Remove commented code and unused textures.

This commit is contained in:
Foz 2017-12-29 18:03:18 -05:00
parent f57c3e2abd
commit be3d36dc69
9 changed files with 0 additions and 9 deletions

View File

@ -138,7 +138,6 @@ local nodes = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
--tiles = {"moreblocks_iron_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -149,7 +148,6 @@ local nodes = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
--tiles = {"moreblocks_coal_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -160,7 +158,6 @@ local nodes = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
--tiles = {"moreblocks_clean_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -260,7 +257,6 @@ local nodes = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
--tiles = {"default_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -273,7 +269,6 @@ local nodes = {
description = S("Trap Obsidian Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
--tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -343,7 +338,6 @@ local nodes = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
--tiles = {"moreblocks_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -355,7 +349,6 @@ local nodes = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
--tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -369,7 +362,6 @@ local nodes = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
--tiles = {"moreblocks_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -381,7 +373,6 @@ local nodes = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
--tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,

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