10 Commits

Author SHA1 Message Date
e3ca31cdb9 Bump to version 2.2.0 2021-06-29 00:33:43 +02:00
9915ec1852 Disable crafting recipes for coins by default
Crafting recipes for coins can be enabled again by setting
`maptools.enable_coin_crafting = true` in `minetest.conf`.
2021-06-29 00:31:32 +02:00
fd9476c173 Fix node name for light-bulb in docs (#26)
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-12-20 21:36:53 +01:00
d11b3a1caf Update pre-commit hooks to version 3.3.0 2020-10-28 16:43:45 +01:00
800e07ee02 Fix incorrect node name for smoke in the documentation
See #24.
2020-09-27 13:00:53 +02:00
3e29d8a156 Align the Description table heading to the left on GitHub 2020-08-10 22:54:56 +02:00
c76256b805 Fix link to nodes/items documentation in the README 2020-08-10 22:54:18 +02:00
e2099cf9ea Update the changelog to mention recent changes 2020-08-10 22:53:32 +02:00
911ad7b156 Prevent TNT from blowing up Map Tools nodes (#23)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-08-10 22:52:22 +02:00
409cca2699 Switch from Travis CI to GitHub Actions (#20) 2020-07-18 19:43:43 +02:00
11 changed files with 144 additions and 280 deletions

11
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,11 @@
on: [push, pull_request]
name: build
jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: lint
uses: Roang-zero1/factorio-mod-luacheck@master
with:
luacheckrc_url: ""

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@ -1,7 +1,8 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.3.0
rev: v3.3.0
hooks:
- id: fix-byte-order-marker
- id: end-of-file-fixer
- id: trailing-whitespace

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@ -1,15 +0,0 @@
dist: bionic
language: python
python:
- 3.7.1
install:
- sudo apt-get update -qq
- sudo apt-get install -qqq luarocks
- pip3 install pre-commit
- luarocks install --local luacheck
script:
- pre-commit run --all-files
- $HOME/.luarocks/bin/luacheck .

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@ -1,4 +1,4 @@
# Map Tools
# Map Tools [![](https://github.com/minetest-mods/maptools/workflows/build/badge.svg)](https://github.com/minetest-mods/maptools/actions)
Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
world block sandbox game.
@ -6,7 +6,7 @@ world block sandbox game.
## Resources
- [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
- [List of nodes and items available](NODES_ITEMS.md)
- [List of nodes and items available](docs/NODES_ITEMS.md)
## Installation

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@ -27,3 +27,5 @@ end
-- Show Map Tools stuff in creative inventory (1 or 0):
setting("integer", "hide_from_creative_inventory", 1)
-- Enable crafting recipes for coins (true or false):
setting("bool", "enable_coin_crafting", false)

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@ -16,11 +16,13 @@ minetest.register_craftitem("maptools:copper_coin", {
stack_max = 10000,
})
minetest.register_craft({
output = "maptools:copper_coin 10",
type = "shapeless",
recipe = { "default:copper_ingot", "default:copper_ingot" }
})
if maptools.config and maptools.config.enable_coin_crafting then
minetest.register_craft({
output = "maptools:copper_coin 10",
type = "shapeless",
recipe = { "default:copper_ingot", "default:copper_ingot" }
})
end
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
@ -29,12 +31,14 @@ minetest.register_craftitem("maptools:silver_coin", {
stack_max = 10000,
})
if minetest.get_modpath("moreores") then
minetest.register_craft({
output = "maptools:silver_coin 10",
type = "shapeless",
recipe = { "moreores:silver_ingot", "moreores:silver_ingot" }
})
if maptools.config and maptools.config.enable_coin_crafting then
if minetest.get_modpath("moreores") then
minetest.register_craft({
output = "maptools:silver_coin 10",
type = "shapeless",
recipe = { "moreores:silver_ingot", "moreores:silver_ingot" }
})
end
end
minetest.register_craftitem("maptools:gold_coin", {
@ -44,11 +48,13 @@ minetest.register_craftitem("maptools:gold_coin", {
stack_max = 10000,
})
minetest.register_craft({
output = "maptools:gold_coin 10",
type = "shapeless",
recipe = { "default:gold_ingot", "default:gold_ingot" }
})
if maptools.config and maptools.config.enable_coin_crafting then
minetest.register_craft({
output = "maptools:gold_coin 10",
type = "shapeless",
recipe = { "default:gold_ingot", "default:gold_ingot" }
})
end
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),

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@ -9,287 +9,192 @@ local S = maptools.S
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_node("maptools:stone", {
local function register_node(name, def)
-- Increase the interaction range when holding Map Tools nodes to make building easier.
def.range = 12
def.stack_max = 10000
def.drop = ""
if def.groups then
def.groups.unbreakable = 1
def.groups.not_in_creative_inventory = maptools.creative
else
def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
end
def.on_drop = maptools.drop_msg
-- Prevent Map Tools nodes from being exploded by TNT.
def.on_blast = function() end
minetest.register_node(name, def)
end
register_node("maptools:stone", {
description = S("Unbreakable Stone"),
range = 12,
stack_max = 10000,
tiles = {"default_stone.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:stonebrick", {
register_node("maptools:stonebrick", {
description = S("Unbreakable Stone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_stone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:tree", {
register_node("maptools:tree", {
description = S("Unbreakable Tree"),
range = 12,
stack_max = 10000,
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
on_drop = maptools.drop_msg
on_place = minetest.rotate_node
})
minetest.register_node("maptools:jungletree", {
register_node("maptools:jungletree", {
description = S("Unbreakable Jungle Tree"),
range = 12,
stack_max = 10000,
tiles = {
"default_jungletree_top.png",
"default_jungletree_top.png",
"default_jungletree.png",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
on_drop = maptools.drop_msg
on_place = minetest.rotate_node
})
minetest.register_node("maptools:cactus", {
register_node("maptools:cactus", {
description = S("Unbreakable Cactus"),
range = 12,
stack_max = 10000,
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
on_drop = maptools.drop_msg
on_place = minetest.rotate_node
})
minetest.register_node("maptools:papyrus", {
register_node("maptools:papyrus", {
description = S("Unbreakable Papyrus"),
drawtype = "plantlike",
range = 12,
stack_max = 10000,
tiles = {"default_papyrus.png"},
inventory_image = "default_papyrus.png",
wield_image = "default_papyrus.png",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
selection_box = {
type = "fixed",
fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_leaves_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("maptools:dirt", {
register_node("maptools:dirt", {
description = S("Unbreakable Dirt"),
range = 12,
stack_max = 10000,
tiles = {"default_dirt.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_dirt_defaults()
})
minetest.register_node("maptools:wood", {
register_node("maptools:wood", {
description = S("Unbreakable Wooden Planks"),
range = 12,
stack_max = 10000,
tiles = {"default_wood.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("maptools:junglewood", {
register_node("maptools:junglewood", {
description = S("Unbreakable Junglewood Planks"),
range = 12,
stack_max = 10000,
tiles = {"default_junglewood.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("maptools:glass", {
register_node("maptools:glass", {
description = S("Unbreakable Glass"),
range = 12,
stack_max = 10000,
drawtype = "glasslike",
tiles = {"default_glass.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_glass_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_glass_defaults()
})
minetest.register_node("maptools:leaves", {
register_node("maptools:leaves", {
description = S("Unbreakable Leaves"),
range = 12,
stack_max = 10000,
drawtype = "allfaces_optional",
tiles = {"default_leaves.png"},
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_leaves_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("maptools:sand", {
register_node("maptools:sand", {
description = S("Unbreakable Sand"),
range = 12,
stack_max = 10000,
tiles = {"default_sand.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_sand_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_sand_defaults()
})
minetest.register_node("maptools:gravel", {
register_node("maptools:gravel", {
description = S("Unbreakable Gravel"),
range = 12,
stack_max = 10000,
tiles = {"default_gravel.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.35},
dug = {name="default_gravel_footstep", gain=0.6},
}),
on_drop = maptools.drop_msg
})
})
minetest.register_node("maptools:clay", {
register_node("maptools:clay", {
description = S("Unbreakable Clay"),
range = 12,
stack_max = 10000,
tiles = {"default_clay.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_dirt_defaults()
})
minetest.register_node("maptools:desert_sand", {
register_node("maptools:desert_sand", {
description = S("Unbreakable Desert Sand"),
range = 12,
stack_max = 10000,
tiles = {"default_desert_sand.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_sand_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_sand_defaults()
})
minetest.register_node("maptools:sandstone", {
register_node("maptools:sandstone", {
description = S("Unbreakable Sandstone"),
range = 12,
stack_max = 10000,
tiles = {"default_sandstone.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:sandstone_brick", {
register_node("maptools:sandstone_brick", {
description = S("Unbreakable Sandstone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_sandstone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:desert_stone", {
register_node("maptools:desert_stone", {
description = S("Unbreakable Desert Stone"),
range = 12,
stack_max = 10000,
tiles = {"default_desert_stone.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:desert_cobble", {
register_node("maptools:desert_cobble", {
description = S("Unbreakable Desert Cobble"),
range = 12,
stack_max = 10000,
tiles = {"default_desert_cobble.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:desert_stonebrick", {
register_node("maptools:desert_stonebrick", {
description = S("Unbreakable Desert Stone Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_desert_stone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:grass", {
register_node("maptools:grass", {
description = S("Unbreakable Dirt with Grass"),
range = 12,
stack_max = 10000,
tiles = {
"default_grass.png",
"default_dirt.png",
"default_dirt.png^default_grass_side.png",
},
paramtype2 = "facedir",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain = 0.4},
}),
on_drop = maptools.drop_msg
})
})
minetest.register_node("maptools:fullgrass", {
register_node("maptools:fullgrass", {
description = S("Unbreakable Full Grass"),
range = 12,
stack_max = 10000,
tiles = {"default_grass.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
on_drop = maptools.drop_msg
})
})
for slab_num = 1,3,1 do
minetest.register_node("maptools:slab_grass_" .. slab_num * 4, {
register_node("maptools:slab_grass_" .. slab_num * 4, {
description = S("Grass Slab"),
range = 12,
stack_max = 10000,
tiles = {
"default_grass.png",
"default_dirt.png",
@ -303,150 +208,90 @@ for slab_num = 1,3,1 do
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(
{footstep = {name="default_grass_footstep", gain = 0.4}}
),
on_drop = maptools.drop_msg
)
})
end
minetest.register_node("maptools:cobble", {
register_node("maptools:cobble", {
description = S("Unbreakable Cobblestone"),
range = 12,
stack_max = 10000,
tiles = {"default_cobble.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:mossycobble", {
register_node("maptools:mossycobble", {
description = S("Unbreakable Mossy Cobblestone"),
range = 12,
stack_max = 10000,
tiles = {"default_mossycobble.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:brick", {
register_node("maptools:brick", {
description = S("Unbreakable Brick"),
range = 12,
stack_max = 10000,
tiles = {"default_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:coalblock", {
register_node("maptools:coalblock", {
description = S("Unbreakable Coal Block"),
range = 12,
stack_max = 10000,
tiles = {"default_coal_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:steelblock", {
register_node("maptools:steelblock", {
description = S("Unbreakable Steel Block"),
range = 12,
stack_max = 10000,
tiles = {"default_steel_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:goldblock", {
register_node("maptools:goldblock", {
description = S("Unbreakable Gold Block"),
range = 12,
stack_max = 10000,
tiles = {"default_gold_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:copperblock", {
register_node("maptools:copperblock", {
description = S("Unbreakable Copper Block"),
range = 12,
stack_max = 10000,
tiles = {"default_copper_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:bronzeblock", {
register_node("maptools:bronzeblock", {
description = S("Unbreakable Bronze Block"),
range = 12,
stack_max = 10000,
tiles = {"default_bronze_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("maptools:diamondblock", {
register_node("maptools:diamondblock", {
description = S("Unbreakable Diamond Block"),
range = 12,
stack_max = 10000,
tiles = {"default_diamond_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_stone_defaults()
})
-- Farming:
minetest.register_node("maptools:soil_wet", {
register_node("maptools:soil_wet", {
description = "Wet Soil",
range = 12,
stack_max = 10000,
tiles = {
"default_dirt.png^farming_soil_wet.png",
"default_dirt.png^farming_soil_wet_side.png",
},
drop = "",
groups = {
unbreakable = 1,
not_in_creative_inventory = maptools.creative,
soil = 3,
wet = 1,
grassland = 1,
},
sounds = default.node_sound_dirt_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_dirt_defaults()
})
minetest.register_node("maptools:desert_sand_soil_wet", {
register_node("maptools:desert_sand_soil_wet", {
description = "Wet Desert Sand Soil",
range = 12,
stack_max = 10000,
drop = "",
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
groups = {
unbreakable = 1,
not_in_creative_inventory = maptools.creative,
soil = 3,
wet = 1,
desert = 1,
},
sounds = default.node_sound_sand_defaults(),
on_drop = maptools.drop_msg
sounds = default.node_sound_sand_defaults()
})

View File

@ -7,6 +7,16 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased]
## [2.2.0] - 2021-06-28
### Changed
- Disabled crafting recipes for coins by default.
- They can be enabled again by setting `maptools.enable_coin_crafting = true`
in `minetest.conf`.
- Map Tools nodes can no longer be exploded by TNT.
- Switched from Travis CI to GitHub Actions for continuous integration.
## [2.1.0] - 2020-06-08
### Changed
@ -43,7 +53,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.1.0...HEAD
[Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.2.0...HEAD
[2.2.0]: https://github.com/minetest-mods/maptools/compare/v2.1.0...v2.2.0
[2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0
[2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0
[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0

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@ -13,24 +13,24 @@ as they cannot be removed by hand (they can only be removed with
[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
| Item code | Description |
| ----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
| `maptools:smoke_block` | Some smoke (doesn't damage players or entities). |
| `maptools:smoke` | Some smoke. Decreases visibility, but doesn't damage players or entities). |
| `maptools:no_build` | :warning: Very basic building prevention. |
| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
| `maptools:drowning` | :warning: Simulates drowning in water. |
| `maptools:drowning` | :warning: Simulates drowning in water. |
| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
| `maptools:lightbulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
## Items
| Item code | Description |
| -------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------- |
| -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ |
| `maptools:admin_pick` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
| `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
| `maptools:infinite_fuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |

3
settingtypes.txt Normal file
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# If `true`, enables coin crafting recipes. If `false`, disables coin crafting recipes.
# Takes effect only at load-time; runtime changes to this setting are ignored.
maptools.enable_coin_crafting (Enable crafting recipes for coins) bool false