Compare commits
20 Commits
v2.0.0
...
nalc-1.2.0
Author | SHA1 | Date | |
---|---|---|---|
3ade16647e | |||
b537954edf | |||
7cce8f495f | |||
75d3253c5f | |||
246d525c20 | |||
f9bf6a0951 | |||
235e02b0be | |||
e6f61c31ce | |||
4683434e0a | |||
f0d25e85ad | |||
caa92be9dd | |||
9b37ba1894 | |||
40f840dd33 | |||
ae3cc4b075 | |||
972f7b55b9 | |||
e181d37bca | |||
70dbd3519e | |||
4a4dfb77c4 | |||
e519f0cd31 | |||
48b8f8a726 |
@ -3,6 +3,10 @@ unused_args = false
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allow_defined_top = true
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allow_defined_top = true
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max_line_length = 90
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max_line_length = 90
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globals = {
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"maptools"
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}
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stds.minetest = {
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stds.minetest = {
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read_globals = {
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read_globals = {
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"DIR_DELIM",
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"DIR_DELIM",
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@ -23,7 +27,3 @@ stds.minetest = {
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},
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},
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}
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}
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}
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}
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read_globals = {
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"intllib",
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}
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14
CHANGELOG.md
@ -7,6 +7,17 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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|
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||||||
## [Unreleased]
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## [Unreleased]
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|
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|
## [2.1.0] - 2020-06-08
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### Changed
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||||||
|
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||||||
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- 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold).
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- Silver coins require [More Ores](https://github.com/minetest-mods/moreores)
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to be crafted, since minetest_game doesn't have silver ingots.
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- Coins are now displayed in the creative inventory.
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- Moved translations from intllib to Minetest's built-in localization system.
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- This allows translations to show up independently of the server's language.
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## [2.0.0] - 2019-11-25
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## [2.0.0] - 2019-11-25
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|
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### Changed
|
### Changed
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||||||
@ -32,6 +43,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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|
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||||||
- Initial versioned release.
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- Initial versioned release.
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|
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[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.0.0...HEAD
|
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.1.0...HEAD
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[2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0
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[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
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[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
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[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
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[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
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5
LICENSE.md
Normal file → Executable file
@ -1,6 +1,7 @@
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# zlib license
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zlib license
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============
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Copyright © 2012-2019 Hugo Locurcio and contributors
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Copyright © 2012-2020 Hugo Locurcio and contributors
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**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
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**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
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|
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@ -23,6 +23,7 @@ as they cannot be removed by hand (they can only be removed with
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| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
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| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
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| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
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| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
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| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
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| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
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| `maptools:drowning` | :warning: Simulates drowning in water. |
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| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
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| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
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| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
|
| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
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|
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6
README.md
Normal file → Executable file
@ -21,9 +21,7 @@ git clone https://github.com/minetest-mods/maptools.git
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|
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||||||
You can also
|
You can also
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||||||
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
|
[download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip)
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of Map Tools. If you do so, you will need to extract the archive then rename
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of Map Tools.
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the resulting folder from `maptools-master` to `maptools` – this is
|
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**absolutely** required, as the mod won't work otherwise.
|
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|
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### Enable the mod
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### Enable the mod
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|
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@ -69,7 +67,7 @@ versions than 5.0.0 will generally not be fixed.
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|
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## License
|
## License
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||||||
|
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Copyright © 2012-2019 Hugo Locurcio and contributors
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Copyright © 2012-2020 Hugo Locurcio and contributors
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|
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- Map Tools code is licensed under the zlib license, see
|
- Map Tools code is licensed under the zlib license, see
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[`LICENSE.md`](LICENSE.md) for details.
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[`LICENSE.md`](LICENSE.md) for details.
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2
aliases.lua
Normal file → Executable file
@ -1,7 +1,7 @@
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--[[
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--[[
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Map Tools: alias definitions
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Map Tools: alias definitions
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|
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Copyright © 2012-2019 Hugo Locurcio and contributors.
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Copyright © 2012-2020 Hugo Locurcio and contributors.
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||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
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||||||
--]]
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--]]
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|
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4
config.lua
Normal file → Executable file
@ -1,7 +1,7 @@
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--[[
|
--[[
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||||||
Map Tools: configuration handling
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Map Tools: configuration handling
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||||||
|
|
||||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
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||||||
--]]
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--]]
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|
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@ -26,4 +26,4 @@ local function setting(settingtype, name, default)
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end
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end
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|
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-- Show Map Tools stuff in creative inventory (1 or 0):
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-- Show Map Tools stuff in creative inventory (1 or 0):
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setting("integer", "hide_from_creative_inventory", 1)
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setting("integer", "hide_from_creative_inventory", 0)
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5
craftitems.lua
Normal file → Executable file
@ -1,7 +1,7 @@
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--[[
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--[[
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||||||
Map Tools: item definitions
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Map Tools: item definitions
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||||||
|
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||||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
Copyright © 2012-2020 Hugo Locurcio and contributors.
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||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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--]]
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@ -14,7 +14,6 @@ minetest.register_craftitem("maptools:copper_coin", {
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inventory_image = "maptools_copper_coin.png",
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inventory_image = "maptools_copper_coin.png",
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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stack_max = 10000,
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stack_max = 10000,
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groups = {not_in_creative_inventory = maptools.creative},
|
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})
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})
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minetest.register_craftitem("maptools:silver_coin", {
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minetest.register_craftitem("maptools:silver_coin", {
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@ -22,7 +21,6 @@ minetest.register_craftitem("maptools:silver_coin", {
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inventory_image = "maptools_silver_coin.png",
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inventory_image = "maptools_silver_coin.png",
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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stack_max = 10000,
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stack_max = 10000,
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groups = {not_in_creative_inventory = maptools.creative},
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|
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})
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})
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|
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minetest.register_craftitem("maptools:gold_coin", {
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minetest.register_craftitem("maptools:gold_coin", {
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@ -30,7 +28,6 @@ minetest.register_craftitem("maptools:gold_coin", {
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inventory_image = "maptools_gold_coin.png",
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inventory_image = "maptools_gold_coin.png",
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
|
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stack_max = 10000,
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stack_max = 10000,
|
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groups = {not_in_creative_inventory = maptools.creative},
|
|
||||||
})
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})
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|
|
||||||
minetest.register_craftitem("maptools:infinitefuel", {
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minetest.register_craftitem("maptools:infinitefuel", {
|
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243
default_nodes.lua
Normal file → Executable file
@ -1,7 +1,7 @@
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|||||||
--[[
|
--[[
|
||||||
Map Tools: unbreakable default nodes
|
Map Tools: unbreakable default nodes
|
||||||
|
|
||||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
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|
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@ -220,6 +220,30 @@ minetest.register_node("maptools:sandstone_brick", {
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
|
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on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
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})
|
})
|
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|
-- Compatibility for change made there ^
|
||||||
|
minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick")
|
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|
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minetest.register_node("maptools:desert_sandstone_brick", {
|
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|
description = S("Unbreakable Desert Sandstone Brick"),
|
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|
range = 12,
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|
stack_max = 10000,
|
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|
tiles = {"default_desert_sandstone_brick.png"},
|
||||||
|
drop = "",
|
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|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
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|
on_drop = maptools.drop_msg
|
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|
})
|
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|
|
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|
minetest.register_node("maptools:silver_sandstone_brick", {
|
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|
description = S("Unbreakable Silver Sandstone Brick"),
|
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|
range = 12,
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|
stack_max = 10000,
|
||||||
|
tiles = {"default_silver_sandstone_brick.png"},
|
||||||
|
drop = "",
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
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|
on_drop = maptools.drop_msg
|
||||||
|
})
|
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|
|
||||||
minetest.register_node("maptools:desert_stone", {
|
minetest.register_node("maptools:desert_stone", {
|
||||||
description = S("Unbreakable Desert Stone"),
|
description = S("Unbreakable Desert Stone"),
|
||||||
@ -450,3 +474,220 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
|
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sounds = default.node_sound_sand_defaults(),
|
sounds = default.node_sound_sand_defaults(),
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Fence:
|
||||||
|
|
||||||
|
local function dockable(nodename)
|
||||||
|
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local function find_dock(pos, second)
|
||||||
|
if pos == nil then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||||
|
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||||
|
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||||
|
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||||
|
local code = 0
|
||||||
|
if dockable(l1.name) then
|
||||||
|
code = code+1
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if dockable(r1.name) then
|
||||||
|
code = code+2
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if dockable(v1.name) then
|
||||||
|
code = code+11
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if dockable(h1.name) then
|
||||||
|
code = code+21
|
||||||
|
if second < 2 then
|
||||||
|
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local me = minetest.get_node(pos)
|
||||||
|
if code > 0 then
|
||||||
|
local tmp_name = "fences:fence_wood_"..code
|
||||||
|
--minetest.chat_send_all(tmp_name)
|
||||||
|
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
|
||||||
|
if second > 0 then
|
||||||
|
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
|
||||||
|
minetest.set_node(pos, tmp_node)
|
||||||
|
end
|
||||||
|
elseif code == 0 then
|
||||||
|
if second == 2 then
|
||||||
|
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
|
||||||
|
minetest.set_node(pos, tmp_node)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
|
||||||
|
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
|
||||||
|
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
|
||||||
|
local p3 = {0, 0, 0, 0, 0, 0}
|
||||||
|
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
|
||||||
|
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_node(":fences:fence_wood", {
|
||||||
|
description = S("Unbreakable Wooden Fence"),
|
||||||
|
range = 12,
|
||||||
|
stack_max = 10000,
|
||||||
|
tiles = {"default_wood.png"},
|
||||||
|
inventory_image = "default_wood.png",
|
||||||
|
wield_image = "default_wood.png",
|
||||||
|
paramtype = "light",
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
drop = "",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {p0,p1,p2,p3,p4,p5,}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
||||||
|
},
|
||||||
|
on_construct = function(pos)
|
||||||
|
find_dock(pos, 1)
|
||||||
|
end,
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
find_dock(pos, -1)
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-- carts:
|
||||||
|
|
||||||
|
minetest.register_node(":maptools:unbreakable_rail", {
|
||||||
|
description = "Unbreakable Rail",
|
||||||
|
drawtype = "raillike",
|
||||||
|
tiles = {"carts_rail_straight.png", "carts_rail_curved.png", "carts_rail_t_junction.png", "carts_rail_crossing.png"},
|
||||||
|
inventory_image = "carts_rail_straight.png",
|
||||||
|
wield_image = "carts_rail_straight.png",
|
||||||
|
paramtype = "light",
|
||||||
|
stack_max = 10000,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
groups = {snappy = 1, rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
mesecons = {
|
||||||
|
effector = {
|
||||||
|
action_off = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end,
|
||||||
|
|
||||||
|
action_on = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(":maptools:unbreakable_rail_copper", {
|
||||||
|
description = "Unbreakable Copper Rail",
|
||||||
|
drawtype = "raillike",
|
||||||
|
tiles = {"carts_rail_straight_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
|
||||||
|
inventory_image = "carts_rail_straight_cp.png",
|
||||||
|
wield_image = "carts_rail_straight_cp.png",
|
||||||
|
paramtype = "light",
|
||||||
|
stack_max = 10000,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
|
||||||
|
after_place_node = function(pos, placer, itemstack)
|
||||||
|
if not mesecon then
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
mesecons = {
|
||||||
|
effector = {
|
||||||
|
action_off = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end,
|
||||||
|
|
||||||
|
action_on = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("maptools:unbreakable_rail_power", {
|
||||||
|
description = "Unbreakable Powered Rail",
|
||||||
|
drawtype = "raillike",
|
||||||
|
tiles = {"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
|
||||||
|
inventory_image = "carts_rail_straight_pwr.png",
|
||||||
|
wield_image = "carts_rail_straight_pwr.png",
|
||||||
|
paramtype = "light",
|
||||||
|
stack_max = 10000,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
groups = {rail = 1, connect_to_raillike = 1, unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
|
|
||||||
|
after_place_node = function(pos, placer, itemstack)
|
||||||
|
if not mesecon then
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
mesecons = {
|
||||||
|
effector = {
|
||||||
|
action_off = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||||
|
end,
|
||||||
|
|
||||||
|
action_on = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
local chestdef = minetest.registered_nodes["default:chest"]
|
||||||
|
|
||||||
|
minetest.register_node("maptools:chest",{
|
||||||
|
description = "Chest",
|
||||||
|
tiles = chestdef.tiles,
|
||||||
|
stack_max = 1000,
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
on_construct = chestdef.on_construct,
|
||||||
|
on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
|
||||||
|
on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
|
||||||
|
on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = 1},
|
||||||
|
})
|
||||||
|
|
||||||
|
5
init.lua
Normal file → Executable file
@ -3,7 +3,7 @@
|
|||||||
** Map Tools **
|
** Map Tools **
|
||||||
By Calinou.
|
By Calinou.
|
||||||
|
|
||||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
=====================================================================
|
=====================================================================
|
||||||
--]]
|
--]]
|
||||||
@ -12,9 +12,8 @@ maptools = {}
|
|||||||
|
|
||||||
local modpath = minetest.get_modpath("maptools")
|
local modpath = minetest.get_modpath("maptools")
|
||||||
|
|
||||||
local S, NS = dofile(modpath .. "/intllib.lua")
|
local S = minetest.get_translator("maptools")
|
||||||
maptools.S = S
|
maptools.S = S
|
||||||
maptools.NS = NS
|
|
||||||
|
|
||||||
maptools.drop_msg = function(itemstack, player)
|
maptools.drop_msg = function(itemstack, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
44
intllib.lua
@ -1,44 +0,0 @@
|
|||||||
-- Fallback functions for when `intllib` is not installed.
|
|
||||||
-- Code released under Unlicense <http://unlicense.org>.
|
|
||||||
|
|
||||||
-- Get the latest version of this file at:
|
|
||||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
|
||||||
|
|
||||||
local function format(str, ...)
|
|
||||||
local args = { ... }
|
|
||||||
local function repl(escape, open, num, close)
|
|
||||||
if escape == "" then
|
|
||||||
local replacement = tostring(args[tonumber(num)])
|
|
||||||
if open == "" then
|
|
||||||
replacement = replacement..close
|
|
||||||
end
|
|
||||||
return replacement
|
|
||||||
else
|
|
||||||
return "@"..open..num..close
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
|
||||||
end
|
|
||||||
|
|
||||||
local gettext, ngettext
|
|
||||||
if minetest.get_modpath("intllib") then
|
|
||||||
if intllib.make_gettext_pair then
|
|
||||||
-- New method using gettext.
|
|
||||||
gettext, ngettext = intllib.make_gettext_pair()
|
|
||||||
else
|
|
||||||
-- Old method using text files.
|
|
||||||
gettext = intllib.Getter()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Fill in missing functions.
|
|
||||||
|
|
||||||
gettext = gettext or function(msgid, ...)
|
|
||||||
return format(msgid, ...)
|
|
||||||
end
|
|
||||||
|
|
||||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
|
||||||
return format(n==1 and msgid or msgid_plural, ...)
|
|
||||||
end
|
|
||||||
|
|
||||||
return gettext, ngettext
|
|
@ -1,39 +0,0 @@
|
|||||||
# Translation by kaeza
|
|
||||||
|
|
||||||
[maptools] loaded. = [maptools] cargado.
|
|
||||||
|
|
||||||
Cloud = Nube
|
|
||||||
Infinite Fuel = Combustible Infinito
|
|
||||||
Admin Pickaxe = Pico de Administrador
|
|
||||||
Copper Coin = Moneda de Cobre
|
|
||||||
Silver Coin = Moneda de Plata
|
|
||||||
Gold Coin = Moneda de Oro
|
|
||||||
Super Apple = Super Manzana
|
|
||||||
Fake Ladder = Escalera Falsa
|
|
||||||
Smoke Block = Bloque de Humo
|
|
||||||
Damaging Block: %s = Bloque Dañino: %s
|
|
||||||
Kill Block = Bloque Mortal
|
|
||||||
Build Prevention = Bloqueador de Construcción
|
|
||||||
Interact Prevention = Bloqueador de Interacción
|
|
||||||
Climb Block = Bloque Escalable
|
|
||||||
Light Block = Bloqueador de Luz
|
|
||||||
Light Bulb = Lamparilla
|
|
||||||
Player Clip = Bloqueo de Jugador
|
|
||||||
Full Clip = Bloqueo Total
|
|
||||||
|
|
||||||
Unbreakable Stone = Piedra Irrompible
|
|
||||||
Unbreakable Sand = Arena Irrompible
|
|
||||||
Unbreakable Desert Stone = Piedra Desértica Irrompible
|
|
||||||
Unbreakable Desert Sand = Arena Desértica Irrompible
|
|
||||||
Unbreakable Gravel = Gravilla Irrompible
|
|
||||||
Unbreakable Dirt = Tierra Irrompible
|
|
||||||
Unbreakable Dirt with Grass = Hierba Irrompible
|
|
||||||
Unbreakable Full Grass= Bloque de Hierba Irrompible
|
|
||||||
Unbreakable Brick = Ladrillos Irrompibles
|
|
||||||
Unbreakable Wooden Planks = Planchas de Madera Irrompibles
|
|
||||||
Unbreakable Tree = Tronco de Árbol Irrompible
|
|
||||||
Unbreakable Glass = Cristal Irrompible
|
|
||||||
Unbreakable Sandstone = Arenisca Irrompible
|
|
||||||
Unbreakable Leaves = Foliaje Irrompible
|
|
||||||
Unbreakable Cobblestone = Guijarros Irrompibles
|
|
||||||
Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles
|
|
@ -1,47 +0,0 @@
|
|||||||
# Translation by Calinou
|
|
||||||
|
|
||||||
[maptools] loaded. = [maptools] a été chargé.
|
|
||||||
|
|
||||||
Cloud = Nuage
|
|
||||||
Infinite Fuel = Carburant infini
|
|
||||||
Admin Pickaxe = Pioche d'administrateur
|
|
||||||
Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets
|
|
||||||
Copper Coin = Pièce de cuivre
|
|
||||||
Silver Coin = Pièce d'argent
|
|
||||||
Gold Coin = Pièce d'or
|
|
||||||
Super Apple = Super pomme
|
|
||||||
Fake Ladder = Fausse échelle
|
|
||||||
Smoke Block = Bloc de fumée
|
|
||||||
Damaging Block: %s = Bloc de dégâts : %s
|
|
||||||
Kill Block = Bloc qui tue
|
|
||||||
Build Prevention = Prévention de construction
|
|
||||||
Interact Prevention = Prévention d'interaction
|
|
||||||
Climb Block = Bloc à grimper
|
|
||||||
Light Block = Bloqueur de lumière
|
|
||||||
Light Bulb = Bloc lumineux
|
|
||||||
Player Clip = Bloque-joueurs
|
|
||||||
Player Clip Bottom Face = Face inférieure de bloque-joueurs
|
|
||||||
Player Clip Top Face = Face supérieure de bloque-joueurs
|
|
||||||
Full Clip = Bloque-tout
|
|
||||||
Full Clip Face = Face de bloque-tout
|
|
||||||
Permanent Fire = Feu permanent
|
|
||||||
Fake Fire = Faux feu
|
|
||||||
Igniter = Incendieur
|
|
||||||
Pusher: %s = Pousseur : %s
|
|
||||||
|
|
||||||
Unbreakable Stone = Pierre incassable
|
|
||||||
Unbreakable Sand = Sable incassable
|
|
||||||
Unbreakable Desert Stone = Pierre de désert incassable
|
|
||||||
Unbreakable Desert Sand = Sable de désert incassable
|
|
||||||
Unbreakable Gravel = Gravier incassable
|
|
||||||
Unbreakable Dirt = Terre incassable
|
|
||||||
Unbreakable Dirt with Grass = Herbe incassable
|
|
||||||
Unbreakable Full Grass= Bloc d'herbe incassable
|
|
||||||
Unbreakable Brick = Briques incassables
|
|
||||||
Unbreakable Wooden Planks = Planches de bois incassables
|
|
||||||
Unbreakable Tree = Tronc d'arbre incassable
|
|
||||||
Unbreakable Glass = Verre incassable
|
|
||||||
Unbreakable Sandstone = Grès incassable
|
|
||||||
Unbreakable Leaves = Feuillage incassable
|
|
||||||
Unbreakable Cobblestone = Pierre taillée incassable
|
|
||||||
Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable
|
|
@ -1,47 +0,0 @@
|
|||||||
# Translation by Emon
|
|
||||||
|
|
||||||
[maptools] loaded. = [maptools] caricato.
|
|
||||||
|
|
||||||
Cloud = Nuvola
|
|
||||||
Infinite Fuel = Combustibile infinito
|
|
||||||
Admin Pickaxe = Piccone della amministrazione
|
|
||||||
Admin Pickaxe With Drops = Piccone della amministrazione che lascia cadere a terra
|
|
||||||
Copper Coin = Moneta di rame
|
|
||||||
Silver Coin = Moneta di argento
|
|
||||||
Gold Coin = Moneta di oro
|
|
||||||
Super Apple = Super mela
|
|
||||||
Fake Ladder = Finta scala a pioli
|
|
||||||
Smoke Block = Blocco di fumo
|
|
||||||
Damaging Block: %s = Blocco che danneggia : %s
|
|
||||||
Kill Block = Blocco che uccide
|
|
||||||
Build Prevention = Impedimento alla costruzione
|
|
||||||
Interact Prevention = Impedimento alla interazione
|
|
||||||
Climb Block = Blocco su cui ci si può arrampicare
|
|
||||||
Light Block = Blocco di luce
|
|
||||||
Light Bulb = Lampadina
|
|
||||||
Player Clip = Blocca giocatori
|
|
||||||
Player Clip Bottom Face = Blocca giocatori - faccia inferiore
|
|
||||||
Player Clip Top Face = Glocca giocatori - faccia superiore
|
|
||||||
Full Clip = Blocca tutti
|
|
||||||
Full Clip Face = Faccia del blocca tutti
|
|
||||||
Permanent Fire = Fuoco eterno
|
|
||||||
Fake Fire = Fuoco finto
|
|
||||||
Igniter = Accendino
|
|
||||||
Pusher: %s = Che ha spinto : %s
|
|
||||||
|
|
||||||
Unbreakable Stone = Pietra infrangibile
|
|
||||||
Unbreakable Sand = Sabbia infrangibile
|
|
||||||
Unbreakable Desert Stone = Pietra del deserto infrangibile
|
|
||||||
Unbreakable Desert Sand = Sabbia del deserto infrangibile
|
|
||||||
Unbreakable Gravel = Ghiaia infrangibile
|
|
||||||
Unbreakable Dirt = Terra infrangibile
|
|
||||||
Unbreakable Dirt with Grass = Erba infrangibile
|
|
||||||
Unbreakable Full Grass= Blocco d'erba infrangibile
|
|
||||||
Unbreakable Brick = Mattoni infrangibile
|
|
||||||
Unbreakable Wooden Planks = Assi in legno infrangibili
|
|
||||||
Unbreakable Tree = Albero infrangibile
|
|
||||||
Unbreakable Glass = Vetro infrangibile
|
|
||||||
Unbreakable Sandstone = Arenaria infrangibile
|
|
||||||
Unbreakable Leaves = Foglie infrangibili
|
|
||||||
Unbreakable Cobblestone = Ciottolo infrangibile
|
|
||||||
Unbreakable Mossy Cobblestone = Ciottolo muschioso infrangibile
|
|
38
locale/maptools.es.tr
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
# textdomain: maptools
|
||||||
|
[maptools] loaded.=[maptools] cargado.
|
||||||
|
|
||||||
|
Cloud=Nube
|
||||||
|
Infinite Fuel=Combustible Infinito
|
||||||
|
Admin Pickaxe=Pico de Administrador
|
||||||
|
Copper Coin=Moneda de Cobre
|
||||||
|
Silver Coin=Moneda de Plata
|
||||||
|
Gold Coin=Moneda de Oro
|
||||||
|
Super Apple=Super Manzana
|
||||||
|
Fake Ladder=Escalera Falsa
|
||||||
|
Smoke Block=Bloque de Humo
|
||||||
|
Damaging Block: %s=Bloque Dañino: %s
|
||||||
|
Kill Block=Bloque Mortal
|
||||||
|
Build Prevention=Bloqueador de Construcción
|
||||||
|
Interact Prevention=Bloqueador de Interacción
|
||||||
|
Climb Block=Bloque Escalable
|
||||||
|
Light Block=Bloqueador de Luz
|
||||||
|
Light Bulb=Lamparilla
|
||||||
|
Player Clip=Bloqueo de Jugador
|
||||||
|
Full Clip=Bloqueo Total
|
||||||
|
|
||||||
|
Unbreakable Stone=Piedra Irrompible
|
||||||
|
Unbreakable Sand=Arena Irrompible
|
||||||
|
Unbreakable Desert Stone=Piedra Desértica Irrompible
|
||||||
|
Unbreakable Desert Sand=Arena Desértica Irrompible
|
||||||
|
Unbreakable Gravel=Gravilla Irrompible
|
||||||
|
Unbreakable Dirt=Tierra Irrompible
|
||||||
|
Unbreakable Dirt with Grass=Hierba Irrompible
|
||||||
|
Unbreakable Full Grass=Bloque de Hierba Irrompible
|
||||||
|
Unbreakable Brick=Ladrillos Irrompibles
|
||||||
|
Unbreakable Wooden Planks=Planchas de Madera Irrompibles
|
||||||
|
Unbreakable Tree=Tronco de Árbol Irrompible
|
||||||
|
Unbreakable Glass=Cristal Irrompible
|
||||||
|
Unbreakable Sandstone=Arenisca Irrompible
|
||||||
|
Unbreakable Leaves=Foliaje Irrompible
|
||||||
|
Unbreakable Cobblestone=Guijarros Irrompibles
|
||||||
|
Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles
|
46
locale/maptools.fr.tr
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
# textdomain: maptools
|
||||||
|
[maptools] loaded.=[maptools] a été chargé.
|
||||||
|
|
||||||
|
Cloud=Nuage
|
||||||
|
Infinite Fuel=Carburant infini
|
||||||
|
Admin Pickaxe=Pioche d'administrateur
|
||||||
|
Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets
|
||||||
|
Copper Coin=Pièce de cuivre
|
||||||
|
Silver Coin=Pièce d'argent
|
||||||
|
Gold Coin=Pièce d'or
|
||||||
|
Super Apple=Super pomme
|
||||||
|
Fake Ladder=Fausse échelle
|
||||||
|
Smoke Block=Bloc de fumée
|
||||||
|
Damaging Block: %s=Bloc de dégâts : %s
|
||||||
|
Kill Block=Bloc qui tue
|
||||||
|
Build Prevention=Prévention de construction
|
||||||
|
Interact Prevention=Prévention d'interaction
|
||||||
|
Climb Block=Bloc à grimper
|
||||||
|
Light Block=Bloqueur de lumière
|
||||||
|
Light Bulb=Bloc lumineux
|
||||||
|
Player Clip=Bloque-joueurs
|
||||||
|
Player Clip Bottom Face=Face inférieure de bloque-joueurs
|
||||||
|
Player Clip Top Face=Face supérieure de bloque-joueurs
|
||||||
|
Full Clip=Bloque-tout
|
||||||
|
Full Clip Face=Face de bloque-tout
|
||||||
|
Permanent Fire=Feu permanent
|
||||||
|
Fake Fire=Faux feu
|
||||||
|
Igniter=Incendieur
|
||||||
|
Pusher: %s=Pousseur : %s
|
||||||
|
|
||||||
|
Unbreakable Stone=Pierre incassable
|
||||||
|
Unbreakable Sand=Sable incassable
|
||||||
|
Unbreakable Desert Stone=Pierre de désert incassable
|
||||||
|
Unbreakable Desert Sand=Sable de désert incassable
|
||||||
|
Unbreakable Gravel=Gravier incassable
|
||||||
|
Unbreakable Dirt=Terre incassable
|
||||||
|
Unbreakable Dirt with Grass=Herbe incassable
|
||||||
|
Unbreakable Full Grass=Bloc d'herbe incassable
|
||||||
|
Unbreakable Brick=Briques incassables
|
||||||
|
Unbreakable Wooden Planks=Planches de bois incassables
|
||||||
|
Unbreakable Tree=Tronc d'arbre incassable
|
||||||
|
Unbreakable Glass=Verre incassable
|
||||||
|
Unbreakable Sandstone=Grès incassable
|
||||||
|
Unbreakable Leaves=Feuillage incassable
|
||||||
|
Unbreakable Cobblestone=Pierre taillée incassable
|
||||||
|
Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable
|
46
locale/maptools.it.tr
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
# textdomain: maptools
|
||||||
|
[maptools] loaded.=[maptools] caricato.
|
||||||
|
|
||||||
|
Cloud=Nuvola
|
||||||
|
Infinite Fuel=Combustibile infinito
|
||||||
|
Admin Pickaxe=Piccone della amministrazione
|
||||||
|
Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra
|
||||||
|
Copper Coin=Moneta di rame
|
||||||
|
Silver Coin=Moneta di argento
|
||||||
|
Gold Coin=Moneta di oro
|
||||||
|
Super Apple=Super mela
|
||||||
|
Fake Ladder=Finta scala a pioli
|
||||||
|
Smoke Block=Blocco di fumo
|
||||||
|
Damaging Block: %s=Blocco che danneggia : %s
|
||||||
|
Kill Block=Blocco che uccide
|
||||||
|
Build Prevention=Impedimento alla costruzione
|
||||||
|
Interact Prevention=Impedimento alla interazione
|
||||||
|
Climb Block=Blocco su cui ci si può arrampicare
|
||||||
|
Light Block=Blocco di luce
|
||||||
|
Light Bulb=Lampadina
|
||||||
|
Player Clip=Blocca giocatori
|
||||||
|
Player Clip Bottom Face=Blocca giocatori - faccia inferiore
|
||||||
|
Player Clip Top Face=Glocca giocatori - faccia superiore
|
||||||
|
Full Clip=Blocca tutti
|
||||||
|
Full Clip Face=Faccia del blocca tutti
|
||||||
|
Permanent Fire=Fuoco eterno
|
||||||
|
Fake Fire=Fuoco finto
|
||||||
|
Igniter=Accendino
|
||||||
|
Pusher: %s=Che ha spinto : %s
|
||||||
|
|
||||||
|
Unbreakable Stone=Pietra infrangibile
|
||||||
|
Unbreakable Sand=Sabbia infrangibile
|
||||||
|
Unbreakable Desert Stone=Pietra del deserto infrangibile
|
||||||
|
Unbreakable Desert Sand=Sabbia del deserto infrangibile
|
||||||
|
Unbreakable Gravel=Ghiaia infrangibile
|
||||||
|
Unbreakable Dirt=Terra infrangibile
|
||||||
|
Unbreakable Dirt with Grass=Erba infrangibile
|
||||||
|
Unbreakable Full Grass=Blocco d'erba infrangibile
|
||||||
|
Unbreakable Brick=Mattoni infrangibile
|
||||||
|
Unbreakable Wooden Planks=Assi in legno infrangibili
|
||||||
|
Unbreakable Tree=Albero infrangibile
|
||||||
|
Unbreakable Glass=Vetro infrangibile
|
||||||
|
Unbreakable Sandstone=Arenaria infrangibile
|
||||||
|
Unbreakable Leaves=Foglie infrangibili
|
||||||
|
Unbreakable Cobblestone=Ciottolo infrangibile
|
||||||
|
Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile
|
46
locale/maptools.template.tr
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
# textdomain: maptools
|
||||||
|
[maptools] loaded.=
|
||||||
|
|
||||||
|
Cloud=Nuage
|
||||||
|
Infinite Fuel=
|
||||||
|
Admin Pickaxe=
|
||||||
|
Admin Pickaxe With Drops=
|
||||||
|
Copper Coin=
|
||||||
|
Silver Coin=
|
||||||
|
Gold Coin=
|
||||||
|
Super Apple=
|
||||||
|
Fake Ladder=
|
||||||
|
Smoke Block=
|
||||||
|
Damaging Block: %s=
|
||||||
|
Kill Block=
|
||||||
|
Build Prevention=
|
||||||
|
Interact Prevention=
|
||||||
|
Climb Block=
|
||||||
|
Light Block=
|
||||||
|
Light Bulb=
|
||||||
|
Player Clip=
|
||||||
|
Player Clip Bottom Face=
|
||||||
|
Player Clip Top Face=
|
||||||
|
Full Clip=
|
||||||
|
Full Clip Face=
|
||||||
|
Permanent Fire=
|
||||||
|
Fake Fire=
|
||||||
|
Igniter=
|
||||||
|
Pusher: %s=
|
||||||
|
|
||||||
|
Unbreakable Stone=
|
||||||
|
Unbreakable Sand=
|
||||||
|
Unbreakable Desert Stone=
|
||||||
|
Unbreakable Desert Sand=
|
||||||
|
Unbreakable Gravel=
|
||||||
|
Unbreakable Dirt=
|
||||||
|
Unbreakable Dirt with Grass=
|
||||||
|
Unbreakable Full Grass=
|
||||||
|
Unbreakable Brick=
|
||||||
|
Unbreakable Wooden Planks=
|
||||||
|
Unbreakable Tree=
|
||||||
|
Unbreakable Glass=
|
||||||
|
Unbreakable Sandstone=
|
||||||
|
Unbreakable Leaves=
|
||||||
|
Unbreakable Cobblestone=
|
||||||
|
Unbreakable Mossy Cobblestone=
|
2
mod.conf
@ -1,4 +1,4 @@
|
|||||||
name = maptools
|
name = maptools
|
||||||
description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
|
description = Adds various special versions of normal blocks, tools, and other map maintainer tools.
|
||||||
depends = default
|
depends = default
|
||||||
optional_depends = intllib
|
min_minetest_version = 5.0.0
|
||||||
|
45
nodes.lua
Normal file → Executable file
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: node definitions
|
Map Tools: node definitions
|
||||||
|
|
||||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
@ -271,7 +271,7 @@ minetest.register_node("maptools:lightbulb", {
|
|||||||
drawtype = "airlike",
|
drawtype = "airlike",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
pointable = false,
|
pointable = false,
|
||||||
light_source = 14,
|
light_source = default.LIGHT_MAX,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
drop = "",
|
drop = "",
|
||||||
@ -450,20 +450,45 @@ minetest.register_node("maptools:igniter", {
|
|||||||
minetest.register_node("maptools:superapple", {
|
minetest.register_node("maptools:superapple", {
|
||||||
description = S("Super Apple"),
|
description = S("Super Apple"),
|
||||||
range = 12,
|
range = 12,
|
||||||
stack_max = 10000,
|
stack_max = 99,
|
||||||
drawtype = "plantlike",
|
drawtype = "nodebox",
|
||||||
visual_scale = 1.0,
|
visual_scale = 1.0,
|
||||||
tiles = {"maptools_superapple.png"},
|
tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
|
||||||
inventory_image = "maptools_superapple.png",
|
inventory_image = "maptools_superapple.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
|
||||||
},
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-3/16, -7/16, -3/16, 3/16, 1/16, 3/16},
|
||||||
|
{-4/16, -6/16, -3/16, 4/16, 0, 3/16},
|
||||||
|
{-3/16, -6/16, -4/16, 3/16, 0, 4/16},
|
||||||
|
{-1/32, 1/16, -1/32, 1/32, 4/16, 1/32},
|
||||||
|
{-1/16, 1.6/16, 0, 1/16, 1.8/16, 1/16},
|
||||||
|
{-2/16, 1.4/16, 1/16, 1/16, 1.6/16, 2/16},
|
||||||
|
{-2/16, 1.2/16, 2/16, 0, 1.4/16, 3/16},
|
||||||
|
{-1.5/16, 1/16, .5/16, 0.5/16, 1.2/16, 2.5/16},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
|
||||||
on_use = minetest.item_eat(20),
|
on_use = minetest.item_eat(20),
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = default.node_sound_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("maptools:drowning", {
|
||||||
|
description = S("Drownable Air"),
|
||||||
|
range = 12,
|
||||||
|
stack_max = 10000,
|
||||||
|
inventory_image = "default_steel_block.png^dye_black.png",
|
||||||
|
drawtype = "airlike",
|
||||||
|
paramtype = "light",
|
||||||
|
pointable = false,
|
||||||
|
walkable = false,
|
||||||
|
drowning = 1,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
drop = "",
|
||||||
|
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
|
||||||
on_drop = maptools.drop_msg
|
on_drop = maptools.drop_msg
|
||||||
})
|
})
|
||||||
|
0
textures/black.png
Normal file → Executable file
Before Width: | Height: | Size: 67 B After Width: | Height: | Size: 67 B |
BIN
textures/bones_bones.png
Executable file
After Width: | Height: | Size: 162 B |
0
textures/fire_basic_flame.png
Normal file → Executable file
Before Width: | Height: | Size: 695 B After Width: | Height: | Size: 695 B |
BIN
textures/fire_basic_flame_animated.png
Normal file → Executable file
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
0
textures/invisible.png
Normal file → Executable file
Before Width: | Height: | Size: 68 B After Width: | Height: | Size: 68 B |
BIN
textures/maptools_adminpick.png
Normal file → Executable file
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 281 B |
0
textures/maptools_adminpick_with_drops.png
Normal file → Executable file
Before Width: | Height: | Size: 276 B After Width: | Height: | Size: 276 B |
0
textures/maptools_copper_coin.png
Normal file → Executable file
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 213 B |
0
textures/maptools_gold_coin.png
Normal file → Executable file
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 213 B |
0
textures/maptools_grass_side_12.png
Normal file → Executable file
Before Width: | Height: | Size: 549 B After Width: | Height: | Size: 549 B |
0
textures/maptools_grass_side_4.png
Normal file → Executable file
Before Width: | Height: | Size: 294 B After Width: | Height: | Size: 294 B |
0
textures/maptools_grass_side_8.png
Normal file → Executable file
Before Width: | Height: | Size: 442 B After Width: | Height: | Size: 442 B |
BIN
textures/maptools_infinitefuel.png
Normal file → Executable file
Before Width: | Height: | Size: 380 B After Width: | Height: | Size: 387 B |
0
textures/maptools_silver_coin.png
Normal file → Executable file
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 213 B |
0
textures/maptools_smoke.png
Normal file → Executable file
Before Width: | Height: | Size: 296 B After Width: | Height: | Size: 296 B |
BIN
textures/maptools_super_apple_bottom.png
Executable file
After Width: | Height: | Size: 298 B |
BIN
textures/maptools_super_apple_side.png
Executable file
After Width: | Height: | Size: 285 B |
BIN
textures/maptools_super_apple_top.png
Executable file
After Width: | Height: | Size: 342 B |
0
textures/maptools_superapple.png
Normal file → Executable file
Before Width: | Height: | Size: 230 B After Width: | Height: | Size: 230 B |
0
textures/white.png
Normal file → Executable file
Before Width: | Height: | Size: 67 B After Width: | Height: | Size: 67 B |
2
tools.lua
Normal file → Executable file
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
Map Tools: tool definitions
|
Map Tools: tool definitions
|
||||||
|
|
||||||
Copyright © 2012-2019 Hugo Locurcio and contributors.
|
Copyright © 2012-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
|