mirror of
https://github.com/minetest-mods/stained_glass.git
synced 2024-11-11 12:30:24 +01:00
removed all colors from creative inventory in prep for spray booth mod
This commit is contained in:
parent
74be8d5284
commit
849513e165
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@ -1,6 +1,7 @@
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Doyousketch2's Stained Glass mod
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Doyousketch2's Stained Glass mod
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ver 1.2
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ver 1.3
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Image: http://oi47.tinypic.com/hst6s3.jpg
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Image: http://oi47.tinypic.com/hst6s3.jpg
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13
init.lua
13
init.lua
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@ -1,6 +1,6 @@
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--[[
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--[[
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Stained Glass 1.2
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Stained Glass 1.3
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This mod provides luminescent stained glass blocks for Minetest 0.4.x.
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This mod provides luminescent stained glass blocks for Minetest 0.4.x.
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@ -17,6 +17,9 @@ Email: doyousketch2 @ yahoo.com
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Unified Dyes was released under GNU-GPL 2.0, see LICENSE for info.
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Unified Dyes was released under GNU-GPL 2.0, see LICENSE for info.
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More Blocks was released under zlib/libpng for code and CC BY-SA 3.0 Unported for textures, see LICENSE.txt for info.
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More Blocks was released under zlib/libpng for code and CC BY-SA 3.0 Unported for textures, see LICENSE.txt for info.
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Additional changes by VanessaEzekowitz in July 2013 to take all items
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out of creative inventory.
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==============================================================================
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==============================================================================
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@ -149,7 +152,7 @@ for h = 1, 12 do
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use_texture_alpha = true,
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use_texture_alpha = true,
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light_source = 14,
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light_source = 14,
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults()
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sounds = default.node_sound_glass_defaults()
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})
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})
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end --sat
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end --sat
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@ -192,7 +195,7 @@ for h = 1, 12 do
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use_texture_alpha = true,
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use_texture_alpha = true,
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light_source = 14,
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light_source = 14,
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults()
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sounds = default.node_sound_glass_defaults()
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})
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})
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@ -236,7 +239,7 @@ for h = 1, 12 do
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use_texture_alpha = true,
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use_texture_alpha = true,
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light_source = 14,
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light_source = 14,
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults()
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sounds = default.node_sound_glass_defaults()
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})
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})
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@ -281,7 +284,7 @@ for h = 1, 12 do
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use_texture_alpha = true,
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use_texture_alpha = true,
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light_source = 14,
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light_source = 14,
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults()
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sounds = default.node_sound_glass_defaults()
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})
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})
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