Files
nether/textures/nether_particle.png
Treer 67bf24e02e Dynamic/hardware portal colouring
Currently proof of concept: Removes wormhole colour from .png texture and specifies it through MT API instead. The post_effect_color may call for registering a separate node per portal colour.
Palette 0 will have to be the traditional portal magenta (instead of 0 being black) for map compatibility with mod when colour was in the texture and not param2.
2020-02-15 15:57:58 +11:00

149 B
8x8px

/gitea/minetest-mods/nether/raw/commit/2f7614b41c29bbf07513f875d79eed2d7c4738a0/textures/nether_particle.png