skinsdb/updater/update_skins.py
2020-09-10 14:29:07 +02:00

45 lines
1.5 KiB
Python

import sys, requests, base64
print("Downloading skins from minetest.fensta.bplaced.net ...")
# Requesting all skins and their raw texture using the API
r = requests.get('http://minetest.fensta.bplaced.net/api/v2/get.json.php?getlist&page=1&per_page=999999999')
if r.status_code != 200:
sys.exit("Request failed!")
data = r.json()
count = 0
print("Writing to file and downloading previews ...")
for json in data["skins"]:
id = str(json["id"])
# Downloading the preview of the skin
r2 = requests.get('http://minetest.fensta.bplaced.net/skins/1/' + id + ".png")
if r.status_code == 200:
preview = r2.content
# Read meta datas
name = str(json["name"])
author = str(json["author"])
license = str(json["license"])
# Texture file
raw_data = base64.b64decode(json["img"])
file = open("../textures/character_" + id + ".png", "wb")
file.write(bytearray(raw_data))
file.close()
# Preview file
file = open("../textures/character_" + id + "_preview.png", "wb")
file.write(bytearray(preview))
file.close()
# Meta file
file = open("../meta/character_" + id + ".txt", "w")
file.write(name + "\n" + author + "\n" + license + "\n")
file.close()
print("Added #%s Name: %s Author: %s License: %s" % (id, name, author, license))
count += 1
else:
print("Failed to download skin #" + id)
print("Fetched " + str(count) + " skins!")