Use farming mod's API to register hoes

This commit is contained in:
SpaghettiToastBook 2018-12-30 04:11:55 -05:00
parent 2316595ab9
commit 5dc4929cfd
2 changed files with 55 additions and 74 deletions

View File

@ -1,2 +1,3 @@
default
farming?
mg?

View File

@ -37,37 +37,6 @@ end
local default_stone_sounds = default.node_sound_stone_defaults()
local default_metal_sounds = default.node_sound_metal_defaults()
local function hoe_on_use(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- Check if pointing at a node:
if not pt then
return
end
if pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
local above = minetest.get_node(pos)
-- Return if any of the nodes is not registered:
if not minetest.registered_nodes[under.name] then return end
if not minetest.registered_nodes[above.name] then return end
-- Check if the node above the pointed thing is air:
if above.name ~= "air" then return end
-- Check if pointing at dirt:
if minetest.get_item_group(under.name, "soil") ~= 1 then return end
-- Turn the node into soil, wear out item and play sound:
minetest.set_node(pt.under, {name ="farming:soil"})
minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
itemstack:add_wear(65535 / (uses - 1))
return itemstack
end
local function get_recipe(c, name)
if name == "sword" then
return {{c}, {c}, {"group:stick"}}
@ -189,6 +158,26 @@ local function add_ore(modname, description, mineral_name, oredef)
sound = {breaks = "default_tool_breaks"},
}
local fulltool_name = tool_base .. tool_name .. tool_post
if tool_name == "hoe" and minetest.get_modpath("farming") then
local uses = tooldef.uses
tooldef.uses = nil
tdef.max_uses = uses
tdef.description = S("%s Hoe"):format(S(description))
farming.register_hoe(fulltool_name, tdef)
minetest.register_alias(tool_name .. tool_post, fulltool_name)
if oredef.makes.ingot then
minetest.register_craft({
output = fulltool_name,
recipe = get_recipe(ingot, tool_name)
})
end
else
if tool_name == "sword" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
@ -214,16 +203,6 @@ local function add_ore(modname, description, mineral_name, oredef)
tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
end
if tool_name == "hoe" then
tdef.description = S("%s Hoe"):format(S(description))
local uses = tooldef.uses
tooldef.uses = nil
tdef.on_use = function(itemstack, user, pointed_thing)
return hoe_on_use(itemstack, user, pointed_thing, uses)
end
end
local fulltool_name = tool_base .. tool_name .. tool_post
minetest.register_tool(fulltool_name, tdef)
minetest.register_alias(tool_name .. tool_post, fulltool_name)
if oredef.makes.ingot then
@ -233,6 +212,7 @@ local function add_ore(modname, description, mineral_name, oredef)
})
end
end
end
end
-- Add everything: