differentiate blocks, mineral and cooktime and mithril level=4 and group rating=0 and adjust uses and digging times

This commit is contained in:
Dirkfried 2021-12-29 22:36:01 +01:00
parent 41a2e3c4a1
commit 293267f4c5
1 changed files with 14 additions and 7 deletions

View File

@ -87,7 +87,7 @@ local function add_ore(modname, description, mineral_name, oredef)
minetest.register_node(modname .. ":mineral_" .. mineral_name, { minetest.register_node(modname .. ":mineral_" .. mineral_name, {
description = S("@1 Ore", S(description)), description = S("@1 Ore", S(description)),
tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name .. ".png"}, tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name .. ".png"},
groups = {cracky = 2}, groups = oredef.mineral.groups,
sounds = default_stone_sounds, sounds = default_stone_sounds,
drop = lump_item, drop = lump_item,
}) })
@ -102,7 +102,7 @@ local function add_ore(modname, description, mineral_name, oredef)
minetest.register_node(block_item, { minetest.register_node(block_item, {
description = S("@1 Block", S(description)), description = S("@1 Block", S(description)),
tiles = {img_base .. "_block.png"}, tiles = {img_base .. "_block.png"},
groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2}, groups = oredef.block.groups, -- {snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2},
sounds = default_metal_sounds, sounds = default_metal_sounds,
}) })
minetest.register_alias(mineral_name.."_block", block_item) minetest.register_alias(mineral_name.."_block", block_item)
@ -134,6 +134,7 @@ local function add_ore(modname, description, mineral_name, oredef)
type = "cooking", type = "cooking",
output = ingot, output = ingot,
recipe = lump_item, recipe = lump_item,
cooktime = oredef.lump.cooktime,
}) })
end end
if use_frame then if use_frame then
@ -251,6 +252,9 @@ local oredefs = {
y_min = moreores.silver_min_depth, y_min = moreores.silver_min_depth,
y_max = moreores.silver_max_depth, y_max = moreores.silver_max_depth,
}, },
mineral = {groups = {cracky = 2}},
block = {groups = {cracky = 1, level = 2}},
lump = {cooktime = 2},
tools = { tools = {
pick = { pick = {
groupcaps = { groupcaps = {
@ -295,10 +299,13 @@ local oredefs = {
y_min = moreores.mithril_min_depth, y_min = moreores.mithril_min_depth,
y_max = moreores.mithril_max_depth, y_max = moreores.mithril_max_depth,
}, },
mineral = {groups = {cracky = 1}},
block = {groups = {cracky = 0, level = 4}},
lump = {cooktime = 10},
tools = { tools = {
pick = { pick = {
groupcaps = { groupcaps = {
cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel = 3}, cracky = {times = {[0] = 5.00, [1] = 1.90, [2] = 0.90, [3] = 0.45}, uses = 66, maxlevel = 4},
}, },
damage_groups = {fleshy = 6}, damage_groups = {fleshy = 6},
}, },
@ -307,21 +314,21 @@ local oredefs = {
}, },
shovel = { shovel = {
groupcaps = { groupcaps = {
crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel = 3}, crumbly = {times = {[0] = 2.00, [1] = 1.00, [2] = 0.45, [3] = 0.25}, uses = 66, maxlevel = 4},
}, },
damage_groups = {fleshy = 5}, damage_groups = {fleshy = 5},
}, },
axe = { axe = {
groupcaps = { groupcaps = {
choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel = 3}, choppy = {times = {[0] = 3.00, [1] = 2.00, [2] = 0.80, [3] = 0.45}, uses = 66, maxlevel = 4},
fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 2}, fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 2},
}, },
damage_groups = {fleshy = 8}, damage_groups = {fleshy = 8},
}, },
sword = { sword = {
groupcaps = { groupcaps = {
fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel = 2}, fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 66, maxlevel = 3},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 200, maxlevel = 3}, snappy = {times = {[0] = 3.00, [1] = 1.80, [2] = 0.80, [3] = 0.25}, uses = 66, maxlevel = 4},
choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0}, choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0},
}, },
damage_groups = {fleshy = 10}, damage_groups = {fleshy = 10},