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Changes for adapted player model
The new player model is in minetest_game since 25 nov 2016, 3d_armor since 27 nov 2016 Dependency on 3d_armor was removed, as it is no longer needed Note: the extra '.' characters in settingtypes.txt are needed to make the help text display acceptably in the minetest settings tab. Without them, minetest removes all leading whitespace, and makes the help text look messy.
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settingtypes.txt
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14
settingtypes.txt
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# Version of player model.
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# Some fixes and improvements were made to the default player model (character.b3d)
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# end of november 2016. These changes affect the way body parts are attached and
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# positioned. For correct results, the version of the player model must be known.
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#
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# Player models known / supported by this mod:
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# . -- default_character_v1; used in:
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# . -- minetest_game before 25 nov 2016
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# . -- 3d_armor before 27 nov 2016 (overrides model from minetest_game)
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# . -- default_character_v2; used in:
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# . -- minetest_game after 25 nov 2016
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# . -- 3d_armor after 27 nov 2016 (overrides model from minetest_game)
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player_model_version (Version of player model) enum default_character_v2 default_character_v1,default_character_v2
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