moreblocks/stairsplus/util.lua

92 lines
1.7 KiB
Lua

local util = {}
function util.table_set_all(t, other_table)
for key, value in pairs(other_table) do
t[key] = value
end
return t
end
function util.table_is_empty(t)
return next(t) == nil
end
function util.table_sort_keys(t, sort_function)
local sorted = {}
for key in pairs(t) do
table.insert(sorted, key)
end
if sort_function then
table.sort(sorted, sort_function)
else
table.sort(sorted)
end
return sorted
end
function util.table_equals(t1, t2)
if t1 == t2 then
return true
end
local tt1 = type(t1)
local tt2 = type(t2)
if tt1 ~= tt2 then
return false
end
if tt1 ~= "table" or tt2 ~= "table" then
return t1 == t2
end
for k1, v1 in pairs(t1) do
if v1 ~= t2[k1] then
return false
end
end
for k2, v2 in pairs(t2) do
if t1[k2] ~= v2 then
return false
end
end
return true
end
function util.get_location_string(inv)
local location = inv:get_location()
if location.type == "node" then
return ("nodemeta:%i,%i,%i"):format(location.pos.x, location.pos.y, location.pos.z)
elseif location.type == "player" then
return ("player:%s"):format(location.name)
elseif location.type == "detached" then
return ("detached:%s"):format(location.name)
else
error(("unexpected location? %s"):format(dump(location)))
end
end
function util.resolve_aliases(node, seen)
seen = seen or {}
if seen[node] then
error(("alias loop on %s"):format(node))
end
local aliased_to = minetest.registered_aliases[node]
if aliased_to then
seen[node] = true
return util.resolve_aliases(aliased_to, seen)
end
return node
end
function util.has_metadata(item)
item = type(item) == "userdata" and item or ItemStack(item)
local meta = item:get_meta()
return not util.table_is_empty(meta:to_table().fields)
end
stairsplus.util = util