technic/grinder.lua

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grinder_recipes ={}
registered_grinder_recipes_count=1
function register_grinder_recipe (string1,string2)
grinder_recipes[registered_grinder_recipes_count]={}
grinder_recipes[registered_grinder_recipes_count].src_name=string1
grinder_recipes[registered_grinder_recipes_count].dst_name=string2
registered_grinder_recipes_count=registered_grinder_recipes_count+1
end
register_grinder_recipe("default:stone","default:sand")
register_grinder_recipe("default:cobble","default:gravel")
register_grinder_recipe("default:gravel","default:dirt")
register_grinder_recipe("default:desert_stone","default:desert_sand")
register_grinder_recipe("default:iron_lump","technic:iron_dust 2")
register_grinder_recipe("default:coal_lump","technic:coal_dust 2")
register_grinder_recipe("moreores:copper_lump","technic:copper_dust 2")
register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")
register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2")
register_grinder_recipe("moreores:gold_lump","technic:gold_dust 2")
register_grinder_recipe("moreores:mithril_lump","technic:mithril_dust 2")
register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2")
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register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2")
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minetest.register_craftitem( "technic:coal_dust", {
description = "Coal Dust",
inventory_image = "technic_coal_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem( "technic:iron_dust", {
description = "Iron Dust",
inventory_image = "technic_iron_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "default:steel_ingot",
recipe = "technic:iron_dust",
})
minetest.register_craftitem( "technic:copper_dust", {
description = "Copper Dust",
inventory_image = "technic_copper_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "moreores:copper_ingot",
recipe = "technic:copper_dust",
})
minetest.register_craftitem( "technic:tin_dust", {
description = "Tin Dust",
inventory_image = "technic_tin_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "moreores:tin_ingot",
recipe = "technic:tin_dust",
})
minetest.register_craftitem( "technic:silver_dust", {
description = "Silver Dust",
inventory_image = "technic_silver_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "moreores:silver_ingot",
recipe = "technic:silver_dust",
})
minetest.register_craftitem( "technic:gold_dust", {
description = "Gold Dust",
inventory_image = "technic_gold_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "moreores:gold_ingot",
recipe = "technic:gold_dust",
})
minetest.register_craftitem( "technic:mithril_dust", {
description = "Mithril Dust",
inventory_image = "technic_mithril_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "moreores:mithril_ingot",
recipe = "technic:mithril_dust",
})
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minetest.register_craftitem( "technic:chromium_dust", {
description = "Chromium Dust",
inventory_image = "technic_chromium_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "technic:chromium_ingot",
recipe = "technic:chromium_dust",
})
minetest.register_craftitem( "technic:bronze_dust", {
description = "Bronze Dust",
inventory_image = "technic_bronze_dust.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craft({
type = "cooking",
output = "moreores:bronze_ingot",
recipe = "technic:bronze_dust",
})
minetest.register_craftitem( "technic:stainless_steel_dust", {
description = "Stainless Steel Dust",
inventory_image = "technic_stainless_steel_dust.png",
})
minetest.register_craft({
type = "cooking",
output = "technic:stainless_steel_ingot",
recipe = "technic:stainless_steel_dust",
})
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minetest.register_craftitem( "technic:zinc_dust", {
description = "Zinc Dust",
inventory_image = "technic_zinc_dust.png",
})
minetest.register_craft({
type = "cooking",
output = "technic:zinc_ingot",
recipe = "technic:zinc_dust",
})
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minetest.register_alias("grinder", "technic:grinder")
minetest.register_craft({
output = 'technic:grinder',
recipe = {
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
{'default:desert_stone', 'technic:diamond', 'default:desert_stone'},
{'default:stone', 'moreores:copper_ingot', 'default:stone'},
}
})
minetest.register_craftitem("technic:grinder", {
description = "Grinder",
stack_max = 99,
})
grinder_formspec =
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"label[0,0;Grinder]"..
"label[1,3;Power level]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:grinder", {
description = "Grinder",
tiles = {"technic_grinder_top.png", "technic_machine_bottom.png", "technic_grinder_side.png",
"technic_grinder_side.png", "technic_grinder_side.png", "technic_grinder_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
technic_power_machine=1,
internal_EU_buffer=0;
internal_EU_buffer_size=5000;
grind_time=0;
grinded = nil;
src_time = 0;
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "Grinder")
meta:set_float("technic_power_machine", 1)
meta:set_float("internal_EU_buffer", 0)
meta:set_float("internal_EU_buffer_size", 5000)
meta:set_string("formspec", grinder_formspec)
meta:set_float("grind_time", 0)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") then
return false
end
if not inv:is_empty("dst") then
return false
end
return true
end,
})
minetest.register_abm({
nodenames = {"technic:grinder"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local charge= meta:get_float("internal_EU_buffer")
local max_charge= meta:get_float("internal_EU_buffer_size")
local grind_cost=200
local load = math.floor((charge/max_charge)*100)
meta:set_string("formspec",
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"label[0,0;Grinder]"..
"label[1,3;Power level]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"
)
local inv = meta:get_inventory()
-- local grinder_on = meta:get_float("grinder_on")
local srclist = inv:get_list("src")
if inv:is_empty("src") then meta:set_float("grinder_on",0) end
if (meta:get_float("grinder_on") == 1) then
if charge>=grind_cost then
charge=charge-grind_cost;
meta:set_float("internal_EU_buffer",charge)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if meta:get_float("src_time") >= meta:get_float("grind_time") then
-- check if there's room for output in "dst" list
grinded = get_grinded_item (inv:get_stack("src", 1))
if inv:room_for_item("dst",grinded) then
-- Put result in "dst" list
inv:add_item("dst", grinded)
-- take stuff from "src" list
srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
if inv:is_empty("src") then meta:set_float("grinder_on",0) end
else
print("Grinder inventory full!")
end
meta:set_float("src_time", 0)
end
end
end
if (meta:get_float("grinder_on")==0) then
local grinded=nil
if not inv:is_empty("src") then
grinded = get_grinded_item (inv:get_stack("src", 1))
if grinded then meta:set_float("grinder_on",1) end
grind_time=4
meta:set_float("grind_time",grind_time)
meta:set_float("src_time", 0)
end
end
end
})
function get_grinded_item (items)
new_item =nil
src_item=items:to_table()
item_name=src_item["name"]
local counter=registered_grinder_recipes_count-1
for i=1, counter,1 do
if grinder_recipes[i].src_name==item_name then return ItemStack(grinder_recipes[i].dst_name) end
end
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return nil
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end