technic/technic_worldgen/rubber.lua

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-- Code of rubber tree by PilzAdam
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local S = technic.worldgen.gettext
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minetest.register_node(":moretrees:rubber_tree_sapling", {
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description = S("Rubber Tree Sapling"),
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drawtype = "plantlike",
tiles = { "technic_rubber_sapling.png" },
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inventory_image = "technic_rubber_sapling.png",
wield_image = "technic_rubber_sapling.png",
paramtype = "light",
walkable = false,
groups = { dig_immediate = 3, flammable = 2 },
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sounds = default.node_sound_defaults(),
})
minetest.register_craft({
type = "fuel",
recipe = "moretrees:rubber_tree_sapling",
burntime = 10
})
minetest.register_node(":moretrees:rubber_tree_trunk", {
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description = S("Rubber Tree"),
tiles = {
"default_tree_top.png", "default_tree_top.png",
"technic_rubber_tree_full.png"
},
groups = {
tree = 1,
snappy = 1,
choppy = 2,
oddly_breakable_by_hand = 1,
flammable = 2
},
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sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":moretrees:rubber_tree_trunk_empty", {
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description = S("Rubber Tree"),
tiles = {
"default_tree_top.png", "default_tree_top.png",
"technic_rubber_tree_empty.png"
},
groups = {
tree = 1,
snappy = 1,
choppy = 2,
oddly_breakable_by_hand = 1,
flammable = 2,
not_in_creative_inventory = 1
},
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sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":moretrees:rubber_tree_leaves", {
drawtype = "allfaces_optional",
description = S("Rubber Tree Leaves"),
tiles = { "technic_rubber_leaves.png" },
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paramtype = "light",
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1 },
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drop = {
max_items = 1,
items = {
{
items = { "moretrees:rubber_tree_sapling" },
rarity = 20,
},
{
items = { "moretrees:rubber_tree_leaves" },
}
}
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},
sounds = default.node_sound_leaves_defaults(),
})
technic.rubber_tree_model = {
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axiom = "FFFFA",
rules_a = "[&FFBFA]////[&BFFFA]////[&FBFFA]",
rules_b = "[&FFA]////[&FFA]////[&FFA]",
trunk = "moretrees:rubber_tree_trunk",
leaves = "moretrees:rubber_tree_leaves",
angle = 35,
iterations = 3,
random_level = 1,
trunk_type = "double",
thin_branches = true
}
minetest.register_abm({
nodenames = { "moretrees:rubber_tree_sapling" },
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interval = 60,
chance = 20,
action = function(pos, node)
minetest.remove_node(pos)
minetest.spawn_tree(pos, technic.rubber_tree_model)
end
})
if technic.config:get_bool("enable_rubber_tree_generation") then
minetest.register_on_generated(function(minp, maxp, blockseed)
if math.random(1, 100) > 5 then
return
end
local tmp = {
x = (maxp.x - minp.x) / 2 + minp.x,
y = (maxp.y - minp.y) / 2 + minp.y,
z = (maxp.z - minp.z) / 2 + minp.z
}
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local pos = minetest.find_node_near(tmp, maxp.x - minp.x,
{ "default:dirt_with_grass" })
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if pos ~= nil then
minetest.spawn_tree({ x = pos.x, y = pos.y + 1, z = pos.z }, technic.rubber_tree_model)
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end
end)
end