mirror of
https://github.com/minetest-mods/more_chests.git
synced 2024-11-15 06:40:33 +01:00
Rewritten models
This commit is contained in:
parent
91b4a654c9
commit
e3bec6564d
115
cobble.lua
115
cobble.lua
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@ -1,115 +0,0 @@
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-- Load support for translation.
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local S = minetest.get_translator("more_chests")
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local function has_locked_chest_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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minetest.register_node("more_chests:cobble", {
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description = S("Cobble Chest"),
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tiles = {"default_cobble.png", "default_cobble.png", "default_cobble.png",
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"default_cobble.png", "default_cobble.png", "cobblechest_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
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-- First attempt to add a way to connect to pipeworks.
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9]"..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[current_name;main;0,0.3;8,4;]"..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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"listring[current_name;main]"..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,4.85))
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked chest at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked chest at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_craft({
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output = 'more_chests:cobble',
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recipe = {
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{'default:wood','default:cobble','default:wood'},
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{'default:cobble','default:steel_ingot','default:cobble'},
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{'default:wood','default:cobble','default:wood'}
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}
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})
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113
dropbox.lua
113
dropbox.lua
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@ -1,113 +0,0 @@
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-- Load support for translation.
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local S = minetest.get_translator("more_chests")
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local DS = minetest.get_translator("default")
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local function has_locked_chest_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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minetest.register_node("more_chests:dropbox", {
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description = S("Dropbox"),
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tiles = {"dropbox_top.png", "dropbox_top.png", "dropbox_side.png",
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"dropbox_side.png", "dropbox_side.png", "dropbox_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
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-- Pipeworks
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", S("@1 (owned by @2)",
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S("Dropbox"),
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meta:get_string("owner")))
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9]"..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[current_name;main;0,0.3;8,4;]"..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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"listring[current_name;main]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,4.85))
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meta:set_string("infotext", DS("Chest"))
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a dropbox belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if has_locked_chest_privilege(meta, player) then
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return stack:get_count()
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end
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local target = meta:get_inventory():get_list(listname)[index]
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local target_name = target:get_name()
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local stack_count = stack:get_count()
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if target_name == stack:get_name()
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and target:get_count() < stack_count then
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return stack_count
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end
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if target_name ~= "" then
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return 0
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end
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return stack_count
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in dropbox at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to dropbox at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from dropbox at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_craft({
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output = 'more_chests:dropbox',
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recipe = {
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{'default:wood','','default:wood'},
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{'default:wood','default:steel_ingot','default:wood'},
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{'default:wood','default:wood','default:wood'}
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}
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})
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10
init.lua
10
init.lua
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dofile(minetest.get_modpath("more_chests").."/cobble.lua")
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dofile(minetest.get_modpath("more_chests").."/dropbox.lua")
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dofile(minetest.get_modpath("more_chests").."/secret.lua")
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dofile(minetest.get_modpath("more_chests").."/shared.lua")
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dofile(minetest.get_modpath("more_chests").."/wifi.lua")
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dofile(minetest.get_modpath("more_chests").."/models/cobble.lua")
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dofile(minetest.get_modpath("more_chests").."/models/dropbox.lua")
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dofile(minetest.get_modpath("more_chests").."/models/secret.lua")
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dofile(minetest.get_modpath("more_chests").."/models/shared.lua")
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dofile(minetest.get_modpath("more_chests").."/models/wifi.lua")
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dofile(minetest.get_modpath("more_chests").."/utils/aliases.lua")
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26
models/cobble.lua
Normal file
26
models/cobble.lua
Normal file
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local gen_def = dofile(minetest.get_modpath("more_chests") .. "/utils/base.lua")
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local S = minetest.get_translator("more_chests")
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local cobble = gen_def({
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description = S("Cobble Chest"),
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type = "chest",
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size = "small",
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tiles = {
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top = "default_cobble.png",
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side = "default_cobble.png",
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front = "cobblechest_front.png"
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},
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pipeworks_enabled = true,
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recipe = {
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{"group:wood", "default:cobble", "group:wood"},
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{"default:cobble", "default:steel_ingot", "default:cobble"},
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{"group:wood", "default:cobble", "group:wood"}
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},
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})
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minetest.register_node("more_chests:cobble", cobble)
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minetest.register_craft({
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output = "more_chests:cobble",
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recipe = cobble.recipe,
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})
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45
models/dropbox.lua
Normal file
45
models/dropbox.lua
Normal file
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local gen_def = dofile(minetest.get_modpath("more_chests") .. "/utils/base.lua")
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local actions = dofile(minetest.get_modpath("more_chests") .. "/utils/actions.lua")
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local S = minetest.get_translator("more_chests")
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local dropbox = gen_def({
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description = S("Dropbox"),
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type = "dropbox",
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size = "small",
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tiles = {
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top = "dropbox_top.png",
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side = "dropbox_side.png",
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front = "dropbox_front.png"
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},
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pipeworks_enabled = true,
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recipe = {
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{"group:wood", "", "group:wood"},
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{"group:wood", "default:steel_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"}
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},
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allow_metadata_inventory_move = false,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if actions.has_locked_chest_privilege(meta, player) then
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return stack:get_count()
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end
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local target = meta:get_inventory():get_list(listname)[index]
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local target_name = target:get_name()
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local stack_count = stack:get_count()
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if target_name == stack:get_name()
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and target:get_count() < stack_count then
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return stack_count
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end
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if target_name ~= "" then
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return 0
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end
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return stack_count
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end
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})
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minetest.register_node("more_chests:dropbox", dropbox)
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minetest.register_craft({
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output = "more_chests:dropbox",
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recipe = dropbox.recipe,
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})
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54
models/secret.lua
Normal file
54
models/secret.lua
Normal file
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local gen_def = dofile(minetest.get_modpath("more_chests") .. "/utils/base.lua")
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local actions = dofile(minetest.get_modpath("more_chests") .. "/utils/actions.lua")
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local S = minetest.get_translator("more_chests")
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local open = "size[8,10]"..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[current_name;main;0,0.3;8,4;]" ..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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"listring[current_name;main]" ..
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"listring[current_player;main]" ..
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"button[3,9;2,1;open;close]" ..
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default.get_hotbar_bg(0,4.85)
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local closed = "size[2,1]" ..
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"button[0,0;2,1;open;open]"
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local secret = gen_def({
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description = S("Secret Chest"),
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type = "secret chest",
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size = "small",
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tiles = {
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top = "secret_top.png",
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side = "secret_side.png",
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front = "secret_front.png"
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},
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formspec = open,
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pipeworks_enabled = true,
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recipe = {
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{"group:wood", "default:cobble", "group:wood"},
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{"group:wood", "default:steel_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"}
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},
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})
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secret.on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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if actions.has_locked_chest_privilege(meta, sender) then
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if fields.open == "open" then
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meta:set_string("formspec", open)
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else
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meta:set_string("formspec", closed)
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end
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end
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end
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minetest.register_node("more_chests:secret", secret)
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minetest.register_craft({
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output = "more_chests:secret",
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recipe = secret.recipe,
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})
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72
models/shared.lua
Normal file
72
models/shared.lua
Normal file
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@ -0,0 +1,72 @@
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local gen_def = dofile(minetest.get_modpath("more_chests") .. "/utils/base.lua")
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local actions = dofile(minetest.get_modpath("more_chests") .. "/utils/actions.lua")
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local S = minetest.get_translator("more_chests")
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local function get_formspec(string)
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return "size[8,10]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[current_name;main;0,0.3;8,4;]" ..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6;8,3;8]" ..
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"field[.25,9.5;8,1;shared;" ..
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S("Shared with (separate names with spaces)") ..
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":;" .. string .. "]" ..
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"button[6,9.2;2,1;submit;" ..
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S("submit") .. "]" ..
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"listring[current_name;main]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,4.85)
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end
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local function check_privs(meta, player)
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local name = player:get_player_name()
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local shared = " " .. meta:get_string("shared") .. " "
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if name == meta:get_string("owner") then
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return true
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elseif shared:find(" " .. name .. " ") then
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return true
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||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local shared = gen_def({
|
||||
description = S("Shared Chest"),
|
||||
type = "shared chest",
|
||||
size = "small",
|
||||
tiles = {
|
||||
top = "shared_top.png",
|
||||
side = "shared_side.png",
|
||||
front = "shared_front.png"
|
||||
},
|
||||
formspec = get_formspec(""),
|
||||
pipeworks_enabled = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
recipe = {
|
||||
{"group:wood", "default:leaves", "group:wood"},
|
||||
{"group:wood", "default:steel_ingot", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"}
|
||||
},
|
||||
allow_metadata_inventory_move = actions.get_allow_metadata_inventory_move{"shared chest", check_privs=check_privs},
|
||||
allow_metadata_inventory_put = actions.get_allow_metadata_inventory_put{"shared chest", check_privs=check_privs},
|
||||
allow_metadata_inventory_take = actions.get_allow_metadata_inventory_take{"shared chest", check_privs=check_privs},
|
||||
})
|
||||
|
||||
shared.on_receive_fields = function(pos, formspec, fields, sender)
|
||||
local meta = minetest.get_meta(pos);
|
||||
if fields.shared then
|
||||
if meta:get_string("owner") == sender:get_player_name() then
|
||||
meta:set_string("shared", fields.shared)
|
||||
meta:set_string("formspec", get_formspec(fields.shared))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("more_chests:shared", shared)
|
||||
minetest.register_craft({
|
||||
output = "more_chests:shared",
|
||||
recipe = shared.recipe,
|
||||
})
|
34
models/wifi.lua
Normal file
34
models/wifi.lua
Normal file
|
@ -0,0 +1,34 @@
|
|||
local gen_def = dofile(minetest.get_modpath("more_chests") .. "/utils/base.lua")
|
||||
local S = minetest.get_translator("more_chests")
|
||||
|
||||
local wifi = gen_def({
|
||||
description = S("Wifi Chest"),
|
||||
type = "wifi chest",
|
||||
size = "small",
|
||||
tiles = {
|
||||
top = "wifi_top.png",
|
||||
side = "wifi_side.png",
|
||||
front = "wifi_front.png"
|
||||
},
|
||||
recipe = {
|
||||
{"group:wood", "default:mese", "group:wood"},
|
||||
{"group:wood", "default:steel_ingot", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"}
|
||||
},
|
||||
allow_metadata_inventory_move = false,
|
||||
allow_metadata_inventory_put = false,
|
||||
allow_metadata_inventory_take = false,
|
||||
})
|
||||
|
||||
wifi.can_dig = function(pos, player) return true end
|
||||
|
||||
minetest.register_node("more_chests:wifi", wifi)
|
||||
minetest.register_craft({
|
||||
output = "more_chests:wifi",
|
||||
recipe = wifi.recipe,
|
||||
})
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("more_chests:wifi", 8*4)
|
||||
end)
|
132
secret.lua
132
secret.lua
|
@ -1,132 +0,0 @@
|
|||
-- Load support for translation.
|
||||
local S = minetest.get_translator("more_chests")
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local open = "size[8,10]"..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
"button[3,9;2,1;open;close]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
local closed = "size[2,1]"..
|
||||
"button[0,0;2,1;open;open]"
|
||||
|
||||
minetest.register_node("more_chests:secret", {
|
||||
description = S("Secret Chest"),
|
||||
tiles = {"secret_top.png", "secret_top.png", "secret_side.png",
|
||||
"secret_side.png", "secret_side.png", "secret_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
|
||||
-- Pipeworks
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", S("@1 (owned by @2)",
|
||||
S("Secret Chest"),
|
||||
meta:get_string("owner")))
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", open)
|
||||
meta:set_string("infotext", S("Secret Chest"))
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a secret chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a secret chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a secret chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in secret chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to secret chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from secret chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, sender) then
|
||||
if fields.open == "open" then
|
||||
meta:set_string("formspec", open)
|
||||
else
|
||||
meta:set_string("formspec", closed)
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'more_chests:secret',
|
||||
recipe = {
|
||||
{'default:wood','default:cobble','default:wood'},
|
||||
{'default:wood','default:steel_ingot','default:wood'},
|
||||
{'default:wood','default:wood','default:wood'}
|
||||
}
|
||||
})
|
138
shared.lua
138
shared.lua
|
@ -1,138 +0,0 @@
|
|||
-- Load support for translation.
|
||||
local S = minetest.get_translator("more_chests")
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
local name = player:get_player_name()
|
||||
local shared = " "..meta:get_string("shared").." "
|
||||
if name == meta:get_string("owner") then
|
||||
return true
|
||||
elseif shared:find(" "..name.." ") then
|
||||
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local function get_formspec(string)
|
||||
return "size[8,10]"..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6;8,3;8]" ..
|
||||
"field[.25,9.5;8,1;shared;"..S("Shared with (separate names with spaces)")..":;"..string.."]"..
|
||||
"button[6,9.2;2,1;submit;"..S("submit").."]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
end
|
||||
|
||||
minetest.register_node("more_chests:shared", {
|
||||
description = S("Shared Chest"),
|
||||
tiles = {"shared_top.png", "shared_top.png", "shared_side.png",
|
||||
"shared_side.png", "shared_side.png", "shared_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
|
||||
-- Pipeworks
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", S("@1 (owned by @2)",
|
||||
S("Shared Chest"),
|
||||
meta:get_string("owner")))
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", get_formspec(""))
|
||||
meta:set_string("infotext", S("Shared Chest"))
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a shared chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a shared chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a shared chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in shared chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to shared chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from shared chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_receive_fields = function(pos, formspec, fields, sender)
|
||||
local meta = minetest.get_meta(pos);
|
||||
if fields.shared then
|
||||
if meta:get_string("owner") == sender:get_player_name() then
|
||||
meta:set_string("shared", fields.shared);
|
||||
meta:set_string("formspec", get_formspec(fields.shared))
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'more_chests:shared',
|
||||
recipe = {
|
||||
{'default:wood','default:leaves','default:wood'},
|
||||
{'default:wood','default:steel_ingot','default:wood'},
|
||||
{'default:wood','default:wood','default:wood'}
|
||||
}
|
||||
})
|
54
wifi.lua
54
wifi.lua
|
@ -1,54 +0,0 @@
|
|||
-- Load support for translation.
|
||||
local S = minetest.get_translator("more_chests")
|
||||
|
||||
minetest.register_node("more_chests:wifi", {
|
||||
description = S("Wifi Chest"),
|
||||
tiles = {"wifi_top.png", "wifi_top.png", "wifi_side.png",
|
||||
"wifi_side.png", "wifi_side.png", "wifi_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_player;more_chests:wifi;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_player;more_chests:wifi]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85))
|
||||
|
||||
meta:set_string("infotext", S("Wifi Chest"))
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in wifi chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to wifi chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from wifi chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'more_chests:wifi',
|
||||
recipe = {
|
||||
{'default:wood','default:mese','default:wood'},
|
||||
{'default:wood','default:steel_ingot','default:wood'},
|
||||
{'default:wood','default:wood','default:wood'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("more_chests:wifi", 8*4)
|
||||
end)
|
Loading…
Reference in New Issue
Block a user