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added ability to disable/enable full/med/low-glow glass independently
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Changelog
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---------
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ver 1.6
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Fri 30 Aug 2013
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added configfile settings.txt to allow disabling of full_light (super_glow_glass-based), med_light (glow_glass-based) and no_light (default:glass) blocks. just set the relevant fields to 'false' and they will not be loaded when you start the game.
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ver 1.5.1
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Mon 26 Aug 2013
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