mirror of
https://github.com/minetest-mods/maptools.git
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64 lines
2.0 KiB
Lua
64 lines
2.0 KiB
Lua
--[[
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Map Tools: tool definitions
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Copyright © 2012-2020 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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local S = maptools.S
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maptools.creative = maptools.config["hide_from_creative_inventory"]
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local pick_admin_toolcaps = {
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full_punch_interval = 0.1,
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max_drop_level = 3,
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groupcaps = {
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unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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},
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damage_groups = {fleshy = 1000},
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}
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minetest.register_tool("maptools:pick_admin", {
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description = S("Admin Pickaxe"),
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range = 20,
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inventory_image = "maptools_adminpick.png",
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groups = {not_in_creative_inventory = maptools.creative},
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tool_capabilities = pick_admin_toolcaps,
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on_drop = maptools.drop_msg,
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})
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minetest.register_tool("maptools:pick_admin_with_drops", {
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description = S("Admin Pickaxe with Drops"),
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range = 20,
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inventory_image = "maptools_adminpick_with_drops.png",
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groups = {not_in_creative_inventory = maptools.creative},
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tool_capabilities = pick_admin_toolcaps,
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on_drop = maptools.drop_msg,
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
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and minetest.get_node(pos).name ~= "air" then
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minetest.log(
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"action",
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puncher:get_player_name() ..
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" digs " ..
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minetest.get_node(pos).name ..
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" at " ..
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minetest.pos_to_string(pos) ..
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" using an Admin Pickaxe."
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)
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-- The node is removed directly, which means it even works
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-- on non-empty containers and group-less nodes
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minetest.remove_node(pos)
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-- Run node update actions like falling nodes
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minetest.check_for_falling(pos)
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end
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end)
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