mirror of
https://github.com/minetest-mods/moreblocks.git
synced 2025-07-01 23:50:40 +02:00
start to take care of loose ends
This commit is contained in:
@ -1,7 +1,4 @@
|
||||
-- for registering variants of a specific node
|
||||
--[[
|
||||
|
||||
]]
|
||||
local api = stairsplus.api
|
||||
|
||||
local table_set_all = stairsplus.util.table_set_all
|
||||
@ -9,22 +6,13 @@ local table_sort_keys = stairsplus.util.table_sort_keys
|
||||
|
||||
local S = stairsplus.S
|
||||
|
||||
local legacy_mode = stairsplus.settings.legacy_mode
|
||||
local legacy_place_mechanic = stairsplus.settings.legacy_place_mechanic
|
||||
local default_align_style = stairsplus.settings.default_align_style
|
||||
|
||||
api.nodes_by_shape = {}
|
||||
api.shapes_by_node = {}
|
||||
|
||||
local function scale_light(light_source, shape_def)
|
||||
if not light_source or light_source == 0 then
|
||||
return 0
|
||||
elseif legacy_mode then
|
||||
return light_source - 1
|
||||
end
|
||||
|
||||
return math.max(1, math.min(math.round(light_source * shape_def.eighths / 4), light_source))
|
||||
end
|
||||
api.node_by_shaped_node = {}
|
||||
api.shape_by_shaped_node = {}
|
||||
|
||||
local function check_node_validity(node_def, meta)
|
||||
local type_ = node_def.type
|
||||
@ -66,95 +54,6 @@ local function check_node_validity(node_def, meta)
|
||||
end
|
||||
end
|
||||
|
||||
local wall_right_dirmap = {9, 18, 7, 12}
|
||||
local wall_left_dirmap = {11, 16, 5, 14}
|
||||
local ceil_dirmap = {20, 23, 22, 21}
|
||||
|
||||
function api.legacy_on_place(itemstack, placer, pointed_thing)
|
||||
if not minetest.is_player(placer) then
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
|
||||
local controls = placer:get_player_control()
|
||||
|
||||
local sneak = controls.sneak
|
||||
local aux = controls.aux1
|
||||
|
||||
local shaped_node_name = itemstack:get_name()
|
||||
local shape = api.get_shape_of_shaped_node(shaped_node_name)
|
||||
|
||||
local under = pointed_thing.under
|
||||
local under_node = minetest.get_node(under)
|
||||
local under_shape = api.get_shape_of_shaped_node(under_node.name)
|
||||
|
||||
local same_cat = shape == under_shape
|
||||
|
||||
-- standard (floor) facedir, also used for sneak placement against the lower half of the wall
|
||||
local p2 = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
|
||||
|
||||
-- check which face and which quadrant we are interested in
|
||||
-- this is used both to check if we're handling parallel placement in the same-category case,
|
||||
-- and in general for sneak placement
|
||||
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local face_off = vector.subtract(face_pos, under)
|
||||
|
||||
-- we cannot trust face_off to tell us the correct directionif the
|
||||
-- under node has a non-standard shape, so use the distance between under and above
|
||||
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||
|
||||
if same_cat and not aux then
|
||||
p2 = under_node.param2
|
||||
-- flip if placing above or below an upright or upside-down node
|
||||
-- TODO should we also flip when placing next to a side-mounted node?
|
||||
if wallmounted < 2 then
|
||||
if p2 < 4 then
|
||||
p2 = (p2 + 2) % 4
|
||||
p2 = ceil_dirmap[p2 + 1]
|
||||
elseif p2 > 19 then
|
||||
p2 = ceil_dirmap[p2 - 19] - 20
|
||||
p2 = (p2 + 2) % 4
|
||||
end
|
||||
end
|
||||
else
|
||||
-- for same-cat placement, aux is used to disable param2 copying
|
||||
if same_cat then
|
||||
aux = not aux
|
||||
end
|
||||
|
||||
local remap = nil
|
||||
|
||||
-- standard placement against the wall
|
||||
local use_wallmap = (wallmounted > 1 and not sneak) or (wallmounted < 2 and sneak)
|
||||
|
||||
-- standard placement against the ceiling, or sneak placement against the upper half of the wall
|
||||
local use_ceilmap = wallmounted == 1 and not sneak
|
||||
use_ceilmap = use_ceilmap or (wallmounted > 1 and sneak and face_off.y > 0)
|
||||
|
||||
if use_wallmap then
|
||||
local left = (p2 == 0 and face_off.x < 0) or
|
||||
(p2 == 1 and face_off.z > 0) or
|
||||
(p2 == 2 and face_off.x > 0) or
|
||||
(p2 == 3 and face_off.z < 0)
|
||||
if aux then
|
||||
left = not left
|
||||
end
|
||||
remap = left and wall_left_dirmap or wall_right_dirmap
|
||||
elseif use_ceilmap then
|
||||
remap = ceil_dirmap
|
||||
end
|
||||
|
||||
if aux then
|
||||
p2 = (p2 + 2) % 4
|
||||
end
|
||||
|
||||
if remap then
|
||||
p2 = remap[p2 + 1]
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, p2)
|
||||
end
|
||||
|
||||
function api.format_name(node, shape)
|
||||
local mod, name = node:match("^([^:]+):(.*)$")
|
||||
local shape_def = api.registered_shapes[shape]
|
||||
@ -201,7 +100,7 @@ function api.register_single(node, shape, overrides, meta)
|
||||
paramtype = shape_def.paramtype or "light",
|
||||
paramtype2 = paramtype2,
|
||||
|
||||
light_source = scale_light(node_def.light_source, shape_def),
|
||||
light_source = api.scale_light(node_def.light_source, shape_def),
|
||||
groups = api.build_groups(node, shape),
|
||||
|
||||
tiles = node_def.tiles,
|
||||
@ -217,6 +116,8 @@ function api.register_single(node, shape, overrides, meta)
|
||||
diggable = node_def.diggable,
|
||||
climbable = node_def.climbable,
|
||||
move_resistance = node_def.move_resistance,
|
||||
|
||||
on_place = api.on_place,
|
||||
}
|
||||
|
||||
-- see-through nodes tend to look better if we just use the first tile
|
||||
@ -236,16 +137,12 @@ function api.register_single(node, shape, overrides, meta)
|
||||
|
||||
-- if there's a drop defined, and we can drop a shaped version, do so
|
||||
if node_def.drop and type(node_def.drop) == "string" then
|
||||
local item = api.get_shaped_node(node_def.drop, shape)
|
||||
local item = api.get_schema_recipe_item(node_def.drop, shape)
|
||||
if item then
|
||||
def.drop = item
|
||||
end
|
||||
end
|
||||
|
||||
if legacy_place_mechanic then
|
||||
def.on_place = api.legacy_on_place
|
||||
end
|
||||
|
||||
overrides.groups = nil
|
||||
table_set_all(def, overrides)
|
||||
|
||||
@ -339,7 +236,8 @@ function api.get_shapes_hash(node)
|
||||
return api.shapes_by_node[node]
|
||||
end
|
||||
|
||||
function api.get_shaped_node(node, shape_or_item)
|
||||
-- turn a recipe item into a shape if possible
|
||||
function api.get_schema_recipe_item(node, shape_or_item)
|
||||
if shape_or_item == "" then
|
||||
return ""
|
||||
end
|
||||
@ -367,20 +265,11 @@ function api.get_shaped_node(node, shape_or_item)
|
||||
end
|
||||
|
||||
function api.get_micronode(node)
|
||||
return api.format_name(node, "micro_8")
|
||||
end
|
||||
|
||||
api.node_by_shaped_node = {}
|
||||
api.shape_by_shaped_node = {}
|
||||
|
||||
function api.get_node_of_shaped_node(shaped_node)
|
||||
return api.node_by_shaped_node[shaped_node]
|
||||
end
|
||||
|
||||
function api.get_shape_of_shaped_node(shaped_node)
|
||||
return api.shape_by_shaped_node[shaped_node]
|
||||
return api.get_schema_recipe_item(node, "micro_8")
|
||||
end
|
||||
|
||||
-- create some hashes for quickly looking things up at run-time (i.e. the circular saw)
|
||||
-- register schema crafts once, after everything has been registered. otherwise, it's not clear when to do this
|
||||
minetest.register_on_mods_loaded(function()
|
||||
stairsplus.log("info", "registering schema crafts")
|
||||
for node, shapes in pairs(api.shapes_by_node) do
|
||||
@ -396,3 +285,11 @@ minetest.register_on_mods_loaded(function()
|
||||
api.register_schema_crafts_for_node(node)
|
||||
end
|
||||
end)
|
||||
|
||||
function api.get_node_of_shaped_node(shaped_node)
|
||||
return api.node_by_shaped_node[shaped_node]
|
||||
end
|
||||
|
||||
function api.get_shape_of_shaped_node(shaped_node)
|
||||
return api.shape_by_shaped_node[shaped_node]
|
||||
end
|
||||
|
Reference in New Issue
Block a user