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.github
locale
meta
models
textures
readme.txt
skindb_mask_chest.png
skindb_mask_head.png
skindb_mask_rarm.png
skindb_mask_rleg.png
skindb_transform.png
skins_button.png
updater
.gitignore
.luacheckrc
API.md
README.md
api.lua
chatcommands.lua
formspecs.lua
init.lua
mod.conf
sfinv_page.lua
skin_meta_api.lua
skinlist.lua
skins_updater.lua
unified_inventory_page.lua
Supersedes the 'fsep' setting by automatically detecting the texture name in both, the skin list and the updater scripts. New, automatically fetched skins will now always use the '.' delimiter to avoid player name issues
This location is where you can put your custom skins. List of accepted texture names ------------------------------ Public skin available for all users: character.[number or name].png One or multiple private skins for player "[nick]": player.[nick].png player.[nick].[number or name].png Skin previews for public and private skins: character.[number or name].preview.png player.[nick].preview.png player.[nick].[number or name].preview.png Note: This is optional and overrides automatically generated preciewws. Legacy texture names -------------------- The character `_` is accepted in player names, thus it is not recommended to use such file names. For compatibility reasons, they are still recognized. character_[number or name].png player_[nick]_png player_[nick]_[number or name].png ... and corresponding previews that end in `_preview.png`.