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Merge branch 'indev'
Conflicts: technic/alloy_furnace.lua technic/alloy_furnaces_commons.lua technic/battery_box.lua technic/battery_box_hv.lua technic/battery_box_mv.lua technic/chainsaw.lua technic/cnc.lua technic/cnc_nodes.lua technic/electric_furnace.lua technic/grinder.lua technic/init.lua technic/solar_array_hv.lua technic/solar_array_lv.lua technic/solar_array_mv.lua technic/solar_panel.lua unified_inventory/api.lua unified_inventory/depends.txt
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@ -230,7 +230,10 @@ unified_inventory.get_formspec = function(player,page)
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end
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if craft.type == "alloy" then
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method="Alloy cooking"
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end
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end
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if craft.type == "extracting" then
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method="Extracting"
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end
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formspec = formspec.."label[6,3;"..method.."]"
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end
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@ -557,8 +560,12 @@ unified_inventory.update_recipe = function(player, stack_name, alternate)
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local craft = crafts[alternate]
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inv:set_stack("output", 1, craft.output)
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local items=craft.items
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-- cook, fuel, grinding recipes
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if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then
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-- cooking, fuel, grinding, and extracting recipes
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if craft.type == "cooking" or
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craft.type == "fuel" or
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craft.type == "grinding" or
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craft.type == "extracting" then
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def=unified_inventory.find_item_def(craft["items"][1])
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if def then
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inv:set_stack("build", 1, def)
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@ -1 +1,2 @@
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creative
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