mirror of
https://github.com/minetest-mods/moreblocks.git
synced 2025-06-29 06:31:12 +02:00
Compare commits
9 Commits
Author | SHA1 | Date | |
---|---|---|---|
1f1959ba54 | |||
3b97ea5697 | |||
bcd1a5688b | |||
1a03b041dd | |||
b39bb31295 | |||
ddf8b39f5a | |||
ff7e85094f | |||
0c2c3ad4ef | |||
8a14250127 |
19
CHANGELOG.md
19
CHANGELOG.md
@ -7,6 +7,22 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
## [Unreleased]
|
## [Unreleased]
|
||||||
|
|
||||||
|
## [2.2.0] - 2021-06-28
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
- Refactored recipe override mechanism to avoid re-coding recipes
|
||||||
|
when we only want to change the amount produced.
|
||||||
|
- [Realigned rail recipe to the changes made in Minetest Game.](https://github.com/minetest-mods/moreblocks/pull/169)
|
||||||
|
- All rail recipes (standard, power, break) were boosted by 50%.
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
|
||||||
|
- [Shapeless crafting recipes are now handled in redefinitions.](https://github.com/minetest-mods/moreblocks/pull/171)
|
||||||
|
- [Aliases are now resolved in Stairs+ circular saw cost calculation.](https://github.com/minetest-mods/moreblocks/pull/175)
|
||||||
|
- [Fixed strange placement behavior for non-default Stairs+ nodes.](https://github.com/minetest-mods/moreblocks/pull/168)
|
||||||
|
- [Fixed stairs placement over oddly-shaped nodes.](https://github.com/minetest-mods/moreblocks/pull/166)
|
||||||
|
|
||||||
## [2.1.0] - 2020-12-14
|
## [2.1.0] - 2020-12-14
|
||||||
|
|
||||||
### Added
|
### Added
|
||||||
@ -117,7 +133,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
- Initial versioned release.
|
- Initial versioned release.
|
||||||
|
|
||||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...HEAD
|
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.2.0...HEAD
|
||||||
|
[2.2.0]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...v2.2.0
|
||||||
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
|
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
|
||||||
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
||||||
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
||||||
|
@ -89,8 +89,9 @@ circular_saw.names = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function circular_saw:get_cost(inv, stackname)
|
function circular_saw:get_cost(inv, stackname)
|
||||||
|
local name = minetest.registered_aliases[stackname] or stackname
|
||||||
for i, item in pairs(inv:get_list("output")) do
|
for i, item in pairs(inv:get_list("output")) do
|
||||||
if item:get_name() == stackname then
|
if item:get_name() == name then
|
||||||
return circular_saw.cost_in_microblocks[i]
|
return circular_saw.cost_in_microblocks[i]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
28
nodes.lua
28
nodes.lua
@ -194,7 +194,7 @@ local nodes = {
|
|||||||
description = S("Iron Glass"),
|
description = S("Iron Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -205,7 +205,7 @@ local nodes = {
|
|||||||
description = S("Coal Glass"),
|
description = S("Coal Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -216,7 +216,7 @@ local nodes = {
|
|||||||
description = S("Clean Glass"),
|
description = S("Clean Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -316,7 +316,7 @@ local nodes = {
|
|||||||
description = S("Trap Glass"),
|
description = S("Trap Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -329,7 +329,7 @@ local nodes = {
|
|||||||
description = S("Trap Obsidian Glass"),
|
description = S("Trap Obsidian Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -353,7 +353,7 @@ local nodes = {
|
|||||||
description = S("Trap Clean Glass"),
|
description = S("Trap Clean Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -412,7 +412,7 @@ local nodes = {
|
|||||||
description = S("Glow Glass"),
|
description = S("Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -424,7 +424,7 @@ local nodes = {
|
|||||||
description = S("Clean Glow Glass"),
|
description = S("Clean Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -436,7 +436,7 @@ local nodes = {
|
|||||||
description = S("Trap Glow Glass"),
|
description = S("Trap Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -450,7 +450,7 @@ local nodes = {
|
|||||||
description = S("Trap Clean Glow Glass"),
|
description = S("Trap Clean Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -464,7 +464,7 @@ local nodes = {
|
|||||||
description = S("Super Glow Glass"),
|
description = S("Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -476,7 +476,7 @@ local nodes = {
|
|||||||
description = S("Clean Super Glow Glass"),
|
description = S("Clean Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -488,7 +488,7 @@ local nodes = {
|
|||||||
description = S("Trap Super Glow Glass"),
|
description = S("Trap Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -502,7 +502,7 @@ local nodes = {
|
|||||||
description = S("Trap Clean Super Glow Glass"),
|
description = S("Trap Clean Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -5,64 +5,87 @@ Copyright © 2011-2020 Hugo Locurcio and contributors.
|
|||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
-- Redefinitions of some default crafting recipes:
|
local modname = minetest.get_current_modname()
|
||||||
|
|
||||||
-- Signs: +1
|
-- Redefine some of the default crafting recipes to be more productive
|
||||||
minetest.clear_craft({
|
|
||||||
recipe = {
|
-- Auxiliary function: take a recipe as returned by get_all_craft_recipes
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
-- and turn it into a table that can be used to clear a craft or declare a new one
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
local reconstruct_internal_craft = function(recipe)
|
||||||
{'', 'group:stick', ''},
|
local recp = {
|
||||||
|
{ "", "", "" },
|
||||||
|
{ "", "", "" },
|
||||||
|
{ "", "", "" },
|
||||||
}
|
}
|
||||||
})
|
local width = recipe.width
|
||||||
|
for idx, item in pairs(recipe.items) do
|
||||||
|
local row = math.ceil(idx / width)
|
||||||
|
local col = idx - (row-1)*width
|
||||||
|
recp[row][col] = item
|
||||||
|
end
|
||||||
|
return recp
|
||||||
|
end
|
||||||
|
|
||||||
minetest.clear_craft({
|
-- Change the amount produced by recipe by apply func to the old amount
|
||||||
recipe = {
|
local change_recipe_amount = function(product, recipe, func)
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
-- if width == 0, this is a shapeless recipe, for which the
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
-- internal and Lua API recipe table is the same.
|
||||||
{'', 'group:stick', ''},
|
-- Otherwise we need to reconstruct the table for the shaped recipe.
|
||||||
}
|
local shapeless = (recipe.width == 0)
|
||||||
})
|
local recp = shapeless and recipe.items or reconstruct_internal_craft(recipe)
|
||||||
|
|
||||||
minetest.register_craft({
|
local oldamount = tonumber(recipe.output:match(" [0-9]+$") or "1")
|
||||||
output = 'default:sign_wall_steel 4',
|
|
||||||
recipe = {
|
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
||||||
{'', 'group:stick', ''},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
local newamount = func(oldamount)
|
||||||
output = 'default:sign_wall_wood 4',
|
|
||||||
recipe = {
|
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
|
||||||
{'', 'group:stick', ''},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
|
-- remove old crafting recipe
|
||||||
|
local redo = { recipe = recp }
|
||||||
|
-- preserve shapelessness
|
||||||
|
if shapeless then
|
||||||
|
redo.type = "shapeless"
|
||||||
|
end
|
||||||
|
minetest.clear_craft(redo)
|
||||||
|
|
||||||
minetest.clear_craft({
|
-- new output
|
||||||
recipe = {
|
redo.output = ("%s %d"):format(product, newamount)
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
minetest.register_craft(redo)
|
||||||
}
|
|
||||||
})
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "default:paper 4",
|
|
||||||
recipe = {
|
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
|
minetest.log("action", ("[MOD]%s: recipe for %s production: %d => %d"):format(modname, product, oldamount, newamount))
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
local increase_craft_production = function(product, func)
|
||||||
output = "default:rail 24",
|
local recipes = minetest.get_all_craft_recipes(product)
|
||||||
recipe = {
|
for _, r in pairs(recipes) do
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
if r.type == "normal" or r.method == "normal" then
|
||||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
change_recipe_amount(product, r, func)
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
end
|
||||||
}
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Increase the crafting production according to the rules from the table, which is in the form:
|
||||||
|
-- {
|
||||||
|
-- { detector, amount changing function }
|
||||||
|
-- { detector, amount changing function }
|
||||||
|
-- }
|
||||||
|
-- TODO: consider exporting this function to other mods
|
||||||
|
local increase_craft_production_table = function(map_table)
|
||||||
|
for product, _ in pairs(minetest.registered_items) do
|
||||||
|
for _, tab in pairs(map_table) do
|
||||||
|
local detector = tab[1]
|
||||||
|
local func = tab[2]
|
||||||
|
if detector(product) then
|
||||||
|
increase_craft_production(product, func)
|
||||||
|
-- only apply one boost
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
increase_craft_production_table({
|
||||||
|
{ function(n) return n:match('^default:sign_wall') end, function(old) return old + 1 end },
|
||||||
|
{ function(n) return n == 'default:paper' end, function(old) return old*4 end },
|
||||||
|
{ function(n) return n:match('^carts:.*rail$') or n:match('^default:.*rail$') end, function(old) return old + old/2 end },
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -30,16 +30,25 @@ local wall_right_dirmap = {9, 18, 7, 12}
|
|||||||
local wall_left_dirmap = {11, 16, 5, 14}
|
local wall_left_dirmap = {11, 16, 5, 14}
|
||||||
local ceil_dirmap = {20, 23, 22, 21}
|
local ceil_dirmap = {20, 23, 22, 21}
|
||||||
|
|
||||||
|
-- extract the stairsplus category from a node name
|
||||||
|
-- assumes the name is in the form mod_name:category_original_ndoe_name
|
||||||
|
local function name_to_category(name)
|
||||||
|
local colon = name:find(":") or 0
|
||||||
|
colon = colon + 1
|
||||||
|
local under = name:find("_", colon)
|
||||||
|
return name:sub(colon, under)
|
||||||
|
end
|
||||||
|
|
||||||
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
||||||
local sneak = placer and placer:get_player_control().sneak
|
local sneak = placer and placer:get_player_control().sneak
|
||||||
local aux = placer and placer:get_player_control().aux1
|
local aux = placer and placer:get_player_control().aux1
|
||||||
|
|
||||||
-- namestring for what we are placing, up to the first _ (exclusive)
|
-- category for what we are placing
|
||||||
local item_prefix = itemstack:get_name():gsub("_.*$", "")
|
local item_prefix = name_to_category(itemstack:get_name())
|
||||||
-- namestring for what we are placing against
|
-- category for what we are placing against
|
||||||
local under = pointed_thing.under
|
local under = pointed_thing.under
|
||||||
local under_node = minetest.get_node(under)
|
local under_node = minetest.get_node(under)
|
||||||
local under_prefix = under_node and under_node.name:gsub("_.*$", "")
|
local under_prefix = under_node and name_to_category(under_node.name)
|
||||||
|
|
||||||
local same_cat = item_prefix == under_prefix
|
local same_cat = item_prefix == under_prefix
|
||||||
|
|
||||||
@ -51,7 +60,10 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
|||||||
-- and in general for sneak placement
|
-- and in general for sneak placement
|
||||||
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||||
local face_off = vector.subtract(face_pos, under)
|
local face_off = vector.subtract(face_pos, under)
|
||||||
local wallmounted = minetest.dir_to_wallmounted(face_off)
|
|
||||||
|
-- we cannot trust face_off to tell us the correct directionif the
|
||||||
|
-- under node has a non-standard shape, so use the distance between under and above
|
||||||
|
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||||
|
|
||||||
if same_cat and not aux then
|
if same_cat and not aux then
|
||||||
p2 = under_node.param2
|
p2 = under_node.param2
|
||||||
|
@ -25,7 +25,7 @@ function stairsplus:prepare_groups(groups)
|
|||||||
local result = {}
|
local result = {}
|
||||||
if groups then
|
if groups then
|
||||||
for k, v in pairs(groups) do
|
for k, v in pairs(groups) do
|
||||||
if k ~= "wood" and k ~= "stone" then
|
if k ~= "wood" and k ~= "stone" and k ~= "wool" and k ~= "tree" then
|
||||||
result[k] = v
|
result[k] = v
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -106,9 +106,6 @@ if minetest.get_modpath("wool") then
|
|||||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||||
ndef.sunlight_propagates = true
|
ndef.sunlight_propagates = true
|
||||||
|
|
||||||
-- Prevent dye+cut wool recipy from creating a full wool block.
|
|
||||||
ndef.groups.wool = nil
|
|
||||||
|
|
||||||
stairsplus:register_all(mod, name, nodename, ndef)
|
stairsplus:register_all(mod, name, nodename, ndef)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
Reference in New Issue
Block a user