more_chests/shared.lua
Louis 752fc09b09 Change crafts to use groups when available
This allows crafting using all kinds of woods instead of default wood
and also using all kinds of leaves instead of default leaves for shared
chest.
2020-02-08 12:47:06 +01:00

136 lines
4.6 KiB
Lua

local function has_locked_chest_privilege(meta, player)
local name = player:get_player_name()
local shared = " "..meta:get_string("shared").." "
if name == meta:get_string("owner") then
return true
elseif shared:find(" "..name.." ") then
return true
else
return false
end
end
local function get_formspec(string)
return "size[8,10]"..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6;8,3;8]" ..
"field[.25,9.5;6,1;shared;Shared with (separate names with spaces):;"..string.."]"..
"button[6,9.2;2,1;submit;submit]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
end
minetest.register_node("more_chests:shared", {
description = "Shared Chest",
tiles = {"shared_top.png", "shared_top.png", "shared_side.png",
"shared_side.png", "shared_side.png", "shared_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
-- Pipeworks
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Shared Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_formspec(""))
meta:set_string("infotext", "Shared Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in shared chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to shared chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from shared chest at "..minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formspec, fields, sender)
local meta = minetest.get_meta(pos);
if fields.shared then
if meta:get_string("owner") == sender:get_player_name() then
meta:set_string("shared", fields.shared);
meta:set_string("formspec", get_formspec(fields.shared))
end
end
end,
})
minetest.register_craft({
output = 'more_chests:shared',
recipe = {
{'group:wood','group:leaves','group:wood'},
{'group:wood','default:steel_ingot','group:wood'},
{'group:wood','group:wood','group:wood'}
}
})