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Fix circular saw item duplication bug (#173)
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@ -337,6 +337,10 @@ function circular_saw.on_metadata_inventory_take(
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local input_stack = inv:get_stack(listname, index)
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local input_stack = inv:get_stack(listname, index)
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if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
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if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
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local player_inv = player:get_inventory()
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local player_inv = player:get_inventory()
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-- Prevent arbitrary item duplication.
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inv:remove_item(listname, input_stack)
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if player_inv:room_for_item("main", input_stack) then
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if player_inv:room_for_item("main", input_stack) then
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player_inv:add_item("main", input_stack)
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player_inv:add_item("main", input_stack)
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end
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end
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