable Air"), | ||||||
|  | 	range = 12, | ||||||
|  | 	stack_max = 10000, | ||||||
|  | 	inventory_image = "default_steel_block.png^dye_black.png", | ||||||
|  | 	drawtype = "airlike", | ||||||
|  | 	paramtype = "light", | ||||||
|  | 	pointable = false, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drowning = 1, | ||||||
|  | 	sunlight_propagates = true, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||||
| 	on_drop = maptools.drop_msg | 	on_drop = maptools.drop_msg | ||||||
| }) | }) | ||||||
|   | |||||||
							
								
								
									
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								tools.lua
									
									
									
									
									
										
										
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						| @@ -1,7 +1,7 @@ | |||||||
| --[[ | --[[ | ||||||
| Map Tools: tool definitions | Map Tools: tool definitions | ||||||
|  |  | ||||||
| Copyright © 2012-2019 Hugo Locurcio and contributors. | Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||||
| Licensed under the zlib license. See LICENSE.md for more information. | Licensed under the zlib license. See LICENSE.md for more information. | ||||||
| --]] | --]] | ||||||
|  |  | ||||||
|   | |||||||