moreores/init.lua
2019-02-24 16:34:16 +01:00

370 lines
10 KiB
Lua

--[[
=====================================================================
** More Ores **
By Calinou, with the help of Nore.
Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
=====================================================================
--]]
moreores = {}
local default_tin = false
if minetest.registered_items["default:tin_ingot"] then
default_tin = true
end
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
local modpath = minetest.get_modpath("moreores")
dofile(modpath .. "/_config.txt")
-- `mg` support:
if minetest.get_modpath("mg") then
dofile(modpath .. "/mg.lua")
end
-- Utility functions
-- =================
local default_stone_sounds = default.node_sound_stone_defaults()
local default_metal_sounds = default.node_sound_metal_defaults()
local function get_recipe(c, name)
if name == "sword" then
return {{c}, {c}, {"group:stick"}}
end
if name == "shovel" then
return {{c}, {"group:stick"}, {"group:stick"}}
end
if name == "axe" then
return {{c, c}, {c, "group:stick"}, {"", "group:stick"}}
end
if name == "pick" then
return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}}
end
if name == "block" then
return {{c, c, c}, {c, c, c}, {c, c, c}}
end
if name == "lockedchest" then
return {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", c, "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
end
end
local function add_ore(modname, description, mineral_name, oredef)
local img_base = modname .. "_" .. mineral_name
local toolimg_base = modname .. "_tool_"..mineral_name
local tool_base = modname .. ":"
local tool_post = "_" .. mineral_name
local item_base = tool_base .. mineral_name
local ingot = item_base .. "_ingot"
local lump_item = item_base .. "_lump"
if oredef.makes.ore then
minetest.register_node(modname .. ":mineral_" .. mineral_name, {
description = S("%s Ore"):format(S(description)),
tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name .. ".png"},
groups = {cracky = 2},
sounds = default_stone_sounds,
drop = lump_item
})
end
if oredef.makes.block then
local block_item = item_base .. "_block"
minetest.register_node(block_item, {
description = S("%s Block"):format(S(description)),
tiles = { img_base .. "_block.png" },
groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level= 2},
sounds = default_metal_sounds,
})
minetest.register_alias(mineral_name.."_block", block_item)
if oredef.makes.ingot then
minetest.register_craft( {
output = block_item,
recipe = get_recipe(ingot, "block")
})
minetest.register_craft( {
output = ingot .. " 9",
recipe = {
{ block_item }
}
})
end
end
if oredef.makes.lump then
minetest.register_craftitem(lump_item, {
description = S("%s Lump"):format(S(description)),
inventory_image = img_base .. "_lump.png",
})
minetest.register_alias(mineral_name .. "_lump", lump_item)
if oredef.makes.ingot then
minetest.register_craft({
type = "cooking",
output = ingot,
recipe = lump_item
})
end
end
if oredef.makes.ingot then
minetest.register_craftitem(ingot, {
description = S("%s Ingot"):format(S(description)),
inventory_image = img_base .. "_ingot.png",
})
minetest.register_alias(mineral_name .. "_ingot", ingot)
end
if oredef.makes.chest then
minetest.register_craft( {
output = "default:chest_locked",
recipe = {
{ingot},
{"default:chest"}
}
})
minetest.register_craft( {
output = "default:chest_locked",
recipe = get_recipe(ingot, "lockedchest")
})
end
oredef.oredef.ore_type = "scatter"
oredef.oredef.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef.wherein = "default:stone"
minetest.register_ore(oredef.oredef)
for tool_name, tooldef in pairs(oredef.tools) do
local tdef = {
description = "",
inventory_image = toolimg_base .. tool_name .. ".png",
tool_capabilities = {
max_drop_level = 3,
groupcaps = tooldef
},
sound = {breaks = "default_tool_breaks"},
}
if tool_name == "sword" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Sword"):format(S(description))
end
if tool_name == "pick" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Pickaxe"):format(S(description))
end
if tool_name == "axe" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Axe"):format(S(description))
end
if tool_name == "shovel" then
tdef.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Shovel"):format(S(description))
tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
end
local fulltool_name = tool_base .. tool_name .. tool_post
if tool_name == "hoe" and minetest.get_modpath("farming") then
tdef.max_uses = tooldef.uses
tdef.description = S("%s Hoe"):format(S(description))
farming.register_hoe(fulltool_name, tdef)
end
-- Hoe registration is handled above.
-- There are no crafting recipes for hoes, as they have been
-- deprecated from Minetest Game:
-- https://github.com/minetest/minetest_game/commit/9c459e77a
if tool_name ~= "hoe" then
minetest.register_tool(fulltool_name, tdef)
if oredef.makes.ingot then
minetest.register_craft({
output = fulltool_name,
recipe = get_recipe(ingot, tool_name)
})
end
end
minetest.register_alias(tool_name .. tool_post, fulltool_name)
end
end
-- Add everything:
local modname = "moreores"
local oredefs = {
silver = {
description = "Silver",
makes = {ore = true, block = true, lump = true, ingot = true, chest = true},
oredef = {
clust_scarcity = moreores.silver_chunk_size ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk,
clust_size = moreores.silver_chunk_size,
y_min = moreores.silver_min_depth,
y_max = moreores.silver_max_depth
},
tools = {
pick = {
cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel= 1}
},
hoe = {
uses = 300
},
shovel = {
crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
},
axe = {
choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
},
sword = {
fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0}
},
},
full_punch_interval = 1.0,
damage_groups = {fleshy = 6},
},
mithril = {
description = "Mithril",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef = {
clust_scarcity = moreores.mithril_chunk_size ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk,
clust_size = moreores.mithril_chunk_size,
y_min = moreores.mithril_min_depth,
y_max = moreores.mithril_max_depth
},
tools = {
pick = {
cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 2}
},
hoe = {
uses = 1000
},
shovel = {
crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 2}
},
axe = {
choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 2},
fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1}
},
sword = {
fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 2},
snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 2},
choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
}
},
full_punch_interval = 0.45,
damage_groups = {fleshy = 9},
}
}
if not default_tin then
oredefs.tin = {
description = "Tin",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef = {
clust_scarcity = moreores.tin_chunk_size ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk,
clust_size = moreores.tin_chunk_size,
y_min = moreores.tin_min_depth,
y_max = moreores.tin_max_depth
},
tools = {},
}
end
for orename,def in pairs(oredefs) do
add_ore(modname, def.description, orename, def)
end
-- Copper rail (special node):
minetest.register_craft({
output = "moreores:copper_rail 24",
recipe = {
{"default:copper_ingot", "", "default:copper_ingot"},
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
{"default:copper_ingot", "", "default:copper_ingot"}
}
})
if default_tin then
minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
minetest.register_alias("moreores:tin_lump", "default:tin_lump")
minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
minetest.register_alias("moreores:tin_block", "default:tinblock")
else
-- Bronze has some special cases, because it is made from copper and tin:
minetest.register_craft( {
type = "shapeless",
output = "default:bronze_ingot 3",
recipe = {
"moreores:tin_ingot",
"default:copper_ingot",
"default:copper_ingot",
}
})
end
-- Unique node:
minetest.register_node("moreores:copper_rail", {
description = S("Copper Rail"),
drawtype = "raillike",
tiles = {
"moreores_copper_rail.png",
"moreores_copper_rail_curved.png",
"moreores_copper_rail_t_junction.png",
"moreores_copper_rail_crossing.png",
},
inventory_image = "moreores_copper_rail.png",
wield_image = "moreores_copper_rail.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sounds = default_metal_sounds,
groups = {bendy = 2,snappy = 1,dig_immediate = 2,rail= 1, connect_to_raillike = 1},
mesecons = {
effector = {
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
},
},
})
if minetest.settings:get_bool("log_mods") then
minetest.log("action", S("[moreores] loaded."))
end