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https://github.com/minetest-mods/moreblocks.git
synced 2025-06-28 06:12:05 +02:00
Add slopes and their crafting.
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@ -18,6 +18,7 @@ function stairsplus:register_all(modname, subname, recipeitem, fields)
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end
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self:register_stair(modname, subname, recipeitem, fields)
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self:register_slab (modname, subname, recipeitem, fields)
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self:register_slope(modname, subname, recipeitem, fields)
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self:register_panel(modname, subname, recipeitem, fields)
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self:register_micro(modname, subname, recipeitem, fields)
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-- self:register_6dfacedir_conversion(modname, subname) -- Not needed as of Q3 2013, uncomment to fix old maps.
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@ -36,8 +37,9 @@ end
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-- dofile(modpath.. "/aliases.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
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-- dofile(modpath.. "/conversion.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
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dofile(modpath.. "/stairs.lua")
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dofile(modpath.. "/slabs.lua")
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dofile(modpath.. "/panels.lua")
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dofile(modpath.. "/microblocks.lua")
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dofile(modpath.. "/registrations.lua")
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dofile(modpath .. "/stairs.lua")
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dofile(modpath .. "/slabs.lua")
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dofile(modpath .. "/slopes.lua")
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dofile(modpath .. "/panels.lua")
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dofile(modpath .. "/microblocks.lua")
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dofile(modpath .. "/registrations.lua")
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@ -10,7 +10,7 @@ local default_nodes = { -- Default stairs/slabs/panels/microblocks:
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"bronzeblock",
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"diamondblock",
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"desert_stone",
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-- "desert_cobble",
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"desert_cobble",
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"glass",
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"tree",
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"wood",
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106
stairsplus/slopes.lua
Normal file
106
stairsplus/slopes.lua
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@ -0,0 +1,106 @@
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local S -- Load translation library if intllib is installed:
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if intllib then
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function(s) return s end
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end
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local box_slope = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.25, 0.5},
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{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
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}
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}
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local box_slope_half = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5}, -- NodeBox1
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{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5}, -- NodeBox2
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{-0.5, -0.25, 0, 0.5, -0.125, 0.5}, -- NodeBox3
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{-0.5, -0.125, 0.25, 0.5, 0, 0.5}, -- NodeBox4
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}
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}
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local box_slope_half_raised = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5}, -- NodeBox1
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{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5}, -- NodeBox2
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{-0.5, 0.25, 0, 0.5, 0.375, 0.5}, -- NodeBox3
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{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5}, -- NodeBox4
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}
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}
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-- Node will be called <modname>:slope_<subname>
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function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
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return stairsplus:register_slope(modname, subname, recipeitem, {
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groups = groups,
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tiles = images,
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description = description,
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drop = drop,
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light_source = light,
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sounds = default.node_sound_stone_defaults(),
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})
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end
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function stairsplus:register_slope(modname, subname, recipeitem, fields)
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local defs = {
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[""] = {
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mesh = "moreblocks_slope.obj",
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collision_box = box_slope,
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selection_box = box_slope,
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},
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["_half"] = {
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mesh = "moreblocks_slope_half.obj",
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collision_box = box_slope_half,
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selection_box = box_slope_half,
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},
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["_half_raised"] = {
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mesh = "moreblocks_slope_half_raised.obj",
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collision_box = box_slope_half_raised,
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selection_box = box_slope_half_raised,
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},
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}
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local desc = S("%s Slope"):format(fields.description)
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for alternate, def in pairs(defs) do
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def.drawtype = "mesh"
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def.paramtype = "light"
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def.paramtype2 = "facedir"
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def.on_place = minetest.rotate_node
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for k, v in pairs(fields) do
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def[k] = v
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end
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def.description = desc
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if fields.drop then
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def.drop = modname.. ":slope_" ..fields.drop..alternate
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end
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minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
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end
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-- Some saw-less recipes:
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minetest.register_craft({
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output = modname .. ":slope_" .. subname .. " 10",
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recipe = {
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{modname .. ":stair_" .. subname, "", ""},
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{recipeitem, modname .. ":stair_" .. subname, ""},
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{recipeitem, recipeitem, modname .. ":stair_" .. subname},
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},
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})
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minetest.register_craft({
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output = modname .. ":slope_" .. subname .. " 10",
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recipe = {
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{"", "", modname .. ":stair_" .. subname},
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{"", modname .. ":stair_" .. subname, recipeitem},
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{modname .. ":stair_" .. subname, recipeitem, recipeitem},
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},
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})
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end
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