maptools/NODES.txt

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** Item names for spawning the items using /give or /giveme **
Items:
- admin_pick
Purple pickaxe, infinite durability, mines everything including unbreakable blocks instantly. Don't put this pickaxe in the hands of a griefer, of course. :)
- infinitefuel
Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years.
- superapple
An apple which heals by 20 HP.
- copper_coin
- silver_coin
- gold_coin
These have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
Blocks:
A /!\ denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit).
- (insert block name here)_u -- example: stone_u
Unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood).
- fullgrass
Unbrakable block with the "grass" texture on all sides.
- playerclip
/!\ Invisible block, not pointable.
- fullclip
Invisible block, pointable.
- smoke_block
Some smoke (does not harm players or entities).
- nobuild
/!\ Very basic building prevention.
- nointeract
Prevents interacting through the block (interacting as in opening chests, furnaces, attacking entities...).
- damage_(insert damage in half hearts here)
/!\ Damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
- killblock
/!\ Instant kill (deals 10 heart damage) blocks.
- lightblock
/!\ Invisible non-solid block, prevents light from passing through.
- lightbulb
/!\ Invisible non-solid block, emitting a good amount of light.