moreores/init.lua

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-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
dofile(minetest.get_modpath("moreores").."/_config.txt")
--[[
****
More Ores
by Calinou
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with the help of Nore/Novatux
Licensed under the CC0
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****
--]]
-- Utility functions
local default_stone_sounds = default.node_sound_stone_defaults()
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local function hoe_on_use(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- check if pointing at a node
if not pt then
return
end
if pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
local above = minetest.get_node(p)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name] then
return
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end
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if not minetest.registered_nodes[above.name] then
return
end
-- check if the node above the pointed thing is air
if above.name ~= "air" then
return
end
-- check if pointing at dirt
if minetest.get_item_group(under.name, "soil") ~= 1 then
return
end
-- turn the node into soil, wear out item and play sound
minetest.set_node(pt.under, {name="farming:soil"})
minetest.sound_play("default_dig_crumbly", {
pos = pt.under,
gain = 0.5,
})
itemstack:add_wear(65535/(uses-1))
return itemstack
end
local function get_recipe(c, name)
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if name == "sword" then
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return {{c},{c},{"default:stick"}}
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end
if name == "shovel" then
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return {{c},{"default:stick"},{"default:stick"}}
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end
if name == "axe" then
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return {{c,c},{c,"default:stick"},{"","default:stick"}}
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end
if name == "pick" then
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return {{c,c,c},{"","default:stick",""},{"","default:stick",""}}
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end
if name == "hoe" then
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return {{c,c},{"","default:stick"},{"","default:stick"}}
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end
if name == "block" then
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return {{c,c,c},{c,c,c},{c,c,c}}
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end
if name == "lockedchest" then
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return {{"default:wood","default:wood","default:wood"},{"default:wood",c,"default:wood"},{"default:wood","default:wood","default:wood"}}
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end
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end
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local function add_ore(modname, description, mineral_name, oredef)
local img_base = modname .. "_" .. mineral_name
local toolimg_base = modname .. "_tool_"..mineral_name
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local tool_base = modname .. ":"
local tool_post = "_" .. mineral_name
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local item_base = tool_base .. mineral_name
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local ingot = item_base .. "_ingot"
local lumpitem = item_base .. "_lump"
local ingotcraft = ingot
if oredef.makes.ore then
minetest.register_node(modname .. ":mineral_"..mineral_name, {
description = S("%s Ore"):format(S(description)),
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tiles = {"default_stone.png^"..modname.."_mineral_"..mineral_name..".png"},
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groups = {cracky=3},
sounds = default_stone_sounds,
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drop = lumpitem
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})
end
if oredef.makes.block then
local blockitem = item_base .. "_block"
minetest.register_node(blockitem, {
description = S("%s Block"):format(S(description)),
tiles = { img_base .. "_block.png" },
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
sounds = default_stone_sounds
})
minetest.register_alias(mineral_name.."_block", blockitem)
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if oredef.makes.ingot then
minetest.register_craft( {
output = blockitem,
recipe = get_recipe(ingot, "block")
})
minetest.register_craft( {
output = ingot .. " 9",
recipe = {
{ blockitem }
}
})
end
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end
if oredef.makes.lump then
minetest.register_craftitem(lumpitem, {
description = S("%s Lump"):format(S(description)),
inventory_image = img_base .. "_lump.png",
})
minetest.register_alias(mineral_name .. "_lump", lumpitem)
if oredef.makes.ingot then
minetest.register_craft({
type = "cooking",
output = ingot,
recipe = lumpitem
})
end
end
if oredef.makes.ingot then
minetest.register_craftitem(ingot, {
description = S("%s Ingot"):format(S(description)),
inventory_image = img_base .. "_ingot.png",
})
minetest.register_alias(mineral_name .. "_ingot", ingot)
end
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if oredef.makes.chest then
minetest.register_craft( {
output = "default:chest_locked 1",
recipe = {
{ ingot },
{ "default:chest" }
}
})
minetest.register_craft( {
output = "default:chest_locked 1",
recipe = get_recipe(ingot, "lockedchest")
})
end
oredef.oredef.ore_type = "scatter"
oredef.oredef.ore = modname..":mineral_"..mineral_name
oredef.oredef.wherein = "default:stone"
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minetest.register_ore(oredef.oredef)
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for toolname, tooldef in pairs(oredef.tools) do
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local tooldef = {
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description = "",
inventory_image = toolimg_base .. toolname .. ".png",
tool_capabilities = {
max_drop_level=3,
groupcaps=tooldef
}
}
if toolname == "sword" then
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tooldef.full_punch_interval = oredef.punchint
tooldef.description = S("%s Sword"):format(S(description))
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end
if toolname == "pick" then
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tooldef.description = S("%s Pickaxe"):format(S(description))
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end
if toolname == "axe" then
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tooldef.description = S("%s Axe"):format(S(description))
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end
if toolname == "shovel" then
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tooldef.description = S("%s Shovel"):format(S(description))
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end
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if toolname == "hoe" then
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tooldef.description = S("%s Hoe"):format(S(description))
local uses = tooldef.uses
tooldef.uses = nil
tooldef.on_use = function(itemstack, user, pointed_thing)
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return hoe_on_use(itemstack, user, pointed_thing, uses)
end
end
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local fulltoolname = tool_base .. toolname .. tool_post
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minetest.register_tool(fulltoolname, tooldef)
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minetest.register_alias(toolname .. tool_post, fulltoolname)
if oredef.makes.ingot then
minetest.register_craft({
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output = fulltoolname,
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recipe = get_recipe(ingot, toolname)
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})
end
end
end
-- Add everything (compact(ish)!)
local modname = "moreores"
local oredefs = {
silver = {
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desc = "Silver",
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makes = {ore=true, block=true, lump=true, ingot=true, chest=true},
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oredef = {clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size,
clust_num_ores = moreores_silver_ore_per_chunk,
clust_size = moreores_silver_chunk_size,
height_min = moreores_silver_min_depth,
height_max = moreores_silver_max_depth
},
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tools = {
pick = {
cracky={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=100, maxlevel=1}
},
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hoe = {
uses = 300
},
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shovel = {
crumbly={times={[1]=1.10, [2]=0.40, [3]=0.25}, uses=100, maxlevel=1}
},
axe = {
choppy={times={[1]=2.50, [2]=0.80, [3]=0.50}, uses=100, maxlevel=1},
fleshy={times={[2]=1.10, [3]=0.60}, uses=100, maxlevel=1}
},
sword = {
fleshy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
snappy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
choppy={times={[3]=0.80}, uses=100, maxlevel=0}
}
},
punchint = 1.0
},
tin = {
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desc = "Tin",
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makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
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oredef = {clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size,
clust_num_ores = moreores_tin_ore_per_chunk,
clust_size = moreores_tin_chunk_size,
height_min = moreores_tin_min_depth,
height_max = moreores_tin_max_depth
},
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tools = {}
},
mithril = {
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desc = "Mithril",
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makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
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oredef = {clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size,
clust_num_ores = moreores_mithril_ore_per_chunk,
clust_size = moreores_mithril_chunk_size,
height_min = moreores_mithril_min_depth,
height_max = moreores_mithril_max_depth
},
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tools = {
pick = {
cracky={times={[1]=2.25, [2]=0.55, [3]=0.35}, uses=200, maxlevel=1}
},
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hoe = {
uses = 1000
},
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shovel = {
crumbly={times={[1]=0.70, [2]=0.35, [3]=0.20}, uses=200, maxlevel=1}
},
axe = {
choppy={times={[1]=1.75, [2]=0.45, [3]=0.45}, uses=200, maxlevel=1},
fleshy={times={[2]=0.95, [3]=0.30}, uses=200, maxlevel=1}
},
sword = {
fleshy={times={[2]=0.65, [3]=0.25}, uses=200, maxlevel=1},
snappy={times={[2]=0.70, [3]=0.25}, uses=200, maxlevel=1},
choppy={times={[3]=0.65}, uses=200, maxlevel=0}
}
},
punchint = 0.45
}
}
for orename,def in pairs(oredefs) do
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add_ore(modname, def.desc, orename, def)
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end
-- Copper rail (special node)
minetest.register_craft({
output = "moreores:copper_rail 16",
recipe = {
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{"default:copper_ingot", "", "default:copper_ingot"},
{"default:copper_ingot", "default:stick", "default:copper_ingot"},
{"default:copper_ingot", "", "default:copper_ingot"}
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}
})
-- Bronze has some special cases, because it is made from copper and tin
minetest.register_craft( {
type = "shapeless",
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output = "default:bronze_ingot 3",
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recipe = {
"moreores:tin_ingot",
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"default:copper_ingot",
"default:copper_ingot",
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}
})
-- Unique node
minetest.register_node("moreores:copper_rail", {
description = S("Copper Rail"),
drawtype = "raillike",
tiles = {"moreores_copper_rail.png", "moreores_copper_rail_curved.png", "moreores_copper_rail_t_junction.png", "moreores_copper_rail_crossing.png"},
inventory_image = "moreores_copper_rail.png",
wield_image = "moreores_copper_rail.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {bendy=2,snappy=1,dig_immediate=2,rail=1,connect_to_raillike=1},
mesecons = {
effector = {
action_on = function(pos, node)
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minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
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end,
action_off = function(pos, node)
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minetest.get_meta(pos):set_string("cart_acceleration", "0")
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end,
},
},
})
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print(S("[moreores] loaded."))