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Big update: new stair types, code looks better.
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1
init.lua
1
init.lua
@ -299,6 +299,7 @@ minetest.register_node("moreblocks:glow_glass", {
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moreblocks:trap_glow_glass", {
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description = S("Trap Glow Glass"),
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drawtype = "glasslike",
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