Get more information than just the player's name when sending a copy of

the player (Yet Another Nil)
This commit is contained in:
Kyle 2013-02-23 16:57:01 -08:00
parent 35cf964e17
commit 36b10443f6

View File

@ -43,7 +43,7 @@ minetest.register_on_joinplayer(function(player)
unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
unified_inventory.activefilter[player_name]="" unified_inventory.activefilter[player_name]=""
unified_inventory.apply_filter(player_name, "") unified_inventory.apply_filter(player, "")
unified_inventory.alternate[player_name] = 1 unified_inventory.alternate[player_name] = 1
unified_inventory.current_item[player_name] =nil unified_inventory.current_item[player_name] =nil
unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
@ -406,7 +406,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end end
if fields.searchbutton then if fields.searchbutton then
unified_inventory.apply_filter(player_name, fields.searchbox) unified_inventory.apply_filter(player, fields.searchbox)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name])) unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
end end
@ -476,7 +476,8 @@ unified_inventory.go_home = function(player)
end end
--apply filter to the inventory list (create filtered copy of full one) --apply filter to the inventory list (create filtered copy of full one)
unified_inventory.apply_filter = function(player_name,filter) unified_inventory.apply_filter = function(player,filter)
local player_name = player:get_player_name()
local size=0 local size=0
local str_temp1=string.lower(filter) local str_temp1=string.lower(filter)
local str_temp2 local str_temp2