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11bb5bad0e
Previously, the players would have their selected skin reset after renaming the skin textures to the dot separator. This commit implements skin name migration to ease the transition for server owners. See 'skins.__fuzzy_match_skin_name' for a detailed explanation. |
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readme.txt | ||
skindb_mask_chest.png | ||
skindb_mask_head.png | ||
skindb_mask_rarm.png | ||
skindb_mask_rleg.png | ||
skindb_transform.png | ||
skins_button.png |
This location is where you can put your custom skins. List of accepted texture names ------------------------------ Public skin available for all users: character.[number or name].png One or multiple private skins for player "[nick]": player.[nick].png player.[nick].[number or name].png Skin previews for public and private skins: character.[number or name].preview.png player.[nick].preview.png player.[nick].[number or name].preview.png Note: This is optional and overrides automatically generated preciewws. Legacy texture names -------------------- The character `_` is accepted in player names, thus it is not recommended to use such file names. For compatibility reasons, they are still recognized. character_[number or name].png player_[nick].png player_[nick]_[number or name].png ... and corresponding previews that end in `_preview.png`.