mirror of
https://github.com/minetest-mods/maptools.git
synced 2024-11-18 16:10:27 +01:00
430 lines
12 KiB
Lua
430 lines
12 KiB
Lua
--[[
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Map Tools: node definitions
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Copyright (c) 2012-2015 Calinou and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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local S = maptools.intllib
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maptools.creative = maptools.config["hide_from_creative_inventory"]
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-- Redefine cloud so that the admin pickaxe can mine it:
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minetest.register_node(":default:cloud", {
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description = S("Cloud"),
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tiles = {"default_cloud.png"},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sounds = default.node_sound_defaults(),
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})
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-- Nodes
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-- =====
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minetest.register_node("maptools:black", {
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description = S("Black"),
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range = 12,
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stack_max = 10000,
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tiles = {"black.png"},
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drop = "",
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post_effect_color = {a=255, r=0, g=0, b=0},
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:white", {
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description = S("White"),
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range = 12,
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stack_max = 10000,
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tiles = {"white.png"},
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drop = "",
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post_effect_color = {a=255, r=128, g=128, b=128},
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:playerclip", {
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description = S("Player Clip"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_green.png",
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drawtype = "airlike",
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paramtype = "light",
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pointable = false,
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:fake_walkable", {
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description = S("Player Clip"),
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drawtype = "nodebox",
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_green.png",
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drawtype = "airlike",
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paramtype = "light",
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pointable = false,
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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},
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:fullclip", {
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description = S("Full Clip"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_blue.png",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:fake_walkable_pointable", {
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description = S("Player Clip"),
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drawtype = "nodebox",
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_green.png",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {
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{0, 0, 0, 0, 0, 0},
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},
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:ignore_like", {
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description = S("Ignore-like"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_pink.png",
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tiles = {"invisible.png"},
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:ignore_like_no_clip", {
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description = S("Ignore-like (no clip)"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_purple.png",
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tiles = {"invisible.png"},
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:ignore_like_no_point", {
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description = S("Ignore-like (no point)"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_purple.png",
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tiles = {"invisible.png"},
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paramtype = "light",
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pointable = false,
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:ignore_like_no_clip_no_point", {
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description = S("Ignore-like (no clip, no point)"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_pink.png",
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tiles = {"invisible.png"},
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paramtype = "light",
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walkable = false,
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pointable = false,
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:fullclip_face", {
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description = S("Full Clip Face"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_white.png",
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
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})
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minetest.register_node("maptools:playerclip_bottom", {
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description = S("Player Clip Bottom Face"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_orange.png",
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
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})
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minetest.register_node("maptools:playerclip_top", {
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description = S("Player Clip Top Face"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_yellow.png",
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
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})
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for pusher_num=1,10,1 do
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minetest.register_node("maptools:pusher_" .. pusher_num, {
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description = S("Pusher (%s)"):format(pusher_num),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^default_apple.png",
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
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})
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end
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minetest.register_node("maptools:lightbulb", {
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description = S("Light Bulb"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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light_source = 15,
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:nobuild", {
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description = S("Build Prevention"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^bones_bones.png",
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:nointeract", {
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description = S("Interact Prevention"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^default_scorched_stuff.png",
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drawtype = "airlike",
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walkable = false,
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:climb", {
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description = S("Climb Block"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^default_ladder.png",
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drawtype = "airlike",
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walkable = false,
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climbable = true,
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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for damage_num=1,5,1 do
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minetest.register_node("maptools:damage_" .. damage_num, {
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description = S("Damaging Block (%s)"):format(damage_num),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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damage_per_second = damage_num,
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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end
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minetest.register_node("maptools:kill", {
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description = S("Kill Block"),
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^dye_black.png",
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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damage_per_second = 20,
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paramtype = "light",
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sunlight_propagates = true,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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})
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minetest.register_node("maptools:smoke", {
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description = S("Smoke Block"),
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range = 12,
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stack_max = 10000,
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tiles = {"maptools_smoke.png"},
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drawtype = "allfaces_optional",
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walkable = false,
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paramtype = "light",
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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post_effect_color = {a=192, r=96, g=96, b=96},
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})
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minetest.register_node("maptools:ladder", {
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description = S("Fake Ladder"),
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range = 12,
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stack_max = 10000,
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drawtype = "signlike",
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tiles = {"default_ladder.png"},
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inventory_image = "default_ladder.png",
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wield_image = "default_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = {
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type = "wallmounted",
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},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("maptools:permanent_fire", {
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description = S("Permanent Fire"),
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range = 12,
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stack_max = 10000,
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {{
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name="fire_basic_flame_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sunlight_propagates = true,
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walkable = false,
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damage_per_second = 4,
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})
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minetest.register_node("maptools:fake_fire", {
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description = S("Fake Fire"),
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range = 12,
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stack_max = 10000,
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {{
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name="fire_basic_flame_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sunlight_propagates = true,
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walkable = false,
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})
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minetest.register_node("maptools:igniter", {
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drawtype = "airlike",
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range = 12,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^crosshair.png",
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description = S("Igniter"),
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paramtype = "light",
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inventory_image = "fire_basic_flame.png",
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drop = "",
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groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sunlight_propagates = true,
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pointable = false,
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walkable = false,
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})
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minetest.register_node("maptools:superapple", {
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description = S("Super Apple"),
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range = 12,
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stack_max = 10000,
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"maptools_superapple.png"},
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inventory_image = "maptools_superapple.png",
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paramtype = "light",
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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walkable = false,
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groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
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on_use = minetest.item_eat(20),
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sounds = default.node_sound_defaults(),
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})
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