Vanessa Ezekowitz
cf1b054a99
allow passing paramtype2 to the nodes being created ( #65 )
2017-01-26 22:11:45 +01:00
Auke Kok
5500c9906c
Run cleanfile on all files, fixing whitespace issues.
2016-12-31 12:33:09 -08:00
Thomas--S
7f06db2200
Add Alias Functions ( #54 )
...
* register_alias
* register_alias_force
2016-10-03 12:14:34 +02:00
John Cole
26a5273dd6
Fix drop logic. ( #49 )
...
The code
not type(fields.drop) == "table"
was always false because it compares a boolean with a string,
not (type(fields.drop) == "table")
is the intended logic.
2016-07-12 12:49:43 -07:00
Thomas--S
db93277a98
Add support for the alternative drop syntax ( #46 )
...
Until now, when the moreblocks node for a node with the alternative drop syntax were registered, the game crashed.
2016-06-17 12:15:02 -07:00
Pierre-Yves Rollo
54a7102291
Make stairplus:register_* functions work without using register_all.
2015-11-01 17:54:29 +01:00
Marcin
bc15b6e14b
Added recipe for splitting alternative stairs into 4 microblocks.
2015-07-04 16:19:17 +02:00
Marcin
49d52791a4
Added circular crafting rule to 3-microblock stairs
2015-06-27 23:06:43 +02:00
Calinou
10d28eec32
More informative and shorter headers.
2015-01-12 17:46:22 +01:00
Calinou
b5d62de9d8
Add licensing headers to all files, fix intllib global variable warnings.
2015-01-11 22:21:33 +01:00
Calinou
3b1392ce04
Make Stairs+ recipes mod-agnostic.
2014-07-28 10:02:55 +02:00
Calinou
f7916005c2
Code cleanup, new Stairs+ recipes.
2014-07-21 12:24:49 +02:00
Calinou
abfd2adcfd
New recipes, code cleanup.
2014-07-03 19:31:43 +02:00
Calinou
e2f4cc369b
Code cleanup. Add tar and more stone types.
2014-06-27 20:14:08 +02:00
Calinou
d335d0dd3c
New recipes for Stairs+ nodes. Allows crafting most useful Stairs+ nodes. More accurate nodes still require the usage of the circular saw.
2014-05-04 17:53:15 +02:00
Calinou
8337a6c192
Merge ShadowNinja's rewrite.
2014-03-09 10:38:18 +01:00
Calinou
62f9f00fe8
Big update: new stair types, code looks better.
2014-01-20 19:49:40 +01:00
Vanessa Ezekowitz
4b4e10ff1d
Rewrite slightly to use the new 6d facedir prediction code in builtin.
...
Keeps the old behavior of sneak == force wall (rather than invert).
Add protection/ownership checking. Can be phased out later after protection
mods start taking advantage of the engine's built-in ownershi-checking
functions.
Got rid of the /st command, since it didn't work anyway.
Minor re-arrangement of init.lua to put the mod's title block at the top
where it belongs :-)
2013-11-07 22:16:37 -05:00
Calinou
e60644c7e0
Fix drops
2013-10-27 19:24:49 +01:00
Calinou
1333faa48b
Added new aliases for screwdriver and circular saw, new microblocks/panels, circular saw now has 4 rows with 8 items each
2013-10-27 09:57:21 +01:00
Calinou
85aea72376
More Blocks
2013-07-11 20:33:02 +02:00