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make "half"/"full" buttons work
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@ -143,30 +143,32 @@ local cnc_formspec =
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"listring[current_name;src]"..
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"listring[current_player;main]"
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local size = 1;
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-- The form handler is declared here because we need it in both the inactive and active modes
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-- in order to be able to change programs wile it is running.
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local function form_handler(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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-- REGISTER MILLING PROGRAMS AND OUTPUTS:
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------------------------------------------
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-- Program for half/full size
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if fields["full"] then
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size = 1
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meta:set_int("size", 1)
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return
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end
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if fields["half"] then
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size = 2
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meta:set_int("size", 2)
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return
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end
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-- Resolve the node name and the number of items to make
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inputstack = inv:get_stack("src", 1)
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local inputname = inputstack:get_name()
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local multiplier = 0
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local size = meta:get_int("size")
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if size < 1 then size = 1 end
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for k, _ in pairs(fields) do
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-- Set a multipier for the half/full size capable blocks
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if twosize_products[k] ~= nil then
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