Merge branch 'indev'

Conflicts:
	technic/alloy_furnace.lua
	technic/alloy_furnaces_commons.lua
	technic/battery_box.lua
	technic/battery_box_hv.lua
	technic/battery_box_mv.lua
	technic/chainsaw.lua
	technic/cnc.lua
	technic/cnc_nodes.lua
	technic/electric_furnace.lua
	technic/grinder.lua
	technic/init.lua
	technic/solar_array_hv.lua
	technic/solar_array_lv.lua
	technic/solar_array_mv.lua
	technic/solar_panel.lua
	unified_inventory/api.lua
	unified_inventory/depends.txt
This commit is contained in:
ShadowNinja
2013-07-08 16:53:44 -04:00
72 changed files with 4755 additions and 3178 deletions

View File

@ -230,7 +230,10 @@ unified_inventory.get_formspec = function(player,page)
end
if craft.type == "alloy" then
method="Alloy cooking"
end
end
if craft.type == "extracting" then
method="Extracting"
end
formspec = formspec.."label[6,3;"..method.."]"
end
@ -557,8 +560,12 @@ unified_inventory.update_recipe = function(player, stack_name, alternate)
local craft = crafts[alternate]
inv:set_stack("output", 1, craft.output)
local items=craft.items
-- cook, fuel, grinding recipes
if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then
-- cooking, fuel, grinding, and extracting recipes
if craft.type == "cooking" or
craft.type == "fuel" or
craft.type == "grinding" or
craft.type == "extracting" then
def=unified_inventory.find_item_def(craft["items"][1])
if def then
inv:set_stack("build", 1, def)

View File

@ -1 +1,2 @@
creative