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6 Commits

Author SHA1 Message Date
David Leal b9e69b70c4
Use old Travis CI configurations in GitHub Actions (#36) 2023-09-09 17:26:38 +02:00
David Leal ce8a6aec22
Fix nodenames in the docs (#35)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-04-22 16:50:01 +02:00
David Leal 1949d88b06
Fix alpha texture warnings (#34) 2022-12-29 20:32:42 +01:00
fluxionary 2100ca04b1
Make all nodes un-blastable, increase stack size to 65535 (#32) 2022-07-02 23:07:53 +02:00
Dirkfried f3464f5063
Increase the Admin Pickaxe's `maxlevel` to 5 (#30)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-04 19:48:04 +01:00
Hugo Locurcio d1134c47af
Link to the pull request disabling coin crafting in the changelog 2021-06-29 00:44:54 +02:00
8 changed files with 99 additions and 208 deletions

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@ -4,8 +4,18 @@ jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: lint
uses: Roang-zero1/factorio-mod-luacheck@master
with:
luacheckrc_url: ""
- uses: actions/checkout@v3
- uses: actions/setup-python@v4
- name: Install LuaRocks
run: |
sudo apt-get update -qq
sudo apt-get install -qqq luarocks
- name: Install pre-commit and LuaCheck
run: |
pip3 install pre-commit
luarocks install --local luacheck
- name: Run LuaCheck with pre-commit
run: |
pre-commit run --all-files
$HOME/.luarocks/bin/luacheck .

View File

@ -59,7 +59,7 @@ end
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
stack_max = 10000,
stack_max = 65535,
groups = {not_in_creative_inventory = maptools.creative},
})

View File

@ -6,26 +6,10 @@ Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.S
local register_node = maptools.register_node
maptools.creative = maptools.config["hide_from_creative_inventory"]
local function register_node(name, def)
-- Increase the interaction range when holding Map Tools nodes to make building easier.
def.range = 12
def.stack_max = 10000
def.drop = ""
if def.groups then
def.groups.unbreakable = 1
def.groups.not_in_creative_inventory = maptools.creative
else
def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
end
def.on_drop = maptools.drop_msg
-- Prevent Map Tools nodes from being exploded by TNT.
def.on_blast = function() end
minetest.register_node(name, def)
end
register_node("maptools:stone", {
description = S("Unbreakable Stone"),
tiles = {"default_stone.png"},

View File

@ -7,11 +7,15 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased]
### Fixed
- [The Admin Pickaxe can now dig More Ores' mithril blocks with client-side prediction (thanks to `maxlevel` being increased from 3 to 5).](https://github.com/minetest-mods/maptools/pull/30)
## [2.2.0] - 2021-06-28
### Changed
- Disabled crafting recipes for coins by default.
- [Disabled crafting recipes for coins by default.](https://github.com/minetest-mods/maptools/pull/29)
- They can be enabled again by setting `maptools.enable_coin_crafting = true`
in `minetest.conf`.
- Map Tools nodes can no longer be exploded by TNT.

View File

@ -12,15 +12,20 @@ use `-1` as the amount.
as they cannot be removed by hand (they can only be removed with
[WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar).
> **Note**
>
> All of the nodes mentioned below have aliases which can be used as well.\
> Here's the full aliases list: <https://github.com/minetest-mods/maptools/blob/master/aliases.lua>
| Item code | Description |
| ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
| `maptools:playerclip` | :warning: Invisible, non-pointable block that blocks players and entities. |
| `maptools:fullclip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:fullclip_face`). |
| `maptools:smoke` | Some smoke. Decreases visibility, but doesn't damage players or entities). |
| `maptools:no_build` | :warning: Very basic building prevention. |
| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
| `maptools:nobuild` | :warning: Very basic building prevention. |
| `maptools:nointeract` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
| `maptools:drowning` | :warning: Simulates drowning in water. |
@ -31,10 +36,10 @@ as they cannot be removed by hand (they can only be removed with
| Item code | Description |
| -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ |
| `maptools:admin_pick` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
| `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
| `maptools:infinite_fuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
| `maptools:super_apple` | A yellow apple which heals the player by 20 HP when used. |
| `maptools:pick_admin` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
| `maptools:pick_admin_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
| `maptools:infinitefuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
| `maptools:superapple` | A yellow apple which heals the player by 20 HP when used. |
| `maptools:copper_coin` | Decorative item (can be used in mini-games). |
| `maptools:silver_coin` | Decorative item (can be used in mini-games). |
| `maptools:gold_coin` | Decorative item (can be used in mini-games). |

View File

@ -20,6 +20,25 @@ maptools.drop_msg = function(itemstack, player)
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
end
function maptools.register_node(name, def)
-- Increase the interaction range when holding Map Tools nodes to make building easier.
def.range = 12
def.stack_max = 65535
def.drop = ""
if def.groups then
if not def.groups.dig_immediate then
def.groups.unbreakable = 1
end
def.groups.not_in_creative_inventory = maptools.creative
else
def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
end
def.on_drop = maptools.drop_msg
-- Prevent Map Tools nodes from being exploded by TNT.
def.on_blast = function() end
minetest.register_node(name, def)
end
dofile(modpath .. "/config.lua")
dofile(modpath .. "/aliases.lua")
dofile(modpath .. "/craftitems.lua")

207
nodes.lua
View File

@ -6,63 +6,44 @@ Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.S
local register_node = maptools.register_node
maptools.creative = maptools.config["hide_from_creative_inventory"]
-- Redefine cloud so that the admin pickaxe can mine it
minetest.register_node(":default:cloud", {
register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_defaults(),
on_drop = maptools.drop_msg
})
-- Nodes
minetest.register_node("maptools:black", {
register_node("maptools:black", {
description = S("Black"),
range = 12,
stack_max = 10000,
tiles = {"black.png"},
drop = "",
post_effect_color = {a=255, r=0, g=0, b=0},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:white", {
register_node("maptools:white", {
description = S("White"),
range = 12,
stack_max = 10000,
tiles = {"white.png"},
drop = "",
post_effect_color = {a=255, r=128, g=128, b=128},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:playerclip", {
register_node("maptools:playerclip", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:fake_walkable", {
register_node("maptools:fake_walkable", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
@ -74,28 +55,18 @@ minetest.register_node("maptools:fake_walkable", {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:fullclip", {
register_node("maptools:fullclip", {
description = S("Full Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_blue.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:fake_walkable_pointable", {
register_node("maptools:fake_walkable_pointable", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
@ -106,167 +77,125 @@ minetest.register_node("maptools:fake_walkable_pointable", {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:ignore_like", {
register_node("maptools:ignore_like", {
description = S("Ignore-like"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
use_texture_alpha = "clip",
})
minetest.register_node("maptools:ignore_like_no_clip", {
register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_violet.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
use_texture_alpha = "clip",
})
minetest.register_node("maptools:ignore_like_no_point", {
register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_violet.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
use_texture_alpha = "clip",
})
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
register_node("maptools:ignore_like_no_clip_no_point", {
description = S("Ignore-like (no clip, no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:fullclip_face", {
register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_white.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {
unbreakable = 1,
not_in_creative_inventory = maptools.creative,
fall_damage_add_percent = -100,
},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:playerclip_bottom", {
register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_orange.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {
unbreakable = 1,
not_in_creative_inventory = maptools.creative,
fall_damage_add_percent = -100,
},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:playerclip_top", {
register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_yellow.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {
unbreakable = 1,
not_in_creative_inventory = maptools.creative,
fall_damage_add_percent = -100,
},
on_drop = maptools.drop_msg
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_apple.png",
inventory_image = "default_steel_block.png^default_apple.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {
unbreakable = 1,
not_in_creative_inventory = maptools.creative,
fall_damage_add_percent = -100,
bouncy = pusher_num * 100,
},
on_drop = maptools.drop_msg
})
end
minetest.register_node("maptools:lightbulb", {
register_node("maptools:lightbulb", {
description = S("Light Bulb"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
drawtype = "airlike",
walkable = false,
@ -274,44 +203,29 @@ minetest.register_node("maptools:lightbulb", {
light_source = 14,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:nobuild", {
register_node("maptools:nobuild", {
description = S("Build Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_flint.png",
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:nointeract", {
register_node("maptools:nointeract", {
description = S("Interact Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_bush_stem.png",
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:climb", {
register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder_wood.png",
drawtype = "airlike",
walkable = false,
@ -319,16 +233,11 @@ minetest.register_node("maptools:climb", {
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
drawtype = "airlike",
walkable = false,
@ -336,16 +245,11 @@ minetest.register_node("maptools:damage_" .. damage_num, {
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
end
minetest.register_node("maptools:kill", {
register_node("maptools:kill", {
description = S("Kill Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
walkable = false,
@ -353,29 +257,19 @@ minetest.register_node("maptools:kill", {
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:smoke", {
register_node("maptools:smoke", {
description = S("Smoke Block"),
range = 12,
stack_max = 10000,
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
post_effect_color = {a=192, r=96, g=96, b=96},
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:ladder", {
register_node("maptools:ladder", {
description = S("Fake Ladder"),
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder_wood.png"},
inventory_image = "default_ladder_wood.png",
@ -387,16 +281,11 @@ minetest.register_node("maptools:ladder", {
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:permanent_fire", {
register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
@ -405,18 +294,13 @@ minetest.register_node("maptools:permanent_fire", {
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:fake_fire", {
register_node("maptools:fake_fire", {
description = S("Fake Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
@ -425,32 +309,23 @@ minetest.register_node("maptools:fake_fire", {
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:igniter", {
register_node("maptools:igniter", {
drawtype = "airlike",
range = 12,
stack_max = 10000,
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
groups = {igniter=2},
sunlight_propagates = true,
pointable = false,
walkable = false,
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:superapple", {
register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
@ -465,13 +340,10 @@ minetest.register_node("maptools:superapple", {
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
on_drop = maptools.drop_msg
})
minetest.register_node("maptools:drowning", {
register_node("maptools:drowning", {
description = S("Drownable Air"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
paramtype = "light",
@ -479,7 +351,4 @@ minetest.register_node("maptools:drowning", {
walkable = false,
drowning = 1,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
on_drop = maptools.drop_msg
})

View File

@ -13,13 +13,13 @@ local pick_admin_toolcaps = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps = {
unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 5},
},
damage_groups = {fleshy = 1000},
}