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skinlist: Allow textures containing '-' characters
Fixes issue #110 Thanks to Bastrabun for the code suggestion
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@ -6,7 +6,7 @@ local dbgprint = false and print or function() end
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function skins.register_skin(path, filename)
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function skins.register_skin(path, filename)
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-- See "textures/readme.txt" for allowed formats
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-- See "textures/readme.txt" for allowed formats
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local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.]+)%.(%a+)$")
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local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.-]+)%.(%a+)$")
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--[[
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--[[
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prefix: "character" or "player"
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prefix: "character" or "player"
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sep: "." (new) or "_" (legacy)
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sep: "." (new) or "_" (legacy)
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@ -6,6 +6,7 @@ List of accepted texture names
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Public skin available for all users:
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Public skin available for all users:
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character.[number or name].png
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character.[number or name].png
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^ The allowed characters in "[number or name]" are "[A-z0-9_.-]+".
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One or multiple private skins for player "[nick]":
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One or multiple private skins for player "[nick]":
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player.[nick].png
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player.[nick].png
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@ -9,12 +9,14 @@ local function run_unittest()
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-- -----
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-- -----
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-- `.`: Simple register + retrieve operations
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-- `.`: Simple register + retrieve operations
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skins.register_skin(PATH, "player.DotSep.png")
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assert(skins.register_skin(PATH, "player.DotSep.png"))
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skins.register_skin(PATH, "player._DotSep_666_.1.png")
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assert(skins.register_skin(PATH, "player._DotSep_666_.1.png"))
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assert(skins.register_skin(PATH, "character._DotSep_With-Dash-.png"))
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assert(get_skin("player.DotSep"))
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assert(get_skin("player.DotSep"))
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assert(get_skin("player._DotSep_666_.1"))
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assert(get_skin("player._DotSep_666_.1"))
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assert(get_skin("player.DotSep.1") == nil)
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assert(get_skin("player.DotSep.1") == nil)
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assert(get_skin("character._DotSep_With-Dash-"))
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-- -----
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-- -----
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-- Ambiguous skin names (filenames without extension). Register + retrieve
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-- Ambiguous skin names (filenames without extension). Register + retrieve
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@ -42,7 +44,6 @@ local function run_unittest()
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assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42")
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assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42")
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assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1")
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assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1")
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error("Unittest passed! Please disable them now.")
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error("Unittest passed! Please disable them now.")
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end
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end
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