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https://github.com/minetest-mods/nether.git
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Add the Mantle
Adds a magma oceans region to the nether outside the existing nether caverns, which can be reached via tunnels. Other misc changes: * chatcomment nether_whereami, a debug aid for knowing which perlin-noise region you are in * Nether ores no longer obtainable on the ceiling * Move crafts into crafts.lua * Add steam to lava cooling, and play bubbling lava upon death by lava * Add cracked netherbrick a decorative node which can only be obtained from dungeons or structures I encourage someone to improve or replace the cracked netherbrick texture. For copyright purposes it's currently a derivative work (by me, 2020) from nether_brick.png, which is licensed under CC BY-SA 3.0 by PilzAdam, so it can fall under the "All other media" PilzAdam's credit in readme.md rather than need its own entry.
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@ -25,10 +25,16 @@
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-- emerged or not before the decoration was placed.
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local allow_lava_decorations = nether.useBiomes
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-- Keep compatibility with mapgen_nobiomes.lua, so hardcoding 128
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-- instead of using nether.mapgen.BLEND
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local decoration_ceiling = nether.DEPTH_CEILING - 128
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local decoration_floor = nether.DEPTH_FLOOR + 128
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local _ = {name = "air", prob = 0}
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local A = {name = "air", prob = 255, force_place = true}
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local G = {name = "nether:glowstone", prob = 255, force_place = true}
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local N = {name = "nether:rack", prob = 255}
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local D = {name = "nether:rack_deep", prob = 255}
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local S = {name = "nether:sand", prob = 255, force_place = true}
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local L = {name = "default:lava_source", prob = 255, force_place = true}
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local F = {name = "nether:fumarole", prob = 255, force_place = true}
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@ -125,8 +131,8 @@ minetest.register_decoration({
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sidelen = 80,
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fill_ratio = 0.0003,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH_CEILING, -- keep compatibility with mapgen_nobiomes.lua
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_GlowstoneStalactite,
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flags = "place_center_x,place_center_z,force_placement,all_ceilings",
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place_offset_y=-3
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@ -139,8 +145,8 @@ minetest.register_decoration({
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sidelen = 80,
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fill_ratio = 0.0008,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH_CEILING, -- keep compatibility with mapgen_nobiomes.lua
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_GlowstoneStalactite,
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replacements = {["nether:glowstone"] = "nether:rack"},
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flags = "place_center_x,place_center_z,all_ceilings",
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@ -148,6 +154,193 @@ minetest.register_decoration({
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})
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local schematic_GreaterStalactite = {
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size = {x = 3, y = 23, z = 3},
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data = { -- note that data is upside down
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_, _, _,
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_, _, _,
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_, _, _,
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_, _, _,
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_, D, _,
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_, D, _,
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_, D, _,
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_, D, _,
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D, D, D,
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D, D, D,
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D, D, D,
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_, D, _,
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_, _, _,
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_, _, _,
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_, D, _, -- ypos 0, prob 85% (218/255)
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_, D, _, -- ypos 1, prob 85% (218/255)
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_, D, _, -- ypos 2, prob 85% (218/255)
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_, D, _, -- ypos 3, prob 85% (218/255)
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_, D, _, -- ypos 4, prob 85% (218/255)
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_, D, _, -- ypos 5, prob 85% (218/255)
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_, D, _, -- ypos 6, prob 85% (218/255)
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_, D, _, -- ypos 7, prob 85% (218/255)
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_, D, _, -- ypos 8, prob 85% (218/255)
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_, D, D, -- ypos 9, prob 50% (128/256) to make half of stalactites asymmetric
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_, D, D, -- ypos 10, prob 50% (128/256) to make half of stalactites asymmetric
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_, D, D, -- ypos 11, prob 50% (128/256) to make half of stalactites asymmetric
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_, D, D, -- ypos 12, prob 50% (128/256) to make half of stalactites asymmetric
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D, D, D, -- ypos 13, prob 75% (192/256)
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D, D, D, -- ypos 14, prob 75% (192/256)
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D, D, D, -- ypos 15, prob 100%
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D, D, D, -- ypos 16, prob 100%
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D, D, D, -- ypos 17, prob 100%
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D, D, D, -- ypos 18, prob 100%
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D, D, D, -- ypos 19, prob 75% (192/256)
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D, D, D, -- ypos 20, prob 85% (218/255)
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_, D, D, -- ypos 21, prob 50% (128/256) to make half of stalactites asymmetric
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_, D, _, -- ypos 22, prob 100%
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_, _, _,
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_, D, _,
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_, D, _,
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_, D, _,
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_, D, _,
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_, D, _,
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D, D, D,
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D, D, D,
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D, D, D,
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_, D, _,
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_, D, _,
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_, _, _,
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},
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-- Y-slice probabilities do not function correctly for ceiling schematic
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-- decorations because they are inverted, so ypos numbers have been inverted
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-- to match, and a larger offset in place_offset_y should be used (e.g. -3).
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yslice_prob = {
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{ypos = 21, prob = 128},
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{ypos = 20, prob = 218},
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{ypos = 19, prob = 192},
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{ypos = 14, prob = 192},
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{ypos = 13, prob = 192},
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{ypos = 12, prob = 128},
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{ypos = 11, prob = 128},
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{ypos = 10, prob = 128},
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{ypos = 9, prob = 128},
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{ypos = 8, prob = 218},
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{ypos = 7, prob = 218},
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{ypos = 6, prob = 218},
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{ypos = 5, prob = 218},
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{ypos = 4, prob = 218},
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{ypos = 3, prob = 218},
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{ypos = 2, prob = 218},
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{ypos = 1, prob = 218},
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{ypos = 0, prob = 218}
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}
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}
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-- A stalagmite is an upsidedown stalactite, so
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-- use the GreaterStalactite to create a ToweringStalagmite schematic
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local schematic_ToweringStalagmite = {
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size = schematic_GreaterStalactite.size,
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data = {},
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yslice_prob = {}
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}
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local array_length = #schematic_GreaterStalactite.data + 1
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for i, node in ipairs(schematic_GreaterStalactite.data) do
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schematic_ToweringStalagmite.data[array_length - i] = node
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end
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y_size = schematic_GreaterStalactite.size.y
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for i, node in ipairs(schematic_GreaterStalactite.yslice_prob) do
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schematic_ToweringStalagmite.yslice_prob[i] = {
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-- we can safely lower the prob. to gain more variance because floor based schematics
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-- don't have the bug where missing lines moves them away from the surface
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prob = schematic_GreaterStalactite.yslice_prob[i].prob - 20,
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ypos = y_size - 1 - schematic_GreaterStalactite.yslice_prob[i].ypos
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}
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end
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minetest.register_decoration({
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name = "Deep-glowstone stalactite",
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deco_type = "schematic",
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place_on = "nether:rack_deep",
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sidelen = 80,
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fill_ratio = 0.0003,
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biomes = {"nether_caverns"},
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_GlowstoneStalactite,
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replacements = {["nether:rack"] = "nether:rack_deep", ["nether:glowstone"] = "nether:glowstone_deep"},
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flags = "place_center_x,place_center_z,force_placement,all_ceilings",
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place_offset_y=-3
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})
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minetest.register_decoration({
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name = "Deep-glowstone stalactite outgrowth",
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deco_type = "schematic",
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place_on = "nether:glowstone_deep",
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sidelen = 40,
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fill_ratio = 0.15,
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biomes = {"nether_caverns"},
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = {
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size = {x = 1, y = 4, z = 1},
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data = { G, G, G, G }
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},
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replacements = {["nether:glowstone"] = "nether:glowstone_deep"},
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flags = "place_center_x,place_center_z,all_ceilings",
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})
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minetest.register_decoration({
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name = "Deep-netherrack stalactite",
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deco_type = "schematic",
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place_on = "nether:rack_deep",
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sidelen = 80,
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fill_ratio = 0.0003,
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biomes = {"nether_caverns"},
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_GlowstoneStalactite,
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replacements = {["nether:rack"] = "nether:rack_deep", ["nether:glowstone"] = "nether:rack_deep"},
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flags = "place_center_x,place_center_z,force_placement,all_ceilings",
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place_offset_y=-3
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})
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minetest.register_decoration({
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name = "Deep-netherrack towering stalagmite",
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deco_type = "schematic",
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place_on = "nether:rack_deep",
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sidelen = 80,
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fill_ratio = 0.001,
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biomes = {"nether_caverns"},
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_ToweringStalagmite,
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replacements = {["nether:basalt"] = "nether:rack_deep"},
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flags = "place_center_x,place_center_z,force_placement,all_floors",
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place_offset_y=-2
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})
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-- =======================================
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-- Concealed crevice / Lava sinkhole
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-- =======================================
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@ -161,8 +354,8 @@ if allow_lava_decorations then
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sidelen = 80,
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fill_ratio = 0.002,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH, -- keep compatibility with mapgen_nobiomes.lua
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = {
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size = {x = 4, y = 7, z = 4},
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data = { -- note that data is upside down
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@ -263,8 +456,8 @@ minetest.register_decoration({
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sidelen = 80,
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fill_ratio = 0.005,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_fumarole,
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replacements = replacements_full,
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flags = "place_center_x,place_center_z,all_floors",
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@ -292,8 +485,8 @@ minetest.register_decoration({
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_fumarole,
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replacements = replacements_full,
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flags = "place_center_x,place_center_z,all_floors",
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@ -308,8 +501,8 @@ minetest.register_decoration({
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = schematic_fumarole,
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replacements = replacements_slab,
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flags = "place_center_x,place_center_z,all_floors",
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@ -324,8 +517,8 @@ minetest.register_decoration({
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = {
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size = {x = 4, y = 4, z = 4},
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data = { -- note that data is upside down
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@ -363,8 +556,8 @@ minetest.register_decoration({
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sidelen = 8,
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noise_params = fumarole_clump_noise,
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biomes = {"nether_caverns"},
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y_max = nether.DEPTH,
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y_min = nether.DEPTH_FLOOR,
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y_max = decoration_ceiling,
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y_min = decoration_floor,
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schematic = {
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size = {x = 4, y = 5, z = 4},
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data = { -- note that data is upside down
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