Update Stargates v1.0

This commit is contained in:
RealBadAngel
2013-03-16 19:47:57 +01:00
parent 92c9f662ba
commit 1d101ca1e5
2 changed files with 95 additions and 31 deletions

View File

@ -51,6 +51,7 @@ minetest.register_on_joinplayer(function(player)
local new={}
new["player_name"]=player_name
table.insert(stargate_network["registered_players"],new)
stargate_network[player_name]={}
stargate.save_data("registered_players")
stargate.save_data(player_name)
end
@ -74,6 +75,7 @@ stargate.registerGate = function(player_name,pos,dir)
new_gate["type"]="private"
new_gate["description"]=""
new_gate["dir"]=dir
new_gate["owner"]=player_name
table.insert(stargate_network[player_name],new_gate)
if stargate.save_data(player_name)==nil then
print ("[stargate] Couldnt update network file!")
@ -92,10 +94,17 @@ stargate.unregisterGate = function(player_name,pos)
end
end
stargate.getCurrentGate = function(player_name,pos)
for __,gates in ipairs(stargate_network[player_name]) do
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
return gates
stargate.findGate = function(pos)
for __,tab in ipairs(stargate_network["registered_players"]) do
local player_name=tab["player_name"]
if type(stargate_network[player_name])=="table" then
for __,gates in ipairs(stargate_network[player_name]) do
if gates then
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
return gates
end
end
end
end
end
return nil
@ -111,6 +120,8 @@ stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
stargate_network["players"][player_name]["own_gates"]={}
stargate_network["players"][player_name]["public_gates"]={}
local own_gates_count=0
local public_gates_count=0
for __,gates in ipairs(stargate_network[player_name]) do
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
current_gate=gates
@ -120,6 +131,21 @@ stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
end
end
stargate_network["players"][player_name]["own_gates_count"]=own_gates_count
-- get all public gates
for __,tab in ipairs(stargate_network["registered_players"]) do
local temp=tab["player_name"]
if type(stargate_network[temp])=="table" and temp~=player_name then
for __,gates in ipairs(stargate_network[temp]) do
if gates["type"]=="public" then
public_gates_count=public_gates_count+1
table.insert(stargate_network["players"][player_name]["public_gates"],gates)
end
end
end
end
print(dump(stargate_network["players"][player_name]["public_gates"]))
if current_gate==nil then
print ("Gate not registered in network! Please remove it and place once again.")
return nil
@ -186,22 +212,39 @@ stargate.get_formspec = function(player_name,page)
local list_index=stargate_network["players"][player_name]["current_index"]
local page=math.floor(list_index / 24 + 1)
local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
local x,y
for y=0,7,1 do
for x=0,2,1 do
local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
if gate_temp then
formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
local pagemax
if stargate_network["players"][player_name]["dest_type"] == "own" then
pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
local x,y
for y=0,7,1 do
for x=0,2,1 do
local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
if gate_temp then
formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
end
list_index=list_index+1
end
end
else
pagemax = math.floor((stargate_network["players"][player_name]["public_gates_count"] / 24) + 1)
local x,y
for y=0,7,1 do
for x=0,2,1 do
local gate_temp=stargate_network["players"][player_name]["public_gates"][list_index+1]
if gate_temp then
formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["owner"].."]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
end
list_index=list_index+1
end
end
list_index=list_index+1
end
end
formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
formspec = formspec.."image_button_exit[6.1,9.3;.8,.8;ok_icon.png;save_changes;]"
formspec = formspec.."image_button_exit[7.1,9.3;.8,.8;cancel_icon.png;discard_changes;]"
return formspec
@ -219,6 +262,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if temp_gate["type"] == "private" then
temp_gate["type"] = "public"
else temp_gate["type"] = "private" end
stargate_network["players"][player_name]["current_index"]=0
formspec= stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate_main", formspec)
@ -226,9 +270,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return
end
if fields.toggle_dest_type then
if stargate_network["players"][player_name]["dest_type"] == "all own" then
if stargate_network["players"][player_name]["dest_type"] == "own" then
stargate_network["players"][player_name]["dest_type"] = "all public"
else stargate_network["players"][player_name]["dest_type"] = "all own" end
else stargate_network["players"][player_name]["dest_type"] = "own" end
stargate_network["players"][player_name]["current_index"] = 0
formspec = stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
@ -292,6 +336,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.save_changes then
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
local meta = minetest.env:get_meta(temp_gate["pos"])
local infotext=""
current_gate["type"]=temp_gate["type"]
current_gate["description"]=temp_gate["description"]
current_gate["pos"]={}
@ -310,10 +356,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
current_gate["destination"]=nil
end
if current_gate["destination"] then
activateGate (player,current_gate["pos"])
activateGate (current_gate["pos"])
else
deactivateGate (player,current_gate["pos"])
deactivateGate (current_gate["pos"])
end
if current_gate["type"]=="private" then infotext="Private" else infotext="Public" end
infotext=infotext.." Gate: "..current_gate["description"].."\n"
infotext=infotext.."Owned by "..player_name.."\n"
if current_gate["destination"] then
infotext=infotext.."Destination: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..") "
infotext=infotext..current_gate["destination_description"]
end
meta:set_string("infotext",infotext)
if stargate.save_data(player_name)==nil then
print ("[stargate] Couldnt update network file!")
end
@ -330,7 +384,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields[button] then
minetest.sound_play("click", {to_player=player_name, gain = 1.0})
local gate=stargate_network["players"][player_name]["temp_gate"]
local dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
local dest_gate
if stargate_network["players"][player_name]["dest_type"] == "own" then
dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
else
dest_gate=stargate_network["players"][player_name]["public_gates"][list_index+i+1]
end
gate["destination"]={}
gate["destination"].x=dest_gate["pos"].x
gate["destination"].y=dest_gate["pos"].y