mirror of
https://github.com/minetest-mods/skinsdb.git
synced 2024-11-09 19:50:48 +01:00
148 lines
4.2 KiB
Lua
148 lines
4.2 KiB
Lua
-- Skins update script
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local S = minetest.get_translator("skinsdb")
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local _ID_ = "Lua Skins Updater"
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local internal = {}
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internal.errors = {}
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-- Binary downloads are required
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if not core.features.httpfetch_binary_data then
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internal.errors[#internal.errors + 1] =
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"Feature 'httpfetch_binary_data' is missing. Update Minetest."
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end
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-- Insecure environment for saving textures and meta
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local ie, http = skins.ie, skins.http
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if not ie or not http then
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internal.errors[#internal.errors + 1] = "Insecure environment is required. " ..
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"Please add skinsdb to `secure.trusted_mods` in minetest.conf"
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end
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minetest.register_chatcommand("skinsdb_download_skins", {
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params = "<skindb start page> <amount of pages>",
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description = S("Downloads the specified range of skins and shuts down the server"),
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privs = {server=true},
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func = function(name, param)
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if #internal.errors > 0 then
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return false, "Cannot run " .. _ID_ .. ":\n\t" ..
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table.concat(internal.errors, "\n\t")
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end
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local parts = string.split(param, " ")
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local start = tonumber(parts[1])
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local len = tonumber(parts[2])
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if not (start and len and len > 0) then
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return false, "Invalid page number or amount of pages"
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end
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internal.get_pages_count(internal.fetch_function, start, len)
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return true, "Started downloading..."
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end,
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})
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if #internal.errors > 0 then
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return -- Nonsense to load something that's not working
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end
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-- http://minetest.fensta.bplaced.net/api/apidoku.md
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local root_url = "http://minetest.fensta.bplaced.net"
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local page_url = root_url .. "/api/v2/get.json.php?getlist&page=%i&outformat=base64" -- [1] = Page#
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local preview_url = root_url .. "/skins/1/%i.png" -- [1] = ID
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local mod_path = skins.modpath
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local meta_path = mod_path .. "/meta/"
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local skins_path = mod_path .. "/textures/"
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-- Fancy debug wrapper to download an URL
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local function fetch_url(url, callback)
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http.fetch({
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url = url,
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user_agent = _ID_
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}, function(result)
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if result.succeeded then
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if result.code ~= 200 then
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core.log("warning", ("%s: STATUS=%i URL=%s"):format(
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_ID_, result.code, url))
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end
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return callback(result.data)
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end
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core.log("warning", ("%s: Failed to download URL=%s"):format(
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_ID_, url))
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end)
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end
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-- Insecure workaround since meta/ and textures/ cannot be written to
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local function unsafe_file_write(path, contents)
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local f = ie.io.open(path, "w")
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f:write(contents)
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f:close()
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end
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-- Takes a valid skin table from the Skins Database and saves it
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local function safe_single_skin(skin)
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local meta = {
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skin.name,
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skin.author,
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skin.license
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}
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local name = "character_" .. skin.id
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-- core.safe_file_write does not work here
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unsafe_file_write(
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meta_path .. name .. ".txt",
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table.concat(meta, "\n")
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)
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unsafe_file_write(
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skins_path .. name .. ".png",
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core.decode_base64(skin.img)
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)
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fetch_url(preview_url:format(skin.id), function(preview)
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unsafe_file_write(skins_path .. name .. "_preview.png", preview)
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end)
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core.log("action", ("%s: Completed skin %s"):format(_ID_, name))
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end
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-- Get total pages since it'll just return the last page all over again
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internal.get_pages_count = function(callback, ...)
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local vars = {...}
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fetch_url(page_url:format(1) .. "&per_page=1", function(data)
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local list = core.parse_json(data)
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-- "per_page" defaults to 20 if left away (docs say something else, though)
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callback(math.ceil(list.pages / 20), unpack(vars))
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end)
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end
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-- Function to fetch a range of pages
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internal.fetch_function = function(pages_total, start_page, len)
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start_page = math.max(start_page, 1)
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local end_page = math.min(start_page + len - 1, pages_total)
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for page_n = start_page, end_page do
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local page_cpy = page_n
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fetch_url(page_url:format(page_n), function(data)
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core.log("action", ("%s: Page %i"):format(_ID_, page_cpy))
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local list = core.parse_json(data)
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for i, skin in pairs(list.skins) do
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assert(skin.type == "image/png")
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assert(skin.id ~= "")
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if skin.id ~= 1 then -- Skin 1 is bundled with skinsdb
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safe_single_skin(skin)
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end
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end
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if page_cpy == end_page then
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local log = _ID_ .. " finished downloading all skins. " ..
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"Shutting down server to reload media cache"
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core.log("action", log)
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core.request_shutdown(log, true, 3 --[[give some time for pending requests]])
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end
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end)
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end
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end
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