Rewrite slightly to use the new 6d facedir prediction code in builtin.

Keeps the old behavior of sneak == force wall (rather than invert).

Add protection/ownership checking.  Can be phased out later after protection
mods start taking advantage of the engine's built-in ownershi-checking
functions.

Got rid of the /st command, since it didn't work anyway.

Minor re-arrangement of init.lua to put the mod's title block at the top
where it belongs :-)
This commit is contained in:
Vanessa Ezekowitz
2013-11-07 22:16:37 -05:00
parent 524dcb1396
commit 4b4e10ff1d
7 changed files with 89 additions and 213 deletions

View File

@ -31,11 +31,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":stairs:slab_" .. subname, {
@ -56,11 +52,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_quarter", {
@ -82,11 +74,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_three_quarter", {
@ -108,11 +96,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_1", {
@ -134,11 +118,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_2", {
@ -160,11 +140,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_14", {
@ -186,11 +162,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_15", {
@ -212,11 +184,7 @@ function register_slab(modname, subname, recipeitem, groups, images, description
fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
on_place = stairsplus_rotate_and_place
})
-- Unregister default recipes, optional, see _config.txt