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Add compatibility w/ animations of the emote mod (#82)
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init.lua
4
init.lua
@ -80,6 +80,10 @@ player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
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mine = {x=189, y=198},
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walk_mine = {x=200, y=219},
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sit = {x=81, y=160},
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-- compatibility w/ the emote mod
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wave = {x = 192, y = 196, override_local = true},
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point = {x = 196, y = 196, override_local = true},
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freeze = {x = 205, y = 205, override_local = true},
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},
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})
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