moreblocks/stairsplus/stairs.lua

252 lines
6.4 KiB
Lua

-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
-- Node will be called <modname>:stair_<subname>
function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
minetest.register_node(":" .. modname .. ":stair_" .. subname, {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":stairs:stair_" .. subname, {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = {cracky=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_half", {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":stair_" .. subname .. "_right_half", {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{0, -0.5, -0.5, 0.5, 0, 0.5},
{0, 0, 0, 0.5, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{0, -0.5, -0.5, 0.5, 0, 0.5},
{0, 0, 0, 0.5, 0.5, 0.5},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":stair_" .. subname .. "_inner", {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":stair_" .. drop .. "_inner",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
{-0.5, 0, -0.5, 0, 0.5, 0},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
{-0.5, 0, -0.5, 0, 0.5, 0},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":stair_" .. subname .. "_outer", {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":stair_" .. drop .. "_outer",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt", {
description = S("%s Stairs"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
-- Unregister default recipes, optional, see _config.txt
if allow_stair_slab_crafting == false
then
minetest.register_craft({
output = "moreblocks:nothing 1",
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
minetest.register_craft({
output = "moreblocks:nothing 1",
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
end
end