2013-10-30 18:45:32 +01:00
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# template.txt
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# Template for translations of Technic
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## Misc
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[Technic] Loaded in %f seconds =
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## Items
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Silicon Wafer =
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Doped Silicon Wafer =
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Enriched Uranium =
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Uranium Fuel =
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Diamond Drill Head =
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Blue Energy Crystal =
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Green Energy Crystal =
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Red Energy Crystal =
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Fine Copper Wire =
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Copper Coil =
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Electric Motor =
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Low Voltage Transformer =
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Medium Voltage Transformer =
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High Voltage Transformer =
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Control Logic Unit =
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Mixed Metal Ingot =
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Composite Plate =
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Copper Plate =
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Carbon Plate =
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Graphite =
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Carbon Cloth =
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Raw Latex =
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Rubber Fiber =
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## Machine misc
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Machine cannot be removed because it is not empty =
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2013-11-27 18:28:56 +01:00
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Inventory move disallowed due to protection =
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2013-10-30 18:45:32 +01:00
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# $1: Machine name (Includes tier)
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%s Active =
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%s Disabled =
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2014-05-23 23:37:44 +02:00
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%s Enabled =
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2013-10-30 18:45:32 +01:00
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%s Idle =
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%s Improperly Placed =
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%s Unpowered =
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%s Out Of Fuel =
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%s Has Bad Cabling =
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%s Has No Network =
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%s Finished =
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Enable/Disable =
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Range =
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2014-04-16 19:10:00 +02:00
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Upgrade Slots =
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In: =
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Out: =
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Slot %d =
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Mode: %s =
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single items =
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whole stacks =
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2013-10-30 18:45:32 +01:00
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## Machine names
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# $1: Tier
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%s Alloy Furnace =
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%s Battery Box =
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%s Cable =
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%s Electric Furnace =
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%s Grinder =
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%s Generator =
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%s Solar Array =
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2013-11-27 22:17:19 +01:00
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Injector =
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Constructor Mk%d =
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Frame =
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Frame Motor =
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Template =
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Template (replacing) =
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Template Motor =
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Template Tool =
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2013-10-30 18:45:32 +01:00
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Battery Box =
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Supply Converter =
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Switching Station =
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CNC Machine =
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Coal Alloy Furnace =
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Extractor =
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Compressor =
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Solar Panel =
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Geothermal Generator =
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Music Player =
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Water Mill =
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2013-11-27 22:17:19 +01:00
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Tool Workshop =
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2013-10-30 18:45:32 +01:00
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Wind Mill =
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Wind Mill Frame =
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Forcefield Emitter =
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Forcefield =
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Nuclear Reactor Core =
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Nuclear Reactor Rod Compartment =
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Quarry =
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## Machine-specific
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# $1: Pruduced EU
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Charge =
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Discharge =
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Power level =
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# $1: Tier $2: current_charge $3: max_charge
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%s Battery Box: %d/%d =
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# $1: Machine name $2: Supply $3: Demand
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%s. Supply: %d Demand: %d =
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Production at %d%% =
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2014-04-16 19:10:00 +02:00
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Choose Milling Program: =
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Slim Elements half / normal height: =
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Current track %s =
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2013-10-30 18:45:32 +01:00
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## CNC
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Cylinder =
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Element Cross =
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Element Cross Double =
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Element Edge =
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Element Edge Double =
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Element End =
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Element End Double =
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Element Straight =
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Element Straight Double =
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Element T =
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Element T Double =
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Horizontal Cylinder =
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One Curved Edge Block =
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Pyramid =
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Slope =
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Slope Edge =
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Slope Inner Edge =
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Slope Lying =
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Slope Upside Down =
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Slope Upside Down Edge =
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Slope Upside Down Inner Edge =
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Sphere =
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Spike =
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Stick =
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Two Curved Edge Block =
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Brick =
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Cobble =
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Dirt =
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Leaves =
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Sandstone =
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Stone =
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Tree =
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Wooden =
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## Grinder Recipes
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# $1: Name
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%s Dust =
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Akalin =
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Alatro =
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Arol =
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Brass =
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Bronze =
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split default iron/steel into three metals
Override the default mod's iron/steel substance, replacing it with three
metals: wrought iron (pure iron), carbon steel (iron alloyed with a little
carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron
is easiest to refine, then cast iron, and carbon steel the most difficult,
matching the historical progression. Recipes that used default steel are
changed to use one of the three, the choice of alloy for each application
being both somewhat realistic and also matching up with game progression.
The default:steel{_ingot,block} items are identified specifically with
wrought iron. This makes the default refining recipes work appropriately.
Iron-using recipes defined outside technic are thus necessarily
reinterpreted to use wrought iron, which is mostly appropriate.
Some objects are renamed accordingly.
Rather than use the default steel textures for wrought iron, with technic
providing textures for the other two, technic now provides textures for
all three metals. This avoids problems that would occur with texture
packs that provide default_steel_{ingot,block} textures that are not
intended to support this wrought-iron/carbon-steel/cast-iron distinction.
A texture pack can provide a distinct set of three textures specifically
for the situation where this distinction is required.
Incidentally make grinding and alloy cooking recipes work correctly when
ingredients are specified by alias.
2014-05-16 23:02:49 +02:00
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Carbon Steel =
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Cast Iron =
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2013-10-30 18:45:32 +01:00
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Chromium =
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Coal =
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Copper =
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Gold =
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Mithril =
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Silver =
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Stainless Steel =
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Talinite =
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Tin =
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split default iron/steel into three metals
Override the default mod's iron/steel substance, replacing it with three
metals: wrought iron (pure iron), carbon steel (iron alloyed with a little
carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron
is easiest to refine, then cast iron, and carbon steel the most difficult,
matching the historical progression. Recipes that used default steel are
changed to use one of the three, the choice of alloy for each application
being both somewhat realistic and also matching up with game progression.
The default:steel{_ingot,block} items are identified specifically with
wrought iron. This makes the default refining recipes work appropriately.
Iron-using recipes defined outside technic are thus necessarily
reinterpreted to use wrought iron, which is mostly appropriate.
Some objects are renamed accordingly.
Rather than use the default steel textures for wrought iron, with technic
providing textures for the other two, technic now provides textures for
all three metals. This avoids problems that would occur with texture
packs that provide default_steel_{ingot,block} textures that are not
intended to support this wrought-iron/carbon-steel/cast-iron distinction.
A texture pack can provide a distinct set of three textures specifically
for the situation where this distinction is required.
Incidentally make grinding and alloy cooking recipes work correctly when
ingredients are specified by alias.
2014-05-16 23:02:49 +02:00
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Wrought Iron =
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2013-10-30 18:45:32 +01:00
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Zinc =
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## Tools
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2013-11-27 22:17:19 +01:00
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RE Battery =
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2013-10-30 18:45:32 +01:00
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Water Can =
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Lava Can =
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Chainsaw =
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Flashlight =
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3 nodes deep. =
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3 nodes tall. =
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3 nodes wide. =
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3x3 nodes. =
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2014-04-25 18:44:46 +02:00
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Use while sneaking to change Mining Drill Mk%d modes. =
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2013-10-30 18:45:32 +01:00
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Mining Drill Mk%d Mode %d =
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2013-10-27 22:01:13 +01:00
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Mining Drill Mk%d =
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Mining Laser Mk%d =
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2013-10-30 18:45:32 +01:00
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Single node. =
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Sonic Screwdriver =
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Tree Tap =
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2014-04-30 01:19:17 +02:00
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## Craft descriptions
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Alloy cooking =
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Grinding =
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Compressing =
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Extracting =
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