skinsdb/init.lua
2017-06-15 17:18:51 +02:00

40 lines
967 B
Lua

-- Unified Skins for Minetest - based modified Bags from unfied_inventory and skins from inventory_plus
-- Copyright (c) 2012 cornernote, Dean Montgomery
-- License: GPLv3
-- Boilerplate to support localized strings if intllib mod is installed.
skins = {}
skins.modpath = minetest.get_modpath("skins")
skins.default = "character_1"
skins.type = { SPRITE=0, MODEL=1, ERROR=99 }
skins.get_type = function(texture)
if not skins.is_skin(texture) then
return skins.type.ERROR
end
return skins.type.MODEL
end
skins.is_skin = function(texture)
if not texture then
return false
end
if not skins.meta[texture] then
return false
end
return true
end
dofile(skins.modpath.."/skinlist.lua")
dofile(skins.modpath.."/players.lua")
-- Unified inventory page/integration
if minetest.get_modpath("unified_inventory") then
dofile(skins.modpath.."/unified_inventory_page.lua")
end
if minetest.get_modpath("sfinv") then
dofile(skins.modpath.."/sfinv_page.lua")
end