2022-06-13 06:10:36 +02:00
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-- for creating the circular saw and similar nodes
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2022-06-14 01:11:20 +02:00
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local api = stairsplus.api
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2022-06-14 20:17:06 +02:00
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local S = stairsplus.S
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2022-06-14 01:11:20 +02:00
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function api.register_station(name, shape_groups, def)
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minetest.register_node(name, def)
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end
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local F = minetest.formspec_escape
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local circular_saw = {}
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-- The amount of items offered per shape can be configured:
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function circular_saw.on_receive_fields(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local max = tonumber(fields.max_offered)
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if max and max > 0 then
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meta:set_string("max_offered", max)
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-- Update to show the correct number of items:
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circular_saw:update_inventory(pos, 0)
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end
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end
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-- Moving the inventory of the circular_saw around is not allowed because it
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-- is a fictional inventory. Moving inventory around would be rather
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-- impractical and make things more difficult to calculate:
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function circular_saw.allow_metadata_inventory_move(
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pos, from_list, from_index, to_list, to_index, count, player)
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return 0
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end
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-- Only input- and recycle-slot are intended as input slots:
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function circular_saw.allow_metadata_inventory_put(
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pos, listname, index, stack, player)
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-- The player is not allowed to put something in there:
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if listname == "output" or listname == "micro" then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stackname = stack:get_name()
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local count = stack:get_count()
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-- Only allow those items that are offered in the output inventory to be recycled:
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if listname == "recycle" then
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if not inv:contains_item("output", stackname) then
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return 0
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end
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local stackmax = stack:get_stack_max()
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local instack = inv:get_stack("input", 1)
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local microstack = inv:get_stack("micro", 1)
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local incount = instack:get_count()
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local incost = (incount * 8) + microstack:get_count()
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local maxcost = (stackmax * 8) + 7
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local cost = circular_saw:get_cost(inv, stackname)
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if (incost + cost) > maxcost then
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return math.max((maxcost - incost) / cost, 0)
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end
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return count
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end
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-- Only accept certain blocks as input which are known to be craftable into stairs:
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if listname == "input" then
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if not inv:is_empty("input") then
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if inv:get_stack("input", index):get_name() ~= stackname then
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return 0
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end
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end
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if not inv:is_empty("micro") then
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local microstackname = inv:get_stack("micro", 1):get_name():gsub("^.+:micro_", "", 1)
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local cutstackname = stackname:gsub("^.+:", "", 1)
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if microstackname ~= cutstackname then
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return 0
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end
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end
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for name, t in pairs(circular_saw.known_nodes) do
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if name == stackname and inv:room_for_item("input", stack) then
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return count
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end
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end
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return 0
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end
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end
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-- Taking is allowed from all slots (even the internal microblock slot).
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-- Putting something in is slightly more complicated than taking anything
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-- because we have to make sure it is of a suitable material:
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function circular_saw.on_metadata_inventory_put(
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pos, listname, index, stack, player)
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-- We need to find out if the circular_saw is already set to a
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-- specific material or not:
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stackname = stack:get_name()
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local count = stack:get_count()
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-- Putting something into the input slot is only possible if that had
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-- been empty before or did contain something of the same material:
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if listname == "input" then
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-- Each new block is worth 8 microblocks:
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circular_saw:update_inventory(pos, 8 * count)
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elseif listname == "recycle" then
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-- Lets look which shape this represents:
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local cost = circular_saw:get_cost(inv, stackname)
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local input_stack = inv:get_stack("input", 1)
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-- check if this would not exceed input itemstack max_stacks
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if input_stack:get_count() + ((cost * count) / 8) <= input_stack:get_stack_max() then
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circular_saw:update_inventory(pos, cost * count)
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end
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end
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end
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function circular_saw.allow_metadata_inventory_take(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local input_stack = inv:get_stack(listname, index)
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local player_inv = player:get_inventory()
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if not player_inv:room_for_item("main", input_stack) then
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return 0
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else
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return stack:get_count()
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end
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end
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function circular_saw.on_metadata_inventory_take(
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pos, listname, index, stack, player)
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-- Prevent (inbuilt) swapping between inventories with different blocks
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-- corrupting player inventory or Saw with 'unknown' items.
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local input_stack = inv:get_stack(listname, index)
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if not input_stack:is_empty() and input_stack:get_name() ~= stack:get_name() then
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local player_inv = player:get_inventory()
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-- Prevent arbitrary item duplication.
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inv:remove_item(listname, input_stack)
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if player_inv:room_for_item("main", input_stack) then
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player_inv:add_item("main", input_stack)
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end
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circular_saw:reset(pos)
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return
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end
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-- If it is one of the offered stairs: find out how many
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-- microblocks have to be subtracted:
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if listname == "output" then
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-- We do know how much each block at each position costs:
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local cost = circular_saw.cost_in_microblocks[index]
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* stack:get_count()
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circular_saw:update_inventory(pos, -cost)
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elseif listname == "micro" then
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-- Each microblock costs 1 microblock:
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circular_saw:update_inventory(pos, -stack:get_count())
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elseif listname == "input" then
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-- Each normal (= full) block taken costs 8 microblocks:
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circular_saw:update_inventory(pos, 8 * -stack:get_count())
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end
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-- The recycle field plays no role here since it is processed immediately.
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end
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function circular_saw.on_construct(pos)
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local meta = minetest.get_meta(pos)
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local fancy_inv = ""
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2022-06-14 20:17:06 +02:00
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if stairsplus.has.default then
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2022-06-14 01:11:20 +02:00
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-- prepend background and slot styles from default if available
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fancy_inv = default.gui_bg .. default.gui_bg_img .. default.gui_slots
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end
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meta:set_string(
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--FIXME Not work with @n in this part bug in minetest/minetest#7450.
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"formspec", "size[11,10]" .. fancy_inv ..
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"label[0,0;" .. S("Input material") .. "]" ..
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"list[current_name;input;1.7,0;1,1;]" ..
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"label[0,1;" .. F(S("Left-over")) .. "]" ..
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"list[current_name;micro;1.7,1;1,1;]" ..
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"label[0,2;" .. F(S("Recycle output")) .. "]" ..
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"list[current_name;recycle;1.7,2;1,1;]" ..
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"field[0.3,3.5;1,1;max_offered;" .. F(S("Max")) .. ":;${max_offered}]" ..
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"button[1,3.2;1.7,1;Set;" .. F(S("Set")) .. "]" ..
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"list[current_name;output;2.8,0;8,6;]" ..
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"list[current_player;main;1.5,6.25;8,4;]" ..
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"listring[current_name;output]" ..
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"listring[current_player;main]" ..
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"listring[current_name;input]" ..
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"listring[current_player;main]" ..
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"listring[current_name;micro]" ..
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"listring[current_player;main]" ..
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"listring[current_name;recycle]" ..
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"listring[current_player;main]"
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)
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meta:set_int("anz", 0) -- No microblocks inside yet.
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meta:set_string("max_offered", 99) -- How many items of this kind are offered by default?
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meta:set_string("infotext", S("Circular Saw is empty"))
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local inv = meta:get_inventory()
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inv:set_size("input", 1) -- Input slot for full blocks of material x.
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inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks.
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inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here.
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inv:set_size("output", 6 * 8) -- 6x8 versions of stair-parts of material x.
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circular_saw:reset(pos)
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end
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function circular_saw.can_dig(pos, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not inv:is_empty("input") or
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not inv:is_empty("micro") or
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not inv:is_empty("recycle") then
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return false
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end
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-- Can be dug by anyone when empty, not only by the owner:
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return true
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end
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