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ui update
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@ -357,27 +357,27 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
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local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
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if fields.start_list then
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if fields.start_list then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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start_i = 1
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start_i = 1
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end
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end
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if fields.rewind1 then
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if fields.rewind1 then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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start_i = start_i - 1
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start_i = start_i - 1
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end
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end
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if fields.forward1 then
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if fields.forward1 then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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start_i = start_i + 1
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start_i = start_i + 1
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end
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end
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if fields.rewind3 then
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if fields.rewind3 then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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start_i = start_i - 3
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start_i = start_i - 3
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end
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end
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if fields.forward3 then
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if fields.forward3 then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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start_i = start_i + 3
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start_i = start_i + 3
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end
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end
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if fields.end_list then
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if fields.end_list then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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start_i = pagemax
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start_i = pagemax
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end
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end
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if start_i < 1 then
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if start_i < 1 then
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@ -397,7 +397,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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for i=0,80,1 do
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for i=0,80,1 do
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local button="item_button"..list_index
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local button="item_button"..list_index
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if fields[button] then
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if fields[button] then
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minetest.sound_play("click", {to_player=player_name, gain = 1.0})
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minetest.sound_play("click", {to_player=player_name, gain = 0.3})
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if minetest.setting_getbool("creative_mode")==false then
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if minetest.setting_getbool("creative_mode")==false then
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
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unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
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page="craftguide"
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page="craftguide"
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