Update radiation.lua

Shouldn't the resistance cache be initialized before the node_radiation_resistance function?
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DustyDave961 2024-11-20 13:08:00 -06:00 committed by GitHub
parent feb853c715
commit 28a906863d
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@ -185,6 +185,7 @@ technic.register_group_resistance("tree", 3.4)
technic.register_group_resistance("uranium_block", 500)
technic.register_group_resistance("wood", 1.7)
--Radiation resistances cache
technic.resistance_cache = {}
function technic.cache_resistances()
@ -197,6 +198,8 @@ function technic.cache_resistances()
end
end
technic.cache_resistances()
local function node_radiation_resistance(node_name)
local cached_resistance = technic.resistance_cache[node_name]
if cached_resistance then
@ -206,9 +209,6 @@ local function node_radiation_resistance(node_name)
end
end
-- Initialize cache
technic.cache_resistances()
--[[
Radioactive nodes cause damage to nearby players. The damage
effect depends on the intrinsic strength of the radiation source,