Move framedglass to it's own repository
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-- Minetest 0.4.5 mod: framedglass
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minetest.register_craft({
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output = 'framedglass:wooden_framed_glass 4',
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recipe = {
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{'default:glass', 'default:glass', 'default:stick'},
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{'default:glass', 'default:glass', 'default:stick'},
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{'default:stick', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:steel_framed_glass 4',
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recipe = {
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{'default:glass', 'default:glass', 'default:steel_ingot'},
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{'default:glass', 'default:glass', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:wooden_framed_obsidian_glass 4',
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recipe = {
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'},
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{'default:stick', 'default:stick', ''},
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}
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})
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minetest.register_craft({
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output = 'framedglass:steel_framed_obsidian_glass 4',
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recipe = {
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
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{'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'},
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{'default:steel_ingot', 'default:steel_ingot', ''},
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}
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})
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minetest.register_node("framedglass:wooden_framed_glass", {
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description = "Wooden-framed Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_streaks.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:steel_framed_glass", {
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description = "Steel-framed Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_steel_frame.png","framedglass_glass_face_streaks.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:wooden_framed_obsidian_glass", {
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description = "Wooden-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_wooden_frame.png","framedglass_glass_face_clean.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("framedglass:steel_framed_obsidian_glass", {
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description = "Steel-framed Obsidian Glass",
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drawtype = "glasslike_framed",
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tiles = {"framedglass_steel_frame.png","framedglass_glass_face_clean.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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function add_coloured_framedglass(name, desc, dye, texture)
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minetest.register_node( "framedglass:steel_framed_obsidian_glass"..name, {
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description = "Steel-framed "..desc.." Obsidian Glass",
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tiles = {"framedglass_steel_frame.png",texture},
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drawtype = "glasslike_framed",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = true,
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use_texture_alpha = true,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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})
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end
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add_coloured_framedglass ("red","Red","","framedglass_redglass.png")
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add_coloured_framedglass ("green","Green","","framedglass_greenglass.png")
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add_coloured_framedglass ("blue","Blue","","framedglass_blueglass.png")
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add_coloured_framedglass ("cyan","Cyan","","framedglass_cyanglass.png")
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add_coloured_framedglass ("darkgreen","Dark Green","","framedglass_darkgreenglass.png")
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add_coloured_framedglass ("violet","Violet","","framedglass_violetglass.png")
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add_coloured_framedglass ("pink","Pink","","framedglass_pinkglass.png")
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add_coloured_framedglass ("yellow","Yellow","","framedglass_yellowglass.png")
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add_coloured_framedglass ("orange","Orange","","framedglass_orangeglass.png")
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add_coloured_framedglass ("brown","Brown","","framedglass_brownglass.png")
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add_coloured_framedglass ("white","White","","framedglass_whiteglass.png")
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add_coloured_framedglass ("grey","Grey","","framedglass_greyglass.png")
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add_coloured_framedglass ("darkgrey","Dark Grey","","framedglass_darkgreyglass.png")
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add_coloured_framedglass ("black","Black","","framedglass_blackglass.png")
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