maptools/nodes.lua
2017-02-19 13:35:29 +01:00

430 lines
12 KiB
Lua

--[[
Map Tools: node definitions
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
-- Redefine cloud so that the admin pickaxe can mine it:
minetest.register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_defaults(),
})
-- Nodes
-- =====
minetest.register_node("maptools:black", {
description = S("Black"),
range = 12,
stack_max = 10000,
tiles = {"black.png"},
drop = "",
post_effect_color = {a=255, r=0, g=0, b=0},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:white", {
description = S("White"),
range = 12,
stack_max = 10000,
tiles = {"white.png"},
drop = "",
post_effect_color = {a=255, r=128, g=128, b=128},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fake_walkable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_blue.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fake_walkable_pointable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like", {
description = S("Ignore-like"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
description = S("Ignore-like (no clip, no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_white.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_orange.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_yellow.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_apple.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
})
end
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 14,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^bones_bones.png",
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder_wood.png",
drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
range = 12,
stack_max = 10000,
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
post_effect_color = {a=192, r=96, g=96, b=96},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder_wood.png"},
inventory_image = "default_ladder_wood.png",
wield_image = "default_ladder_wood.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^crosshair.png",
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
pointable = false,
walkable = false,
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})